diff options
author | Leo Tenenbaum <pommicket@gmail.com> | 2020-12-08 13:47:38 -0500 |
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committer | Leo Tenenbaum <pommicket@gmail.com> | 2020-12-08 13:47:38 -0500 |
commit | cfe2db8135b5332c71a9b844cb5136c4bfd120e3 (patch) | |
tree | c589abc4a4f792d3d4c3758957040dd6a7b08744 /sim.cpp | |
parent | 7efbd44a641b32285499b07dc4f5461fec8dc8d5 (diff) |
got windows build to work
Diffstat (limited to 'sim.cpp')
-rw-r--r-- | sim.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
@@ -258,12 +258,12 @@ static b2Body *platform_to_body(State *state, Platform *platform) { return body; } -#ifdef _WIN32 -__declspec(dllexport) -#endif #ifdef __cplusplus extern "C" #endif +#ifdef _WIN32 +__declspec(dllexport) +#endif void sim_frame(Frame *frame) { if (frame->memory_size < sizeof(State)) { printf("Not enough memory (got %lu, require %lu).\n", (ulong)frame->memory_size, (ulong)sizeof(State)); @@ -295,10 +295,11 @@ void sim_frame(Frame *frame) { glClearColor(0, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT); +#if DEBUG if (state->magic_number != MAGIC_NUMBER || keys_pressed[KEY_F5]) { memset(state, 0, sizeof *state); } - +#endif if (!state->initialized) { logln("Initializing..."); |