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////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2018 Leo Tenenbaum
// This file is part of GraphColoring.
//
// GraphColoring is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// GraphColoring is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with GraphColoring. If not, see <https://www.gnu.org/licenses/>.
////////////////////////////////////////////////////////////////////////////////
#ifndef GRAPHCOLORING_LEVELS_COLORLOADER_H_
#define GRAPHCOLORING_LEVELS_COLORLOADER_H_
#include <map>
#include <string>
#include "gui/window.hpp"
#include "pugi/pugixml.hpp"
namespace graphcoloring {
class ColorLoader {
public:
ColorLoader();
virtual ~ColorLoader(){}
void LoadDocument(const pugi::xml_document& document);
gui::Color GetColorByName(std::string name) const;
gui::Color GetColorFromAttribute(pugi::xml_attribute attr) const;
std::string GetColorName(gui::Color color) const;
int GetVertexPoints(gui::Color color) const;
int GetEdgePoints(gui::Color color) const;
void RenderColorPoints(gui::Window* window) const;
std::map<std::string, gui::Color> color_names;
std::map<gui::Color, int> vertex_color_points;
std::map<gui::Color, int> edge_color_points;
private:
static constexpr int COLOR_POINTS_COLUMN_WIDTH = 200;
void RenderVertexColorPoints(gui::Window* window, gui::Color color,
int x, int y) const;
void RenderEdgeColorPoints(gui::Window* window, gui::Color color,
int x, int y) const;
};
} // namespace graphcoloring
#endif // GRAPHCOLORING_LEVELS_COLORLOADER_H_
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