summaryrefslogtreecommitdiff
path: root/quacker
diff options
context:
space:
mode:
authorpommicket <pommicket@gmail.com>2025-08-21 14:32:29 -0400
committerpommicket <pommicket@gmail.com>2025-08-21 14:32:29 -0400
commit4702e6bb96ed5f943039956224b8a5e28d862c75 (patch)
tree1d4542d55cc6114c54f3c9b94a7b3166785c2162 /quacker
parentfe37762ef767818eb7edfb8de4e64bc638b3db5b (diff)
Fix bug with Macondo simulate
Diffstat (limited to 'quacker')
-rw-r--r--quacker/macondo.cpp11
-rw-r--r--quacker/macondo.h1
-rw-r--r--quacker/quacker.cpp5
3 files changed, 14 insertions, 3 deletions
diff --git a/quacker/macondo.cpp b/quacker/macondo.cpp
index 831e94d..3b301c4 100644
--- a/quacker/macondo.cpp
+++ b/quacker/macondo.cpp
@@ -15,9 +15,13 @@ TODO:
#include <QGridLayout>
#include <QPushButton>
#include <QCheckBox>
+#include <QLabel>
+#include <QGroupBox>
Macondo::Macondo(Quackle::Game *game) : View() {
m_game = game;
+ QFont boldFont;
+ boldFont.setWeight(QFont::Bold);
m_useMacondo = new QCheckBox(tr("Use Macondo for 'Simulate'"));
const char *home = getenv("HOME");
std::string execPath = home ? home : "/";
@@ -27,10 +31,17 @@ Macondo::Macondo(Quackle::Game *game) : View() {
connectBackendSignals();
m_solve = new QPushButton(tr("Solve"));
m_solve->setDisabled(true);
+ QGroupBox *pegBox = new QGroupBox(tr("Pre-endgame options"));
+ QVBoxLayout *pegLayout = new QVBoxLayout;
+ m_generatedMovesOnly = new QCheckBox(tr("Generated moves only"));
+ m_generatedMovesOnly->setToolTip("Only analyze the moves that have been generated in the 'Choices' box.");
+ pegLayout->addWidget(m_generatedMovesOnly);
QGridLayout *layout = new QGridLayout(this);
+ pegBox->setLayout(pegLayout);
layout->setAlignment(Qt::AlignTop);
layout->addWidget(m_useMacondo, 0, 0);
layout->addWidget(m_solve, 1, 0);
+ layout->addWidget(pegBox, 2, 0);
connect(m_solve, SIGNAL(clicked()), this, SLOT(solve()));
}
diff --git a/quacker/macondo.h b/quacker/macondo.h
index 27d3fb7..a8916c9 100644
--- a/quacker/macondo.h
+++ b/quacker/macondo.h
@@ -43,6 +43,7 @@ private:
void connectBackendSignals();
void updateSolveButton();
QCheckBox *m_useMacondo;
+ QCheckBox *m_generatedMovesOnly;
QPushButton *m_solve;
Quackle::Game *m_game;
MacondoBackend *m_backend;
diff --git a/quacker/quacker.cpp b/quacker/quacker.cpp
index cf1b4c7..c15b826 100644
--- a/quacker/quacker.cpp
+++ b/quacker/quacker.cpp
@@ -1063,11 +1063,10 @@ void TopLevel::simulate(bool startSimulation)
// it's not so useful to have sim control show/hide
// like this
//m_simulatorWidget->setVisible(startSimulation);
- if (m_macondo->useForSimulation()) {
- m_macondo->simulate();
- }
if (startSimulation)
{
+ if (m_macondo->useForSimulation())
+ m_macondo->simulate();
logfileChanged();
incrementSimulation();
}