1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
|
#include "video.h"
#include <stdatomic.h>
#include <threads.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <pulse/pulseaudio.h>
#include <pulse/simple.h>
#include <unistd.h>
#include "log.h"
#include "camera.h"
// no real harm in making this bigger, other than increased memory usage.
#define AUDIO_QUEUE_SIZE ((size_t)128 << 10)
#define AUDIO_NOT_RECORDING (UINT32_MAX)
#define AUDIO_QUIT (UINT32_MAX - 1)
struct VideoContext {
double start_time;
AVFormatContext *avf_context;
AVCodecContext *video_encoder;
AVCodecContext *audio_encoder;
AVFrame *video_frame;
AVFrame *audio_frame;
int audio_frame_samples;
AVPacket *av_packet;
AVStream *video_stream;
AVStream *audio_stream;
int64_t next_video_pts;
int64_t next_audio_pts;
thrd_t audio_thread;
bool audio_thread_created;
bool recording;
// ring buffer of audio data.
float audio_queue[AUDIO_QUEUE_SIZE];
atomic_uint_fast32_t audio_head;
atomic_uint_fast32_t audio_tail;
char _unused[128]; // reduce false sharing
};
// NOTE: SDL2 pulseaudio capture is broken on some versions: https://github.com/libsdl-org/SDL/issues/9706
// When SDL3 is widespread enough (e.g. available on Debian stable), we can switch to that for capturing.
static int audio_thread(void *data) {
VideoContext *ctx = data;
pa_sample_spec audio_format = {
.format = PA_SAMPLE_FLOAT32NE,
.rate = 44100,
.channels = 2,
};
// by default pulseaudio uses a crazy large buffer, like 500KB,
// and doesn't send any audio until it's full.
const pa_buffer_attr buffer_attr = {
.maxlength = 8192,
.fragsize = 4096,
};
int err = 0;
pa_simple *pulseaudio = pa_simple_new(NULL, "camlet", PA_STREAM_RECORD, NULL,
"microphone", &audio_format, NULL, &buffer_attr, &err);
if (!pulseaudio) {
log_error("couldn't connect to pulseaudio: %s", pa_strerror(err));
return -1;
}
uint32_t warned[2] = {0};
bool quit = false;
// only this thread writes to ctx->tail, so we can have a local variable which mirrors it.
uint32_t tail = AUDIO_NOT_RECORDING;
while (!quit) {
float buf[1024];
int result = pa_simple_read(pulseaudio, buf, sizeof buf, &err);
uint32_t head = atomic_load(&ctx->audio_head);
if (head == AUDIO_NOT_RECORDING) {
// not recording
if (tail != AUDIO_NOT_RECORDING) {
tail = AUDIO_NOT_RECORDING;
atomic_store(&ctx->audio_tail, tail);
}
continue;
} else if (head == AUDIO_QUIT) {
break;
} else if (tail == AUDIO_NOT_RECORDING) {
// reset tail now that we are recording
tail = 0;
}
if ((tail - head + AUDIO_QUEUE_SIZE) % AUDIO_QUEUE_SIZE > AUDIO_QUEUE_SIZE * 3 / 4) {
if (warned[0] < 10) {
log_warning("audio overrun");
warned[0]++;
}
} else if (result >= 0) {
const uint32_t nfloats = sizeof buf / sizeof(float);
if (tail + nfloats <= AUDIO_QUEUE_SIZE) {
// easy case
memcpy(&ctx->audio_queue[tail], buf, sizeof buf);
tail += nfloats;
} else {
// "wrap around" case
memcpy(&ctx->audio_queue[tail], buf, (AUDIO_QUEUE_SIZE - tail) * sizeof(float));
memcpy(&ctx->audio_queue[0], &buf[AUDIO_QUEUE_SIZE - tail], (tail + nfloats - AUDIO_QUEUE_SIZE) * sizeof(float));
tail = tail + nfloats - AUDIO_QUEUE_SIZE;
}
} else {
if (!warned[1]) {
log_error("pa_simple_read: %s", pa_strerror(err));
warned[1]++;
}
}
atomic_store(&ctx->audio_tail, tail);
}
pa_simple_free(pulseaudio);
return 0;
}
VideoContext *video_init(void) {
VideoContext *ctx = calloc(1, sizeof(VideoContext));
if (!ctx) return NULL;
atomic_init(&ctx->audio_head, AUDIO_NOT_RECORDING);
