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authorJohn Fultz <jfultz@wolfram.com>2019-03-11 11:02:41 -0500
committerJohn Fultz <jfultz@wolfram.com>2019-07-21 02:02:55 -0700
commitd30b4adb9646da26bace320a0abfaace6c05368e (patch)
treeed6c554017ca67146021aeb80d65295ed54cc434 /endgame.h
parentbe8c5f0f7fd2a2607ce8bf5ae60830a4d45f8e74 (diff)
Move simulate code to a new static function.
The code running the simulation is now disconnected from the Simulation class, with appropriate members being copied into a SimmedMoveConstants field (read-only, thread-safe) and a SimmedMoveMessage (the class for communicating per-sim data to and from external threads). The newly added static function, Simulate::simulateOnePosition(), should now be thread-safe and usable as a run function for a thread.
Diffstat (limited to 'endgame.h')
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