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authorpommicket <pommicket@gmail.com>2023-08-24 15:30:35 -0400
committerpommicket <pommicket@gmail.com>2023-08-24 15:30:35 -0400
commit14196cffe9af053a6694891bf1a3822a0eb81cb2 (patch)
treead8872f373ec0eb9cc568e5bc9209ed128b69d50 /README.md
parent10a46d8a6bbfa6c4fff89b43be7d40f5d92ee3da (diff)
pre-commit hook
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diff --git a/README.md b/README.md
index 7657ff7..aaf458f 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-## fractiform
+## pugl
online shader thingamabob
@@ -21,3 +21,14 @@ we use webgl2 (and consequently GLSL ES 3.00) because:
- `.alt` - alternate text for searching. e.g. a widget with name "Foo" and alt "bar" will
show up in searches for both "foo" and "bar".
+
+### development
+
+before making any commits, run
+
+```sh
+npm install
+cp -i pre-commit .git/hooks/
+```
+
+this ensures that your changes are prettified &amp; linted.