diff options
author | Leo Tenenbaum <pommicket@gmail.com> | 2019-12-18 17:35:54 -0500 |
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committer | Leo Tenenbaum <pommicket@gmail.com> | 2019-12-18 17:35:54 -0500 |
commit | 32e8dc1da3cfed115fd449667c5b6134705b0089 (patch) | |
tree | 467b7b516c503393a7ffc359fc0eeeec47b3e618 | |
parent | 93093f5a220582ade7e51008d6c234a508381089 (diff) |
fixed leaks
-rw-r--r-- | README.html | 36 | ||||
-rw-r--r-- | allocator.c | 2 | ||||
-rw-r--r-- | arr.c | 21 | ||||
-rw-r--r-- | docs/00.html | 7 | ||||
-rw-r--r-- | docs/01.html | 4 | ||||
-rw-r--r-- | toc.c | 3 | ||||
-rw-r--r-- | types.c | 27 |
7 files changed, 64 insertions, 36 deletions
diff --git a/README.html b/README.html index ca851af..2f08d15 100644 --- a/README.html +++ b/README.html @@ -11,17 +11,17 @@ and there are almost definitely bugs right now.</strong> I would recommend against using it for anything big or important. Many parts of it may change in the future.</p> -<p><code>toc</code> improves on C's syntax (and semantics) in many ways, +<p><code>toc</code> improves on C’s syntax (and semantics) in many ways, To declare <code>x</code> as an integer and set it to 5, you can do:</p> <p><code> -x := 5; // Declare x and set x to 5 (infer type) <br /> -x : int = 5; // Explicitly make the type int. <br /> -x : int; x = 5; // Declare x as an integer, then set it to 5. +x := 5; // Declare x and set x to 5 (infer type) +x : int = 5; // Explicitly make the type int. +x : int; x = 5; // Declare x as an integer, then set it to 5. </code></p> -<p><code>toc</code> is statically typed and has many of C's features, but +<p><code>toc</code> is statically typed and has many of C’s features, but it is nearly as fast in theory.</p> <p>See <code>docs</code> for more information (in progress).</p> @@ -37,11 +37,12 @@ it is nearly as fast in theory.</p> <p><code>toc</code> compiles to C for three reasons:</p> <ul> -<li>Speed. C is one of the most performant programming languages out there. It also has compilers which are very good at optimizing (better than anything I could write). </li> +<li>Speed. C is one of the most performant programming languages out there. It also has compilers which are very good at optimizing (better than anything I could write).</li> <li>Portability. C is probably the most portable language. It has existed for >30 years and can run on practically anything. Furthermore, all major languages nowadays can call functions written in C.</li> -<li>Laziness. I don't really want to deal with writing something which outputs machine code, and it would certainly be more buggy than something which outputs C.</li> +<li>Laziness. I don’t really want to deal with writing something which outputs machine code, and it would certainly be more buggy than something which outputs C.</li> </ul> + <hr /> <h3><code>toc</code> Source Code</h3> @@ -50,15 +51,15 @@ it is nearly as fast in theory.</p> <h4>Build system</h4> -<p><code>toc</code> is set up as a unity build, meaning that there is only one translation unit. So, <code>main.c</code> <code>#include</code>s <code>toc.c</code>, which <code>#include</code>s all of <code>toc</code>'s files.</p> +<p><code>toc</code> is set up as a unity build, meaning that there is only one translation unit. So, <code>main.c</code> <code>#include</code>s <code>toc.c</code>, which <code>#include</code>s all of <code>toc</code>’s files.</p> <h5>Why?</h5> -<p>This improves compilation speeds (especially from scratch), since you don't have to include headers a bunch of times for each translation unit. This is more of a problem in C++, where, for example, doing <code>#include <map></code> ends up turning into 25,000 lines after preprocessing. All of toc's source code, which includes most of the C standard library, at the time of this writing (Dec 2019) is only 22,000 lines after preprocessing; imagine including all of that once for each translation unit which includes <code>map</code>. It also obviates the need for fancy build systems like CMake.