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author | Leo Tenenbaum <pommicket@gmail.com> | 2020-12-10 10:20:50 -0500 |
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committer | Leo Tenenbaum <pommicket@gmail.com> | 2020-12-10 10:20:50 -0500 |
commit | bdb6a983a84995c144e7452cb4052de2b649577c (patch) | |
tree | 9a5d95a76ece73755eae491a5ef0fa809fb4d30c /assets/platform_v.glsl | |
parent | cfe41fdfebe0913eeac99f8ac78ec52d5e00cc84 (diff) |
fix windows build; add #version to shaders
Diffstat (limited to 'assets/platform_v.glsl')
-rw-r--r-- | assets/platform_v.glsl | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/assets/platform_v.glsl b/assets/platform_v.glsl index 8f57aab..4178773 100644 --- a/assets/platform_v.glsl +++ b/assets/platform_v.glsl @@ -1,3 +1,4 @@ +#version 110 // "position" within line (0,0) = bottom-left corner, (1,1) = top-right corner attribute vec2 vertex_p1, vertex_p2; varying vec4 color; |