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#include <QProcess>
#include <QWidget>

#include "view.h"


class QPushButton;
class QTimer;
class TopLevel;

class Macondo : public View {
Q_OBJECT
public:
	Macondo(TopLevel *topLevel);
	~Macondo();
public slots:
	void simulate();
	void updateResults();
	void processStarted();
	void processFinished(int, QProcess::ExitStatus);
	virtual void positionChanged(const Quackle::GamePosition *position);
private:
	enum class Command {
		None,
		Simulate,
		Solve,
	};
	void loadGCG();
	void killProcess();
	TopLevel *m_topLevel;
	QPushButton *m_simulateButton;
	QTimer *m_updateTimer;
	std::string m_execPath;
	QProcess *m_process = nullptr;
	int m_viewingPlyNumber = 0;
	bool m_runningSimulation = false;
	Command m_command = Command::None;
};