</p> +<p>This improves compilation speeds (especially from scratch), since you don’t have to include headers a bunch of times for each translation unit. This is more of a problem in C++, where, for example, doing <code>#include <map></code> ends up turning into 25,000 lines after preprocessing. All of toc’s source code, which includes most of the C standard library, at the time of this writing (Dec 2019) is only 22,000 lines after preprocessing; imagine including all of that once for each translation unit which includes <code>map</code>. It also obviates the need for fancy build systems like CMake.</p> <h4>New features</h4> -<p>Here are all the C99 features which <code>toc</code> depends on (I might have forgotten some...):</p> +<p>Here are all the C99 features which <code>toc</code> depends on (I might have forgotten some…):</p> <ul> <li>Declare anywhere</li> @@ -67,15 +68,17 @@ it is nearly as fast in theory.</p> <li>Flexible array members</li> </ul> + <p>The last three of those could all be removed fairly easily (assuming the system actually has 8-, 16-, 32-, and 64-bit signed and unsigned types).</p> <p>And here are all of its C11 features:</p> <ul> <li>Anonymous structures/unions</li> -<li><code>max_align_t</code> and <code>alignof</code> - It can still compile without these but it won't technically be standard-compliant</li> +<li><code>max_align_t</code> and <code>alignof</code> - It can still compile without these but it won’t technically be standard-compliant</li> </ul> + <h4>More</h4> <p>See <code>main.c</code> for a bit more information.</p> @@ -93,13 +96,14 @@ it is nearly as fast in theory.</p> <tr><td>0.1.1</td><td>Better constant parameter inference.</td><td>2019 Dec 16</td></tr> </table> + <hr /> <h3>Report a bug</h3> -<p>If you find a bug, you can report it through <a href="https://github.com/pommicket/toc/issues">GitHub's issue tracker</a>, or by emailing pommicket@gmail.com.</p> +<p>If you find a bug, you can report it through <a href="https://github.com/pommicket/toc/issues">GitHub’s issue tracker</a>, or by emailing pommicket@gmail.com.</p> -<p>Just send me the <code>toc</code> source code which results in the bug, and I'll try to fix it. </p> +<p>Just send me the <code>toc</code> source code which results in the bug, and I’ll try to fix it.</p> <hr /> @@ -114,7 +118,8 @@ int main() { } </code></pre> -<p>Is completely fine. <code>x</code> will hold an unspecified value after the jump (but it isn't used so it doesn't really matter). Apparently, in C++, this is an ill-formed program. This is a bit ridiculous since</p> + +<p>Is completely fine. <code>x</code> will hold an unspecified value after the jump (but it isn’t used so it doesn’t really matter). Apparently, in C++, this is an ill-formed program. This is a bit ridiculous since</p> <pre><code> int main() { @@ -125,4 +130,5 @@ int main() { } </code></pre> -<p>is fine. So that's an interesting little "fun fact": <code>int x = 5;</code> isn't always the same as <code>int x; x = 5;</code> in C++.</p> + +<p>is fine. So that’s an interesting little “fun fact”: <code>int x = 5;</code> isn’t always the same as <code>int x; x = 5;</code> in C++.</p> diff --git a/allocator.c b/allocator.c index 6721e94..da255e4 100644 --- a/allocator.c +++ b/allocator.c @@ -8,7 +8,7 @@ static void *err_malloc(size_t bytes); static void *err_calloc(size_t n, size_t sz); static void *err_realloc(void *prev, size_t new_size); #ifdef TOC_DEBUG -#define NO_ALLOCATOR 1 /* useful for debugging; valgrind (maybe) checks writing past the end of a malloc, but that won't work with an allocator */ +/* #define NO_ALLOCATOR 1 /\* useful for debugging; valgrind (maybe) checks writing past the end of a malloc, but that won't work with an allocator *\/ */ #endif /* number of bytes a page hold, not including the header */ #define PAGE_BYTES (16384 - sizeof(Page)) @@ -130,14 +130,22 @@ static void *arr_end_(void *arr, size_t item_sz) { } /* OPTIM: shrink array */ -static void arr_remove_last_(void **arr, size_t item_sz) { +static void arr_remove_last_(void **arr) { assert(arr_hdr(*arr)->len); - if (--arr_hdr(*arr)->len == 0) - *arr = NULL; - (void)item_sz; - + if (--arr_hdr(*arr)->len == 0) { + arr_clear_(arr); + } } +static void arr_remove_lasta_(void **arr, size_t item_sz, Allocator *a) { + assert(arr_hdr(*arr)->len); + if (--arr_hdr(*arr)->len == 0) { + arr_cleara_(arr, item_sz, a); + } +} + + + static void arr_copya_(void **out, void *in, size_t item_sz, Allocator *a) { size_t len = arr_len(in); arr_resva_(out, len, item_sz, a); @@ -179,7 +187,8 @@ You shouldn't rely on this, though, e.g. by doing /* one past last, or NULL if empty */ #define arr_end(arr) arr_end_((void *)(arr), sizeof *(arr)) #define arr_foreach(arr, type, var) for (type *var = arr, *join(var,_foreach_end) = arr_end(arr); var < join(var,_foreach_end); ++var) /* NOTE: < is useful here because currently it's possible for var_foreach_end to be NULL but var could start out not null */ -#define arr_remove_last(arr) arr_remove_last_((void **)(arr), sizeof **(arr)) +#define arr_remove_last(arr) arr_remove_last_((void **)(arr)), (void)sizeof **(arr) +#define arr_remove_lasta(arr, a) arr_remove_lasta_((void **)(arr), sizeof **(arr), (a)) #define arr_copya(out, in, a) do { assert(sizeof *(in) == sizeof **(out)); arr_copya_((void **)(out), (in), sizeof **(out), (a)); } while(0) #ifdef TOC_DEBUG diff --git a/docs/00.html b/docs/00.html index cd0c352..b8c961c 100644 --- a/docs/00.html +++ b/docs/00.html @@ -30,7 +30,7 @@ x := 0.0; when no type is specified, it defaults to an <code>int</code>, whereas <code>0.0</code> defaults to a <code>float</code>.</p> -<p>Here are all of toc's builtin types and their ranges of values:</p> +<p>Here are all of toc’s builtin types and their ranges of values:</p> <ul> <li><code>int</code> - A 64-bit signed integer (always), -9223372036854775808 to 9223372036854775807</li> @@ -49,13 +49,14 @@ defaults to a <code>float</code>.</p> <li><code>char</code> - A character. The specific values are technically platform-dependent, but usually there are 256 of them.</li> </ul> + <p>At the moment, it is not technically guaranteed that <code>f32</code>/<code>float</code> is actually 32-bit and that <code>f64</code> is actually 64-bit; they are platform dependent. Perhaps someday there will be a version of toc which does not compile to C, where that could be guaranteed.</p> <p>To make declarations constant, use <code>::</code> instead of <code>:</code>. e.g.</p> <p><code> -x ::= 5+3; <br /> +x ::= 5+3; y :: float = 5.123; </code></p> -<p>Here, "constant" means constant at compile time, not read-only as it does in C. One interesting thing about toc is that normal functions can run at compile time, so pretty much any expression is a valid initializer for a constant, e.g. doing <code>x ::= some_function();</code> runs <code>some_function</code> at compile time, not at run time.</p> +<p>Here, “constant” means constant at compile time, not read-only as it does in C. One interesting thing about toc is that normal functions can run at compile time, so pretty much any expression is a valid initializer for a constant, e.g. doing <code>x ::= some_function();</code> runs <code>some_function</code> at compile time, not at run time.</p> diff --git a/docs/01.html b/docs/01.html index 633295b..6dce358 100644 --- a/docs/01.html +++ b/docs/01.html @@ -7,7 +7,7 @@ main ::= fn() { }; </code></p> -<p>It declares a constant, <code>main</code>, which is a function with an empty body. Note that the syntax for declaring functions is the same as the syntax for declaring constants (it isn't something like <code>fn main() { ... }</code>).</p> +<p>It declares a constant, <code>main</code>, which is a function with an empty body. Note that the syntax for declaring functions is the same as the syntax for declaring constants (it isn’t something like <code>fn main() { ... }</code>).</p> <p>Assuming you have compiled the compiler (see <code>README.md</code> for instructions about that), you can compile it with</p> @@ -15,4 +15,4 @@ main ::= fn() { toc <your filename> </code></p> -<p>You will get a file called <code>out.c</code>, which you can then put through your C compiler to get an executable file which does nothing. Congratulations! You've written your first toc program.