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+/*
+ * Quackle -- Crossword game artificial intelligence and analysis tool
+ * Copyright (C) 2005-2006 Jason Katz-Brown and John O'Laughlin.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301 USA
+ */
+
+#ifndef QUACKLE_STREAMINGREPORTER_H
+#define QUACKLE_STREAMINGREPORTER_H
+
+#include "reporter.h"
+
+class QTextStream;
+
+namespace Quackle
+{
+ class Game;
+}
+
+namespace QuackleIO
+{
+
+// Full-game reporter using Qt streaming.
+
+class StreamingReporter
+{
+public:
+ StreamingReporter();
+
+ // duplicates functionality of Quackle::Reporter::reportGame but suitable
+ // for streaming so everything doesn't appear in the file at once.
+ static void reportGame(const Quackle::Game &game, Quackle::ComputerPlayer *computerPlayer, QTextStream &stream);
+};
+
+}
+
+#endif