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/*
* Quackle -- Crossword game artificial intelligence and analysis tool
* Copyright (C) 2005-2019 Jason Katz-Brown, John O'Laughlin, and John Fultz.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef QUACKER_BAGDISPLAY_H
#define QUACKER_BAGDISPLAY_H
#include "alphabetparameters.h"
#include "view.h"
class QLabel;
class QTextEdit;
class BagDisplay : public View
{
Q_OBJECT
public:
BagDisplay(QWidget *parent = 0);
virtual ~BagDisplay();
public slots:
virtual void positionChanged(const Quackle::GamePosition *position);
protected slots:
virtual void showTiles(const Quackle::LongLetterString &tiles);
private:
QLabel *m_label;
QTextEdit *m_textEdit;
};
#endif
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