diff options
author | Oliver Galvin <odg@riseup.net> | 2020-06-18 10:34:26 +0100 |
---|---|---|
committer | John Fultz <jfultz@wolfram.com> | 2020-06-18 12:19:44 -0500 |
commit | 7b3881ae11275d34512d60456ad75eb3cd977df6 (patch) | |
tree | 05f29b1c506c4d05e5cf2a2e5ea2f0dd6f140866 /game.h | |
parent | 82ec129c63e8287017c9321a8a5a54e5d52a921d (diff) |
A few miscellaneous typo fixes
Diffstat (limited to 'game.h')
-rw-r--r-- | game.h | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -296,7 +296,7 @@ public: // the move made will // be set to the proper UnusedTilesBonus move. // The score of the bonus is *not* added to score of current player, - // therefor this method is quite misnamed. + // therefore this method is quite misnamed. void adjustScoresToFinishGame(); // this is a little special: don't subtract score of bonus from @@ -824,7 +824,7 @@ public: // If the game is over, does nothing. void commitCandidate(bool maintainBoard = true); - // convience to set move as candidate and then commit the candidate + // convenience to set move as candidate and then commit the candidate void commitMove(const Move &move); const UVString &description() const; |