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authorpommicket <pommicket@gmail.com>2022-01-06 23:29:59 -0500
committerpommicket <pommicket@gmail.com>2022-01-06 23:30:24 -0500
commit4cd2b7047c19e45dc2e664bb6666ee1f288b126c (patch)
treefca1460e2662c042ecc1ab0ecda4948bd8b139d5
parent3e73f6625cf4ee1c0ac7263d293dcc62fcc53597 (diff)
04b initial readme, guessing game, compiler fixes
-rw-r--r--.gitignore3
-rw-r--r--04b/Makefile8
-rw-r--r--04b/README.md240
-rw-r--r--04b/guessing_game238
-rw-r--r--04b/in03159
-rw-r--r--04b/in04b73
-rw-r--r--README.md3
-rw-r--r--instructions.txt2
8 files changed, 624 insertions, 102 deletions
diff --git a/.gitignore b/.gitignore
index 6967345..e920e17 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,4 +1,7 @@
README.html
out??
out???
+*.out
+tags
+TAGS
markdown
diff --git a/04b/Makefile b/04b/Makefile
index e6187d4..ef72181 100644
--- a/04b/Makefile
+++ b/04b/Makefile
@@ -1,7 +1,11 @@
-all: out03
+all: out03 guessing_game.out out04b README.html
out03: in03 ../03/out02
../03/out02
%.html: %.md ../markdown
../markdown $<
+out04b: in04b out03
+ ./out03
+%.out: % out03
+ ./out03 $< $@
clean:
- rm -f out* README.html
+ rm -f out* README.html *.out
diff --git a/04b/README.md b/04b/README.md
new file mode 100644
index 0000000..f131943
--- /dev/null
+++ b/04b/README.md
@@ -0,0 +1,240 @@
+# stage 04
+
+As usual, the source for this compiler is `in03`, an input to the [previous compiler](../03/README.md).
+`in04b` contains a hello world program written in the stage 4 language.
+Here is the core of the program:
+
+```
+main()
+
+function main
+ puts(.str_hello_world)
+ putc(10) ; newline
+ syscall(0x3c, 0)
+```
+
+As you can see, we can now pass arguments to functions. And let's take a look at `putc`:
+
+```
+function putc
+ argument c
+ local p
+ p = &c
+ syscall(1, 1, p, 1)
+ return
+```
+
+It's so simple compared to previous languages! Rather than mess around with registers, we can now
+declare local (and global) variables, and use them directly. These variables will be placed on the
+stack. Since arguments are also placed on the stack,
+by implementing local variables we get arguments for free. There is no difference
+between the `local` and `argument` keywords in this language other than spelling.
+In fact, the number of agruments to a function call is not checked against
+how many arguments the function has. This does make it easy to screw things up by calling a function
+with the wrong number of arguments, but it also means that we can provide a variable number of arguments
+to the `syscall` function. Speaking of which, if you look at the bottom of `in04b`, you'll see:
+
+```
+function syscall
+ ...
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xf0
+ byte 0xff
+ byte 0xff
+ byte 0xff
+ ...
+```
+
+Originally I was going to make `syscall` a built-in feature of the language, but then I realized that wasn't
+necessary.
+Instead, `syscall` is a function written manually in machine language.
+We can take a look at its decompilation to make things clearer:
+
+```
+mov rax,[rbp-0x10]
+mov rdi,rax
+mov rax,[rbp-0x18]
+mov rsi,rax
+mov rax,[rbp-0x20]
+mov rdx,rax
+mov rax,[rbp-0x28]
+mov r10,rax
+mov rax,[rbp-0x30]
+mov r8,rax
+mov rax,[rbp-0x38]
+mov r9,rax
+mov rax,[rbp-0x8]
+syscall
+```
+
+This just sets `rax`, `rdi`, `rsi`, etc. to the arguments the function was called with,
+and then does a syscall.
+
+## functions and local variables
+
+In this language, function arguments are placed onto the stack from left to right
+and all arguments and local variables are 8 bytes.
+As a reminder,
+the stack is just an area of memory which is automatically extended downwards (on x86-64, at least).
