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#include "video.h"
#include <stdatomic.h>
#include <SDL_thread.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <pulse/pulseaudio.h>
#include <pulse/simple.h>
#include <unistd.h>
#include "util.h"
#include "camera.h"
// no real harm in making this bigger, other than increased memory usage.
#define AUDIO_QUEUE_SIZE 65536
struct VideoContext {
double start_time;
AVFormatContext *avf_context;
AVCodecContext *video_encoder;
AVCodecContext *audio_encoder;
AVFrame *video_frame;
AVFrame *audio_frame;
int audio_frame_samples;
AVPacket *av_packet;
AVStream *video_stream;
AVStream *audio_stream;
int64_t next_video_pts;
int64_t next_audio_pts;
SDL_Thread *audio_thread;
bool recording;
// ring buffer of audio data.
float audio_queue[AUDIO_QUEUE_SIZE];
SDL_mutex *audio_mutex;
uint32_t audio_head;
uint32_t audio_tail;
bool audio_quit;
char _unused[128]; // reduce false sharing
};
static int audio_thread(void *data) {
VideoContext *ctx = data;
if (!ctx->audio_mutex) return -1;
pa_sample_spec audio_format = {
.format = PA_SAMPLE_FLOAT32NE,
.rate = 44100,
.channels = 2,
};
// by default pulseaudio uses a crazy large buffer, like 500KB,
// and doesn't send any audio until it's full.
const pa_buffer_attr buffer_attr = {
.maxlength = 8192,
.fragsize = 4096,
};
int err = 0;
pa_simple *pulseaudio = pa_simple_new(NULL, "camlet", PA_STREAM_RECORD, NULL,
"microphone", &audio_format, NULL, &buffer_attr, &err);
if (!pulseaudio) {
fprintf(stderr, "couldn't connect to pulseaudio: %s", pa_strerror(err));
return -1;
}
uint32_t warned[2] = {0};
bool quit = false;
while (!quit) {
float buf[1024];
if (pa_simple_read(pulseaudio, buf, sizeof buf, &err) >= 0) {
const uint32_t nfloats = sizeof buf / sizeof(float);
SDL_LockMutex(ctx->audio_mutex);
quit = ctx->audio_quit;
uint32_t head = ctx->audio_head;
uint32_t tail = ctx->audio_tail;
if (head == UINT32_MAX) {
// not recording
ctx->audio_tail = UINT32_MAX;
SDL_UnlockMutex(ctx->audio_mutex);
continue;
} else if (tail == UINT32_MAX) {
// reset tail now that we are recording
ctx->audio_tail = tail = 0;
}
SDL_UnlockMutex(ctx->audio_mutex);
if (tail + nfloats <= AUDIO_QUEUE_SIZE) {
// easy case
memcpy(&ctx->audio_queue[tail], buf, sizeof buf);
SDL_LockMutex(ctx->audio_mutex);
ctx->audio_tail += nfloats;
SDL_UnlockMutex(ctx->audio_mutex);
} else {
// "wrap around" case
memcpy(&ctx->audio_queue[tail], buf, (AUDIO_QUEUE_SIZE - tail) * sizeof(float));
memcpy(&ctx->audio_queue[0], &buf[AUDIO_QUEUE_SIZE - tail], (tail + nfloats - AUDIO_QUEUE_SIZE) * sizeof(float));
SDL_LockMutex(ctx->audio_mutex);
ctx->audio_tail = tail + nfloats - AUDIO_QUEUE_SIZE;
SDL_UnlockMutex(ctx->audio_mutex);
}
} else {
if (!warned[1]) {
fprintf(stderr, "pa_simple_read: %s", pa_strerror(err));
warned[1]++;
}
SDL_LockMutex(ctx->audio_mutex);
quit = ctx->audio_quit;
SDL_UnlockMutex(ctx->audio_mutex);
}
}
pa_simple_free(pulseaudio);
return 0;
}
VideoContext *video_init(void) {
VideoContext *ctx = calloc(1, sizeof(VideoContext));
if (!ctx) return NULL;
ctx->audio_mutex = SDL_CreateMutex();
ctx->audio_head = UINT32_MAX;
if (ctx->audio_mutex) {
ctx->audio_thread = SDL_CreateThread(audio_thread, "camlet audio thread", ctx);
}
return ctx;
}
bool video_start(VideoContext *ctx, const char *filename, int32_t width, int32_t height, int fps, int quality) {
