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/*
* Quackle -- Crossword game artificial intelligence and analysis tool
* Copyright (C) 2005-2014 Jason Katz-Brown and John O'Laughlin.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef QUACKER_SETTINGS_H
#define QUACKER_SETTINGS_H
#include <string>
#include <QWidget>
#include <QSettings>
class QComboBox;
class QCheckBox;
class QPushButton;
using namespace std;
class Settings : public QWidget
{
Q_OBJECT
public:
Settings(QWidget *parent = 0);
static Settings *self();
// load up an item list based on a list of filenames
static void populateComboFromFilenames(QComboBox* combo, const QString &path, const QString &label);
signals:
void refreshViews();
public slots:
// called before anything else to initialize quackle generally
void preInitialize();
// called to set up libquackle data structures and our internal
// data structures based on stored user settings
void initialize();
// called to set widgets to display current settings based
// on libquackle data structures and our internal data structures
void load();
void createGUI();
protected slots:
void lexiconChanged(const QString &lexiconName);
void alphabetChanged(const QString &alphabetName);
void themeChanged(const QString &themeName);
void boardChanged(const QString &boardName);
void addBoard();
void editBoard();
void editLexicon();
void editAlphabet();
void editTheme();
void setQuackleToUseLexiconName(const string &lexiconName);
void setQuackleToUseAlphabetName(const string &alphabetName);
void setQuackleToUseThemeName(const QString &themeName);
void setQuackleToUseBoardName(const QString &lexiconName);
protected:
QComboBox *m_lexiconNameCombo;
QComboBox *m_alphabetNameCombo;
QComboBox *m_themeNameCombo;
QComboBox *m_boardNameCombo;
QPushButton *m_editLexicon;
QPushButton *m_editAlphabet;
QPushButton *m_editTheme;
QPushButton *m_editBoard;
QString m_appDataDir;
QString m_userDataDir;
QString m_themeName;
private:
// populate the popup based on what's in QSettings
void loadBoardNameCombo();
static Settings *m_self;
};
#endif
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