+So, how do we keep track of the location of local variables in the stack? We could do something like
+this:
+
+```
+sub rsp, 24 ; make room for 3 variables
+mov [rsp], 10 ; variable1 = 10
+mov [rsp+8], 20 ; variable2 = 20
+mov [rsp+16], 30 ; variable3 = 30
+; ...
+add rsp, 24 ; reset rsp
+```
+
+But now suppose that in the middle of the `; ...` code we want another local variable:
+```
+sub rsp, 8 ; make room for another variable
+```
+well, since we've changed `rsp`, `variable1` is now at `rsp+8` instead of `rsp`,
+`variable2` is at `rsp+16` instead of `rsp+8`, and
+`variable3` is at `rsp+24` instead of `rsp+16`.
+Also, we had better make sure we increment `rsp` by `32` now instead of `24`
+to put it back in the right place.
+It would be annoying (but by no means impossible) to keep track of all this.
+We could just declare all local variables at the start of the function,
+but that makes the language more annoying to use.
+
+Instead, we can use the `rbp` register to keep track of what `rsp` was
+at the start of the function:
+
+```
+; save old value of rbp
+sub rsp, 8
+mov [rsp], rbp
+; set rbp to initial value of rsp
+mov rbp, rsp
+
+lea rsp, [rbp-8] ; add variable1 (this instruction sets rsp to rbp-8)
+mov [rbp-8], 10 ; variable1 = 10
+lea rsp, [rbp-16] ; add variable2
+mov [rbp-16], 20 ; variable2 = 20
+lea rsp, [rbp-24] ; add variable3
+mov [rbp-24], 30 ; variable3 = 30
+; Note that variable1's address is still rbp-8; adding more variables didn't affect it.
+; ...
+
+; restore old values of rbp and rsp
+mov rsp, rbp
+mov rbp, [rsp]
+add rsp, 8
+```
+
+This is actually the intended use of `rbp` (it *p*oints to the *b*ase of the stack frame).
+Note that setting `rsp` very specifically rather than just doing `sub rsp, 8` is important:
+if we skip over some code with a local variable declaration, or execute a local declaration twice,
+we want `rsp` to be in the right place.
+The first three and last three instructions above are called the function *prologue* and *epilogue*.
+They are all the same for all functions; a prologue is generated at the start of every function,
+and an epilogue is generated for every return statement.
+The return value is placed in `rax`.
+
+## global variables
+
+Global variables are much simpler than local ones. The variable `:static_memory_end` in the compiler
+keeps track of where to put the next global variable in memory. It is initialized at address `0x440000`,
+which gives us 256KB for code (and strings). When a global variable is added, `:static_memory_end` is increased
+by its size.
+
+## language description
+
+Comments begin with `;` and may be put at the end of lines
+with or without code.
+Blank lines are ignored.
+
+To make the compiler simpler, this language doesn't support fancy
+expressions like `2 * (3 + 5) / 6`. There is a limited set of possible
+expressions, specifically there are *terms* and *r-values*.
+
+But first, each program is made up of a series of statements, and
+each statement is one of the following:
+- `global {name}` or `global {size} {name}` - declare a global variable with the given size, or 8 bytes if none is provided.
+- `local {name}` - declare a local variable
+- `argument {name}` - declare a function argument. this is functionally equivalent to `local`, so it just exists for readability.
+- `function {name}` - declare a function
+- `:{name}` - declare a label
+- `goto {label}` - jump to the specified label
+- `if {term} {operator} {term} goto {label}` -
+conditionally jump to the specified label. `{operator}` should be one of
+`==`, `<`, `>`, `>=`, `<=`, `!=`, `[`, `]`, `[=`, `]=`
+(the last four do unsigned comparisons).
+- `{lvalue} = {rvalue}` - set `lvalue` to `rvalue`
+- `{lvalue} += {rvalue}` - add `rvalue` to `lvalue`
+- `{lvalue} -= {rvalue}` - etc.
