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author | Leo Tenenbaum <pommicket@gmail.com> | 2020-12-11 23:08:42 -0500 |
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committer | Leo Tenenbaum <pommicket@gmail.com> | 2020-12-11 23:08:42 -0500 |
commit | 0bd888b39af436ef28a6c9d4ab64e948d5ae99c7 (patch) | |
tree | 1fb85bd939105508ea1f622d13f4e18011a913b7 /sim.hpp | |
parent | 4f09a7b0931afbc9a304e371aab3b7c93071027f (diff) |
best of 1000
Diffstat (limited to 'sim.hpp')
-rw-r--r-- | sim.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -126,7 +126,7 @@ typedef struct { } ShaderBall; typedef struct { - b2Body *body; + b2Body *body; // Box2D body for platform -- created when setup_use is called (for setups), or when the platform is manually built v2 center; @@ -218,7 +218,7 @@ typedef struct { u32 nplatforms; Platform platforms[MAX_PLATFORMS]; -#define GENERATION_SIZE 100 +#define GENERATION_SIZE 1000 Setup generation[GENERATION_SIZE]; u32 tmp_mem_used; // this is not measured in bytes, but in MaxAligns |