diff options
author | John Fultz <jfultz@wolfram.com> | 2016-07-02 22:45:25 -0500 |
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committer | John Fultz <jfultz@wolfram.com> | 2016-07-02 23:03:25 -0500 |
commit | 6640912578e4d5a4567fd7ae20f0da2bf6fb7058 (patch) | |
tree | 5da79565dd86a42fb63cacaa066bbe52db88ddf7 /quacker | |
parent | 9da3b038985650bf1f16409abd0a0a7f35de5a62 (diff) |
More character encoding stuff
A few character encoding things that had still been
missed, and preliminary support for
#character-encoding in GCG files.
Diffstat (limited to 'quacker')
-rw-r--r-- | quacker/quacker.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/quacker/quacker.cpp b/quacker/quacker.cpp index 4b7f29c..69bf9f9 100644 --- a/quacker/quacker.cpp +++ b/quacker/quacker.cpp @@ -1319,6 +1319,7 @@ void TopLevel::reportAs(Quackle::ComputerPlayer *player) Quackle::ComputerPlayer *clone = player->clone(); QTextStream stream(&file); + stream.setCodec(QTextCodec::codecForName("UTF-8")); QuackleIO::StreamingReporter::reportGame(*m_game, clone, stream); delete clone; } |