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-rw-r--r--util/blockarr.c58
1 files changed, 58 insertions, 0 deletions
diff --git a/util/blockarr.c b/util/blockarr.c
new file mode 100644
index 0000000..bcd42fa
--- /dev/null
+++ b/util/blockarr.c
@@ -0,0 +1,58 @@
+/*
+A block array is an array of blocks of T.
+They ensure that pointers to values in the array are not invalidated
+when something is added to the array.
+*/
+
+typedef struct {
+ void *data;
+ size_t n; /* number of things in this block so far */
+ void *last; /* last one of them */
+} Block;
+
+typedef struct {
+ size_t item_sz;
+ int lg_block_sz;
+ /* NOTE: dynamic array tends to over-allocate, so we're using our own */
+ Array blocks;
+} BlockArr;
+
+/*
+Note: the block size must be a power of 2, to use right shifting instead of division
+(for optimization)!
+*/
+void block_arr_create(BlockArr *arr, int lg_block_sz, size_t item_sz) {
+ arr_create(&arr->blocks, sizeof(Block));
+ arr->item_sz = item_sz;
+ arr->lg_block_sz = lg_block_sz;
+}
+
+void *block_arr_add(BlockArr *arr) {
+ if (arr->blocks.data == NULL ||
+ (unsigned long)((Block*)arr->blocks.last)->n >= (1UL << arr->lg_block_sz)) {
+ Block *block;
+ /* no blocks yet / ran out of blocks*/
+ block = arr_add(&arr->blocks);
+ block->data = malloc(arr->item_sz << arr->lg_block_sz);
+ block->n = 1;
+ block->last = block->data;
+ return block->data;
+ } else {
+ Block *last_block;
+ last_block = arr->blocks.last;
+ last_block->last = (char*)last_block->last + arr->item_sz;
+ return last_block->last;
+ }
+}
+
+/* Don't need this yet. */
+/* void *block_arr_get(BlockArr *arr, size_t index) { */
+
+/* } */
+
+void block_arr_free(BlockArr *arr) {
+ arr_foreach(&arr->blocks, Block, block) {
+ free(block->data);
+ }
+ arr_free(&arr->blocks);
+}