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-rw-r--r--src/main.rs3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/main.rs b/src/main.rs
index 9ac7191..9627936 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -1,9 +1,6 @@
/*
@TODO:
-- RnToRn functions (& add back in RToR)
- - also add PerComponent(Box<RToR>,Box<RToR>,Box<RToR>) in R3ToR3
- documentation
-- GenRandom integers (just use 0..u32::MAX and add a modulus)
- is it the function generation or the shader compililng that's slow for large functions?
- record a cool video
*/