blob: 05801dddb994adeb204d40c60c8160acbfaa136e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
|
////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2018 Leo Tenenbaum
// This file is part of GraphColoring.
//
// GraphColoring is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// GraphColoring is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with GraphColoring. If not, see <https://www.gnu.org/licenses/>.
////////////////////////////////////////////////////////////////////////////////
#ifndef GRAPHCOLORING_GRAPHCOLORING_H_
#define GRAPHCOLORING_GRAPHCOLORING_H_
#include "gui/window.hpp"
#include "mainmenu.hpp"
#include "levelselect.hpp"
#include "level.hpp"
namespace graphcoloring {
class GraphColoring
{
public:
enum class State
{
MAIN_MENU,
LEVEL_SELECT
};
GraphColoring();
virtual ~GraphColoring();
void Start();
static constexpr gui::Color BACKGROUND_COLOR = 0x111111FF;
static const std::string TITLE;
private:
void CheckSaves(); // Makes saves directory if it does not exist.
void DeleteAll();
void SwitchToMainMenu();
void SwitchToLevelSelect();
void SwitchToLevel(std::string category_id, std::string level_id);
State state;
gui::Window* window;
std::unique_ptr<MainMenu> mainMenu;
std::unique_ptr<LevelSelect> levelSelect;
std::unique_ptr<Level> level;
};
constexpr char PROTECT_ADD = 'a';
constexpr char PROTECT_COLOR = 'c';
constexpr char PROTECT_DELETE = 'd';
constexpr char PROTECT_EDGE = 'e'; // Prevent user from adding edge to/from vertex
} // namespace graphcoloring
#endif /* GRAPHCOLORING_GRAPHCOLORING_H_ */
|