atomic_init(&ctx->audio_tail, AUDIO_NOT_RECORDING);
if (thrd_create(&ctx->audio_thread, audio_thread, ctx) == thrd_success) {
ctx->audio_thread_created = true;
} else {
log_perror("couldn't create audio thread");
}
return ctx;
}
bool video_start(VideoContext *ctx, const char *filename, int32_t width, int32_t height, int fps, int quality) {
if (!ctx) return false;
if (ctx->recording) {
return true;
}
video_stop(ctx);
// wait for capture thread to acknowledge that we have stopped recording
if (ctx->audio_thread_created) while (true) {
if (atomic_load(&ctx->audio_tail) == AUDIO_NOT_RECORDING) break;
usleep(1000);
}
int err = avformat_alloc_output_context2(&ctx->avf_context, NULL, NULL, filename);
if (!ctx->avf_context) {
log_error("avformat_alloc_output_context2 \"%s\": %s", filename, av_err2str(err));
return false;
}
const AVOutputFormat *fmt = ctx->avf_context->oformat;
const AVCodec *video_codec = avcodec_find_encoder(fmt->video_codec);
if (!video_codec) {
log_error("couldn't find encoder for video codec %s", avcodec_get_name(fmt->video_codec));
return false;
}
ctx->video_stream = avformat_new_stream(ctx->avf_context, NULL);
if (!ctx->video_stream) {
log_error("avformat_new_stream (audio): %s", av_err2str(err));
return false;
}
ctx->video_stream->id = 0;
ctx->video_encoder = avcodec_alloc_context3(video_codec);
if (!ctx->video_encoder) {
log_error("couldn't create video encoding context for codec %s", avcodec_get_name(fmt->video_codec));
return false;
}
ctx->av_packet = av_packet_alloc();
if (!ctx->av_packet) {
log_error("couldn't allocate video packet");
return false;
}
ctx->video_encoder->codec_id = fmt->video_codec;
ctx->video_encoder->bit_rate = (int64_t)quality * width * height;
ctx->video_encoder->width = width;
ctx->video_encoder->height = height;
ctx->video_encoder->time_base = ctx->video_stream->time_base = (AVRational){1, fps};
ctx->video_encoder->gop_size = 12;
ctx->video_encoder->pix_fmt = AV_PIX_FMT_YUV420P;
if (ctx->avf_context->oformat->flags & AVFMT_GLOBALHEADER)
ctx->video_encoder->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
err = avcodec_open2(ctx->video_encoder, video_codec, NULL);
if (err < 0) {
log_error("avcodec_open2 for video codec %s: %s", avcodec_get_name(fmt->video_codec), av_err2str(err));
return false;
}
err = avcodec_parameters_from_context(ctx->video_stream->codecpar, ctx->video_encoder);
if (err < 0) {
log_error("avcodec_parameters_from_context for video codec %s: %s", avcodec_get_name(fmt->video_codec), av_err2str(err));
return false;
}
ctx->video_frame = av_frame_alloc();
if (!ctx->video_frame) {
log_error("couldn't allocate video frame");
return false;
}
ctx->video_frame->format = AV_PIX_FMT_YUV420P;
ctx->video_frame->width = ctx->video_encoder->width;
ctx->video_frame->height = ctx->video_encoder->height;
err = av_frame_get_buffer(ctx->video_frame, 0);
if (err < 0) {
log_error("av_frame_get_buffer for video: %s", av_err2str(err));
return false;
}
err = avio_open(&ctx->avf_context->pb, filename, AVIO_FLAG_WRITE);
if (err < 0) {
log_error("avio_open \"%s\": %s", filename, av_err2str(err));
return false;
}
const AVCodec *audio_codec = avcodec_find_encoder(fmt->audio_codec);
if (!audio_codec) {
log_error("avcodec_find_encoder for audio codec %s: %s", avcodec_get_name(fmt->audio_codec), av_err2str(err));
goto no_audio;
}
ctx->audio_encoder = avcodec_alloc_context3(audio_codec);
if (!ctx->audio_encoder) {