</p> +<p>You will get a file called <code>out.c</code>, which you can then put through your C compiler to get an executable file which does nothing. Congratulations! You’ve written your first toc program.</p> @@ -3,6 +3,9 @@ This file is part of toc. toc is distributed under version 3 of the GNU General Public License, without any warranty whatsoever. You should have received a copy of the GNU General Public License along with toc. If not, see <https://www.gnu.org/licenses/>. */ + +/* NOTE: all stages should use the same allocator! */ + /* Includes all of toc's files */ #include <assert.h> #include <ctype.h> @@ -337,7 +337,7 @@ static bool type_of_fn(Typer *tr, FnExpr *f, Type *t, U16 flags) { } ret: - arr_remove_last(&tr->blocks); + arr_remove_lasta(&tr->blocks, tr->allocr); tr->block = prev_block; /* cleanup */ if (entered_fn) { @@ -854,7 +854,7 @@ static bool types_expr(Typer *tr, Expression *e) { break; case EXPR_EACH: { EachExpr *ea = e->each; - *(Expression **)arr_add(&tr->in_expr_decls) = e; + *(Expression **)typer_arr_add(tr, &tr->in_expr_decls) = e; if (!each_enter(e)) return false; if (ea->flags & EACH_IS_RANGE) { /* TODO: allow user-defined numerical types */ @@ -971,7 +971,7 @@ static bool types_expr(Typer *tr, Expression *e) { ea->range.stepval = stepval; } - arr_remove_last(&tr->in_expr_decls); + arr_remove_lasta(&tr->in_expr_decls, tr->allocr); if (!types_block(tr, &ea->body)) return false; each_exit(e); @@ -1252,7 +1252,7 @@ static bool types_expr(Typer *tr, Expression *e) { arr_foreach(fn->params, Declaration, param) { arr_foreach(param->idents, Identifier, ident) { if (param->flags & DECL_INFER) { - *(Identifier *)arr_add(&inferred_idents) = *ident; + *(Identifier *)typer_arr_add(tr, &inferred_idents) = *ident; } else if ((param->flags & DECL_ANNOTATES_TYPE) && !(param->flags & DECL_HAS_EXPR)) { @@ -1270,11 +1270,18 @@ static bool types_expr(Typer *tr, Expression *e) { size_t ninferred_idents = arr_len(inferred_idents); if (ninferred_idents) { - Value *inferred_vals = typer_malloc(tr, ninferred_idents * sizeof *inferred_vals); - Type *inferred_types = typer_malloc(tr, ninferred_idents * sizeof *inferred_types); + Value *inferred_vals; + Type *inferred_types; + size_t inferred_vals_size = ninferred_idents * sizeof *inferred_vals; + inferred_vals = typer_malloc(tr, inferred_vals_size); + size_t inferred_types_size = ninferred_idents * sizeof *inferred_types; + inferred_types = typer_malloc(tr, inferred_types_size); if (!infer_ident_vals(tr, decl_types, arg_types, inferred_idents, inferred_vals, inferred_types)) return false; + + allocr_free(tr->allocr, inferred_idents, ninferred_idents * sizeof *inferred_idents); + { Type *type = inferred_types; for (i = 0; i < ninferred_idents; ++i) { @@ -1307,6 +1314,8 @@ static bool types_expr(Typer *tr, Expression *e) { ++i; } } + allocr_free(tr->allocr, inferred_vals, inferred_vals_size); + allocr_free(tr->allocr, inferred_types, inferred_types_size); } @@ -1444,7 +1453,7 @@ static bool types_expr(Typer *tr, Expression *e) { ErrCtx *err_ctx = e->where.ctx; *(Location *)typer_arr_add(tr, &err_ctx->instance_stack) = e->where; bool success = types_fn(tr, &c->instance->fn, &f->type, e->where, c->instance); - arr_remove_last(&err_ctx->instance_stack); + arr_remove_lasta(&err_ctx->instance_stack, tr->allocr); if (!success) return false; arr_cleara(&table_index_type.tuple, tr->allocr); } @@ -1910,7 +1919,7 @@ static bool types_block(Typer *tr, Block *b) { goto ret; } b->ret_expr = e; - arr_remove_last(&b->stmts); + arr_remove_lasta(&b->stmts, tr->allocr); } } } @@ -2019,7 +2028,7 @@ static bool types_decl(Typer *tr, Declaration *d) { d->type.kind = TYPE_UNKNOWN; tr->evalr->enabled = false; /* disable evaluator completely so that it doesn't accidentally try to access this declaration */ } - arr_remove_last(&tr->in_decls); + arr_remove_lasta(&tr->in_decls, tr->allocr); return success; } |