if (!ctx) return false;
if (ctx->recording) {
return true;
}
video_stop(ctx);
// wait for capture thread to acknowledge that we have stopped recording
while (true) {
SDL_LockMutex(ctx->audio_mutex);
uint32_t tail = ctx->audio_tail;
SDL_UnlockMutex(ctx->audio_mutex);
if (tail == UINT32_MAX) break;
usleep(1000);
}
int err = avformat_alloc_output_context2(&ctx->avf_context, NULL, NULL, filename);
if (!ctx->avf_context) {
fprintf(stderr, "error: avformat_alloc_output_context2: %s\n", av_err2str(err));
return false;
}
const AVOutputFormat *fmt = ctx->avf_context->oformat;
const AVCodec *video_codec = avcodec_find_encoder(fmt->video_codec);
if (!video_codec) {
fprintf(stderr, "couldn't find encoder for codec %s\n", avcodec_get_name(fmt->video_codec));
return false;
}
ctx->video_stream = avformat_new_stream(ctx->avf_context, NULL);
ctx->video_stream->id = 0;
ctx->video_encoder = avcodec_alloc_context3(video_codec);
if (!ctx->video_encoder) {
fprintf(stderr, "couldn't create video encoding context\n");
return false;
}
ctx->av_packet = av_packet_alloc();
if (!ctx->av_packet) {
fprintf(stderr, "couldn't allocate video packet\n");
return false;
}
ctx->video_encoder->codec_id = fmt->video_codec;
ctx->video_encoder->bit_rate = (int64_t)quality * width * height;
ctx->video_encoder->width = width;
ctx->video_encoder->height = height;
ctx->video_encoder->time_base = ctx->video_stream->time_base = (AVRational){1, fps};
ctx->video_encoder->gop_size = 12;
ctx->video_encoder->pix_fmt = AV_PIX_FMT_YUV420P;
if (ctx->avf_context->oformat->flags & AVFMT_GLOBALHEADER)
ctx->video_encoder->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
err = avcodec_open2(ctx->video_encoder, video_codec, NULL);
if (err < 0) {
fprintf(stderr, "error: avcodec_open2: %s\n", av_err2str(err));
return false;
}
err = avcodec_parameters_from_context(ctx->video_stream->codecpar, ctx->video_encoder);
if (err < 0) {
fprintf(stderr, "error: avcodec_parameters_from_context: %s\n", av_err2str(err));
return false;
}
ctx->video_frame = av_frame_alloc();
if (!ctx->video_frame) {
fprintf(stderr, "couldn't allocate video frame\n");
return false;
}
ctx->video_frame->format = AV_PIX_FMT_YUV420P;
ctx->video_frame->width = ctx->video_encoder->width;
ctx->video_frame->height = ctx->video_encoder->height;
err = av_frame_get_buffer(ctx->video_frame, 0);
if (err < 0) {
fprintf(stderr, "error: av_frame_get_buffer: %s\n", av_err2str(err));
return false;
}
// av_dump_format(state->avf_context, 0, filename, 1);
err = avio_open(&ctx->avf_context->pb, filename, AVIO_FLAG_WRITE);
if (err < 0) {
fprintf(stderr, "error: avio_open: %s\n", av_err2str(err));
return false;
}
const AVCodec *audio_codec = avcodec_find_encoder(fmt->audio_codec);
if (!audio_codec) {
fprintf(stderr, "error: avcodec_find_encoder: %s\n", av_err2str(err));
goto no_audio;
}
ctx->audio_encoder = avcodec_alloc_context3(audio_codec);
if (!ctx->audio_encoder) {
fprintf(stderr, "error: avcodec_alloc_context3: %s\n", av_err2str(err));
goto no_audio;
}
// only FLTP is supported by AAC encoder
ctx->audio_encoder->sample_fmt = AV_SAMPLE_FMT_FLTP;
ctx->audio_encoder->bit_rate = (int64_t)192 * 1024;
ctx->audio_encoder->sample_rate = 44100;
static const AVChannelLayout channel_layout = AV_CHANNEL_LAYOUT_STEREO;
av_channel_layout_copy(&ctx->audio_encoder->ch_layout, &channel_layout);