log_error("avcodec_alloc_context3 for audio codec %s: %s", avcodec_get_name(fmt->audio_codec), av_err2str(err));
goto no_audio;
}
// only FLTP is supported by AAC encoder
ctx->audio_encoder->sample_fmt = AV_SAMPLE_FMT_FLTP;
ctx->audio_encoder->bit_rate = (int64_t)192 * 1024;
ctx->audio_encoder->sample_rate = 44100;
static const AVChannelLayout channel_layout = AV_CHANNEL_LAYOUT_STEREO;
av_channel_layout_copy(&ctx->audio_encoder->ch_layout, &channel_layout);
if (ctx->avf_context->oformat->flags & AVFMT_GLOBALHEADER)
ctx->audio_encoder->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
err = avcodec_open2(ctx->audio_encoder, audio_codec, NULL);
if (err < 0) {
log_error("avcodec_open2 for audio codec %s: %s", avcodec_get_name(fmt->audio_codec), av_err2str(err));
goto no_audio;
}
ctx->audio_frame_samples = audio_codec->capabilities & AV_CODEC_CAP_VARIABLE_FRAME_SIZE
? 4096
: ctx->audio_encoder->frame_size;
ctx->audio_frame = av_frame_alloc();
if (!ctx->audio_frame) {
log_error("couldn't allocate audio frame");
goto no_audio;
}
ctx->audio_frame->format = AV_SAMPLE_FMT_FLTP;
av_channel_layout_copy(&ctx->audio_frame->ch_layout, &channel_layout);
ctx->audio_frame->sample_rate = 44100;
ctx->audio_frame->nb_samples = ctx->audio_frame_samples;
err = av_frame_get_buffer(ctx->audio_frame, 0);
if (err < 0) {
log_error("av_frame_get_buffer (audio): %s", av_err2str(err));
goto no_audio;
}
// create stream last so that if stuff above fails we don't have a broken stream in the avformat context
ctx->audio_stream = avformat_new_stream(ctx->avf_context, audio_codec);
if (!ctx->audio_stream) {
log_error("avformat_new_stream (audio): %s", av_err2str(err));
goto no_audio;
}
ctx->audio_stream->id = 1;
ctx->audio_stream->time_base = (AVRational){1, 44100};
err = avcodec_parameters_from_context(ctx->audio_stream->codecpar, ctx->audio_encoder);
if (err < 0) {
log_error("avcodec_parameters_from_context (audio): %s", av_err2str(err));
goto no_audio;
}
no_audio:
err = avformat_write_header(ctx->avf_context, NULL);
if (err < 0) {
log_error("avformat_write_header: %s", av_err2str(err));
return false;
}
atomic_store(&ctx->audio_head, 0);
ctx->next_video_pts = 0;
ctx->next_audio_pts = 0;
ctx->recording = true;
ctx->start_time = get_time_double();
return true;
}
static bool write_frame(VideoContext *ctx, AVCodecContext *encoder, AVStream *stream, AVFrame *frame) {
int err = avcodec_send_frame(encoder, frame);
if (err < 0) {
log_error("avcodec_send_frame (stream %d): %s", stream->index, av_err2str(err));
return false;
}
while (true) {
err = avcodec_receive_packet(encoder, ctx->av_packet);
if (err == AVERROR(EAGAIN) || err == AVERROR_EOF) {
break;
}
if (err < 0) {
log_error("avcodec_receive_packet (stream %d): %s", stream->index, av_err2str(err));
return false;
}
ctx->av_packet->stream_index = stream->index;
av_packet_rescale_ts(ctx->av_packet, encoder->time_base, stream->time_base);
err = av_interleaved_write_frame(ctx->avf_context, ctx->av_packet);
if (err < 0) {
log_error("av_interleaved_write_frame (stream %d): %s", stream->index, av_err2str(err));
return false;
}
}
return true;
}
bool video_submit_frame(VideoContext *ctx, Camera *camera) {
if (!ctx || !camera || !ctx->recording) return false;
double curr_time = get_time_double();
double time_since_start = curr_time - ctx->start_time;
if (ctx->audio_thread_created) {
// process audio
// only this thread writes to head, so relaxed is fine.
