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authorpommicket <pommicket@gmail.com>2022-11-11 12:15:24 -0500
committerpommicket <pommicket@gmail.com>2022-11-11 12:15:24 -0500
commitdd9d3dc6f1a466feb13e19f4c98cd911508f53d4 (patch)
treed7e28780d5d93b72b57682c5780d0f3207345ba3 /tests/sdl.c
parent7b14e052884a1cebf77045d66a686cadfe4d38f6 (diff)
readmeHEADtrunk
Diffstat (limited to 'tests/sdl.c')
-rw-r--r--tests/sdl.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/tests/sdl.c b/tests/sdl.c
index a3c3d8f..31331c0 100644
--- a/tests/sdl.c
+++ b/tests/sdl.c
@@ -8,8 +8,10 @@ int main(void) {
SDL_Init(SDL_INIT_EVERYTHING);
SDL_Window *window = SDL_CreateWindow("hi", 0, 0, 1280, 720, SDL_WINDOW_SHOWN|SDL_WINDOW_OPENGL);
SDL_GLContext ctx = SDL_GL_CreateContext(window);
- PFNGLCLEARPROC glClear = SDL_GL_GetProcAddress("glClear");
- PFNGLCLEARCOLORPROC glClearColor = SDL_GL_GetProcAddress("glClearColor");
+ // we save a byte this way since we don't need an extra relocation.
+ void *(*volatile get_proc_address)() = SDL_GL_GetProcAddress;
+ PFNGLCLEARPROC glClear = get_proc_address("glClear");
+ PFNGLCLEARCOLORPROC glClearColor = get_proc_address("glClearColor");
SDL_GL_SetSwapInterval(1);
while (true) {
SDL_Event event;