if (ctx->avf_context->oformat->flags & AVFMT_GLOBALHEADER)
ctx->audio_encoder->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
err = avcodec_open2(ctx->audio_encoder, audio_codec, NULL);
if (err < 0) {
fprintf(stderr, "error: couldn't set audio encoder codec (avcodec_open2): %s\n", av_err2str(err));
goto no_audio;
}
ctx->audio_frame_samples = audio_codec->capabilities & AV_CODEC_CAP_VARIABLE_FRAME_SIZE
? 4096
: ctx->audio_encoder->frame_size;
ctx->audio_frame = av_frame_alloc();
if (!ctx->audio_frame) {
fprintf(stderr, "error: couldn't allocate audio frame\n");
goto no_audio;
}
ctx->audio_frame->format = AV_SAMPLE_FMT_FLTP;
av_channel_layout_copy(&ctx->audio_frame->ch_layout, &channel_layout);
ctx->audio_frame->sample_rate = 44100;
ctx->audio_frame->nb_samples = ctx->audio_frame_samples;
err = av_frame_get_buffer(ctx->audio_frame, 0);
if (err < 0) {
fprintf(stderr, "error: av_frame_get_buffer (audio): %s\n", av_err2str(err));
goto no_audio;
}
// create stream last so that if stuff above fails we don't have a broken stream in the avformat context
ctx->audio_stream = avformat_new_stream(ctx->avf_context, audio_codec);
if (!ctx->audio_stream) {
fprintf(stderr, "error: avformat_new_stream (audio): %s\n", av_err2str(err));
goto no_audio;
}
ctx->audio_stream->id = 1;
ctx->audio_stream->time_base = (AVRational){1, 44100};
err = avcodec_parameters_from_context(ctx->audio_stream->codecpar, ctx->audio_encoder);
if (err < 0) {
fprintf(stderr, "error: avcodec_parameters_from_context (audio): %s\n", av_err2str(err));
goto no_audio;
}
no_audio:
err = avformat_write_header(ctx->avf_context, NULL);
if (err < 0) {
fprintf(stderr, "error: avformat_write_header: %s\n", av_err2str(err));
return false;
}
if (ctx->audio_mutex) {
SDL_LockMutex(ctx->audio_mutex);
ctx->audio_head = 0;
SDL_UnlockMutex(ctx->audio_mutex);
}
ctx->next_video_pts = 0;
ctx->next_audio_pts = 0;
ctx->recording = true;
ctx->start_time = get_time_double();
return true;
}
static bool write_frame(VideoContext *ctx, AVCodecContext *encoder, AVStream *stream, AVFrame *frame) {
int err = avcodec_send_frame(encoder, frame);
if (err < 0) {
fprintf(stderr, "error: avcodec_send_frame: %s\n", av_err2str(err));
return false;
}
while (true) {
err = avcodec_receive_packet(encoder, ctx->av_packet);
if (err == AVERROR(EAGAIN) || err == AVERROR_EOF) {
break;
}
if (err < 0) {
fprintf(stderr, "error: avcodec_receive_packet: %s\n", av_err2str(err));
return false;
}
ctx->av_packet->stream_index = stream->index;
av_packet_rescale_ts(ctx->av_packet, encoder->time_base, stream->time_base);
err = av_interleaved_write_frame(ctx->avf_context, ctx->av_packet);
if (err < 0) {
fprintf(stderr, "error: av_interleaved_write_frame: %s\n", av_err2str(err));
return false;
}
}
return true;
}
bool video_submit_frame(VideoContext *ctx, Camera *camera) {
if (!ctx || !camera || !ctx->recording) return false;
double curr_time = get_time_double();
double time_since_start = curr_time - ctx->start_time;
int64_t video_pts = (int64_t)(time_since_start
* ctx->video_encoder->time_base.den
/ ctx->video_encoder->time_base.num);
if (ctx->audio_mutex) {
while (true) {
int err = av_frame_make_writable(ctx->audio_frame);
if (err < 0) {
fprintf(stderr, "error: av_frame_make_writable: %s\n", av_err2str(err));
break;
}