uint32_t head = atomic_load_explicit(&ctx->audio_head, memory_order_relaxed);
uint32_t tail = atomic_load(&ctx->audio_tail);
while (true) {
int err = av_frame_make_writable(ctx->audio_frame);
if (err < 0) {
log_error("av_frame_make_writable (video): %s", av_err2str(err));
break;
}
ctx->audio_frame->pts = ctx->next_audio_pts;
uint32_t nfloats = (uint32_t)ctx->audio_frame_samples * 2;
bool frame_ready = false;
if (tail == AUDIO_NOT_RECORDING) {
// capture thread doesn't even know we're recording yet
} else if (head + nfloats < AUDIO_QUEUE_SIZE) {
// easy case
frame_ready = head + nfloats <= tail || head > tail /* tail wrapped around */;
if (frame_ready) {
for (uint32_t s = 0; s < nfloats; s++) {
((float *)ctx->audio_frame->data[s % 2])[s / 2] = ctx->audio_queue[head + s];
}
head += nfloats;
}
} else {
// "wrap around" case
frame_ready = head + nfloats - AUDIO_QUEUE_SIZE <= tail && tail < head;
if (frame_ready) {
for (uint32_t s = 0; s < AUDIO_QUEUE_SIZE - head; s++) {
((float *)ctx->audio_frame->data[s % 2])[s / 2] = ctx->audio_queue[head + s];
}
for (uint32_t s = 0; s < head + nfloats - AUDIO_QUEUE_SIZE; s++) {
uint32_t i = AUDIO_QUEUE_SIZE - head + s;
((float *)ctx->audio_frame->data[i % 2])[i / 2] = ctx->audio_queue[s];
}
head = head + nfloats - AUDIO_QUEUE_SIZE;
}
}
if (frame_ready) {
ctx->next_audio_pts += ctx->audio_frame_samples;
write_frame(ctx, ctx->audio_encoder, ctx->audio_stream, ctx->audio_frame);
} else {
break;
}
}
atomic_store(&ctx->audio_head, head);
}
// process video
int64_t video_pts = (int64_t)(time_since_start
* ctx->video_encoder->time_base.den
/ ctx->video_encoder->time_base.num);
if (video_pts >= ctx->next_video_pts) {
int err = av_frame_make_writable(ctx->video_frame);
if (err < 0) {
log_error("av_frame_make_writable (audio): %s", av_err2str(err));
return false;
}
ctx->video_frame->pts = video_pts;
camera_copy_to_av_frame(camera, ctx->video_frame);
write_frame(ctx, ctx->video_encoder, ctx->video_stream, ctx->video_frame);
ctx->next_video_pts = video_pts + 1;
}
return true;
}
bool video_is_recording(VideoContext *ctx) {
if (!ctx) return false;
return ctx->recording;
}
void video_stop(VideoContext *ctx) {
if (!ctx) return;
if (ctx->recording) {
atomic_store(&ctx->audio_head, AUDIO_NOT_RECORDING);
ctx->recording = false;
// flush video encoder
write_frame(ctx, ctx->video_encoder, ctx->video_stream, NULL);
// flush audio encoder
write_frame(ctx, ctx->audio_encoder, ctx->audio_stream, NULL);
int err = av_write_trailer(ctx->avf_context);
if (err < 0) {
log_error("av_write_trailer: %s", av_err2str(err));
}
avio_closep(&ctx->avf_context->pb);
}
if (ctx->video_encoder)
avcodec_free_context(&ctx->video_encoder);
if (ctx->audio_encoder)
avcodec_free_context(&ctx->audio_encoder);
if (ctx->video_frame)
av_frame_free(&ctx->video_frame);
if (ctx->audio_frame)
av_frame_free(&ctx->audio_frame);
if (ctx->avf_context) {
if (ctx->avf_context->pb) {
avio_closep(&ctx->avf_context->pb);
}
avformat_free_context(ctx->avf_context);
ctx->avf_context = NULL;
}
if (ctx->av_packet)
av_packet_free(&ctx->av_packet);
}
void video_quit(VideoContext *ctx) {
if (!ctx) return;
video_stop(ctx);
if (ctx->audio_thread_created) {
atomic_store(&ctx->audio_head, AUDIO_QUIT);
if (thrd_join(ctx->audio_thread, NULL) != thrd_success) {
log_perror("thrd_join");
}
}
free(ctx);
}
|