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+/*
+ * Quackle -- Crossword game artificial intelligence and analysis tool
+ * Copyright (C) 2005-2014 Jason Katz-Brown and John O'Laughlin.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef QUACKLE_DAWGFACTORY_H
+#define QUACKLE_DAWGFACTORY_H
+
+#include <vector>
+#include "flexiblealphabet.h"
+
+
+class DawgFactory {
+public:
+
+ DawgFactory(const QString& alphabetFile);
+ ~DawgFactory();
+
+ int wordCount() const { return root.wordCount(); };
+ int nodeCount() const { return nodelist.size(); };
+ int encodableWords() const { return m_encodableWords; };
+ int unencodableWords() const { return m_unencodableWords; };
+
+ bool pushWord(const QString& word, bool inSmaller, int playability);
+ void generate();
+ void writeIndex(const QString& fname);
+
+private:
+ class Node {
+ public:
+ void pushWord(const Quackle::LetterString& word, bool inSmaller, int pb);
+ void print(vector< Node* >& nodelist);
+
+ int letterSum() const;
+ int wordCount() const;
+ bool equals(const Node &n) const;
+
+ Quackle::Letter c;
+ bool t;
+ bool insmallerdict;
+ int playability;
+
+ vector<Node> children;
+ int pointer;
+ int location;
+
+ bool lastchild;
+
+ mutable bool sumexplored;
+ mutable int sum;
+
+ bool deleted;
+ Node* cloneof;
+ bool written;
+ };
+
+ int m_encodableWords;
+ int m_unencodableWords;
+ vector< Node* > nodelist;
+ Quackle::AlphabetParameters *alphas;
+ Node root;
+};
+
+#endif
+
+