ctx->audio_frame->pts = ctx->next_audio_pts;
uint32_t nfloats = (uint32_t)ctx->audio_frame_samples * 2;
SDL_LockMutex(ctx->audio_mutex);
uint32_t head = ctx->audio_head;
uint32_t tail = ctx->audio_tail;
SDL_UnlockMutex(ctx->audio_mutex);
bool frame_ready = false;
if (tail == UINT32_MAX) {
// capture thread doesn't even know we're recording yet
} else if (head + nfloats < AUDIO_QUEUE_SIZE) {
// easy case
frame_ready = head + nfloats <= tail;
if (frame_ready) {
for (uint32_t s = 0; s < nfloats; s++) {
((float *)ctx->audio_frame->data[s % 2])[s / 2] = ctx->audio_queue[head + s];
}
SDL_LockMutex(ctx->audio_mutex);
ctx->audio_head = head + nfloats;
SDL_UnlockMutex(ctx->audio_mutex);
}
} else {
// "wrap around" case
frame_ready = head + nfloats - AUDIO_QUEUE_SIZE <= tail && tail <= AUDIO_QUEUE_SIZE / 2;
if (frame_ready) {
for (uint32_t s = 0; s < AUDIO_QUEUE_SIZE - head; s++) {
((float *)ctx->audio_frame->data[s % 2])[s / 2] = ctx->audio_queue[head + s];
}
for (uint32_t s = 0; s < head + nfloats - AUDIO_QUEUE_SIZE; s++) {
uint32_t i = AUDIO_QUEUE_SIZE - head + s;
((float *)ctx->audio_frame->data[i % 2])[i / 2] = ctx->audio_queue[s];
}
SDL_LockMutex(ctx->audio_mutex);
ctx->audio_head = head + nfloats - AUDIO_QUEUE_SIZE;
SDL_UnlockMutex(ctx->audio_mutex);
}
}
if (frame_ready) {
ctx->next_audio_pts += ctx->audio_frame_samples;
write_frame(ctx, ctx->audio_encoder, ctx->audio_stream, ctx->audio_frame);
} else {
break;
}
}
}
if (video_pts >= ctx->next_video_pts) {
int err = av_frame_make_writable(ctx->video_frame);
if (err < 0) {
fprintf(stderr, "error: av_frame_make_writable: %s\n", av_err2str(err));
return false;
}
ctx->video_frame->pts = video_pts;
camera_copy_to_av_frame(camera, ctx->video_frame);
write_frame(ctx, ctx->video_encoder, ctx->video_stream, ctx->video_frame);
ctx->next_video_pts = video_pts + 1;
}
return true;
}
bool video_is_recording(VideoContext *ctx) {
if (!ctx) return false;
return ctx->recording;
}
void video_stop(VideoContext *ctx) {
if (!ctx) return;
if (ctx->recording) {
if (ctx->audio_mutex) {
SDL_LockMutex(ctx->audio_mutex);
ctx->audio_head = UINT32_MAX;
SDL_UnlockMutex(ctx->audio_mutex);
}
ctx->recording = false;
// flush video encoder
write_frame(ctx, ctx->video_encoder, ctx->video_stream, NULL);
// flush audio encoder
write_frame(ctx, ctx->audio_encoder, ctx->audio_stream, NULL);
int err = av_write_trailer(ctx->avf_context);
if (err < 0) {
fprintf(stderr, "error: av_write_trailer: %s\n", av_err2str(err));
}
avio_closep(&ctx->avf_context->pb);
}
if (ctx->video_encoder)
avcodec_free_context(&ctx->video_encoder);
if (ctx->audio_encoder)
avcodec_free_context(&ctx->audio_encoder);
if (ctx->video_frame)
av_frame_free(&ctx->video_frame);
if (ctx->audio_frame)
av_frame_free(&ctx->audio_frame);
if (ctx->avf_context) {
if (ctx->avf_context->pb) {
avio_closep(&ctx->avf_context->pb);
}
avformat_free_context(ctx->avf_context);
ctx->avf_context = NULL;
}
if (ctx->av_packet)
av_packet_free(&ctx->av_packet);
}
void video_quit(VideoContext *ctx) {
if (!ctx) return;
video_stop(ctx);
if (ctx->audio_thread) {
SDL_LockMutex(ctx->audio_mutex);
ctx->audio_quit = true;
SDL_UnlockMutex(ctx->audio_mutex);
SDL_WaitThread(ctx->audio_thread, NULL);
}
if (ctx->audio_mutex)
SDL_DestroyMutex(ctx->audio_mutex);
free(ctx);
}
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