+- `{lvalue} *= {rvalue}`
+- `{lvalue} /= {rvalue}`
+- `{lvalue} %= {rvalue}`
+- `{lvalue} &= {rvalue}`
+- `{lvalue} |= {rvalue}`
+- `{lvalue} ^= {rvalue}`
+- `{lvalue} <= {rvalue}` - left shift `lvalue` by `rvalue`
+- `{lvalue} >= {rvalue}` - right shift `lvalue` by `rvalue`
+- `{function}({term}, {term}, ...)` - function call, ignoring the return value
+- `return {rvalue}`
+- `string {str}` - places a literal string in the code
+- `byte {number}` - places a literal byte in the code
+
+Now let's get down into the weeds:
+
+A a *number* is one of:
+- `{decimal number}` - e.g. `108` (note: there's no `d` prefix anymore)
+- `0x{hexadecimal number}` - e.g. `0x2f` for 47
+- `'{character}` - e.g. `'a` for 97 (the character code for `a`)
+
+A *term* is one of:
+- `{variable name}` - the value of a (local or global) variable
+- `.{label name}` - the address of a label
+- `{number}`
+
+An *lvalue* is the left-hand side of an assignment expression,
+and it is one of:
+- `{variable}`
+- `*1{variable}` - dereference 1 byte
+- `*2{variable}` - dereference 2 bytes
+- `*4{variable}` - dereference 4 bytes
+- `*8{variable}` - dereference 8 bytes
+
+An *rvalue* is an expression, which can be more complicated than a term.
+rvalues are one of:
+- `{term}`
+- `&{variable}` - address of variable
+- `*1{variable}` / `*2{variable}` / `*4{variable}` / `*8{variable}` - dereference 1, 2, 4, or 8 bytes
+- `~{term}` - bitwise not
+- `{function}({term}, {term}, ...)`
+- `{term} + {term}`
+- `{term} - {term}`
+- `{term} * {term}`
+- `{term} / {term}`
+- `{term} % {term}`
+- `{term} & {term}`
+- `{term} | {term}`
+- `{term} ^ {term}`
+- `{term} < {term}` - left shift
+- `{term} > {term}` - right shift
+
+That's quite a lot of stuff, and it makes for a pretty powerful
+language, all things considered. To test out the language,
+in addition to the hello world program, I also wrote a little
+guessing game, which you can find in the file `guessing_game`.
+It ended up being quite nice to write!
+
+## limitations
+
+Variables in this language do not have types. This makes it very easy to make mistakes like
+treating numbers as pointers or vice versa.
+
+A big annoyance with this language is the lack of local label names. Due to the limited nature
+of branching in this language (`if ... goto ...` stands in for `if`, `else if`, `while`, etc.),
+you need to use a lot of labels, and that means their names can get quite long. But at least unlike
+the 03 language, you'll get an error if you use the same label name twice!
+
+Overall, though, this language ended up being surprisingly powerful. With any luck, the next stage will
+finally be a C compiler...
diff --git a/04b/guessing_game b/04b/guessing_game
new file mode 100644
index 0000000..415851d
--- /dev/null
+++ b/04b/guessing_game
@@ -0,0 +1,238 @@
+global 0x1000 exit_code
+global y
+y = 4
+exit_code = main()
+exit(exit_code)
+
+function main
+ local secret_number
+ local guess
+ global 32 input_line
+ local p_line
+ p_line = &input_line
+ secret_number = getrand(100)
+ fputs(1, .str_intro)
+
+ :guess_loop
+ fputs(1, .str_guess)
+ syscall(0, 0, p_line, 30)
+ guess = stoi(p_line)
+ if guess < secret_number goto too_low
+ if guess > secret_number goto too_high
+ fputs(1, .str_got_it)
+ return 0
+ :too_low
+ fputs(1, .str_too_low)
+ goto guess_loop
+ :too_high
+ fputs(1, .str_too_high)
+ goto guess_loop
+
+:str_intro
+ string I'm thinking of a number.
+ byte 10
+ byte 0
+
+:str_guess
+ string Guess what it is:
+ byte 32
+ byte 0
+
+:str_got_it
+ string You got it!
+ byte 10
+ byte 0
+
+:str_too_low
+ string Too low!
+ byte 10
+ byte 0
+
+:str_too_high
+ string Too high!
+ byte 10
+ byte 0
+
+; get a "random" number from 0 to x using the system clock
+function getrand
+ argument x
+ global 16 getrand_time
+ local ptime
+ local n
+
+ ptime = &getrand_time
+ syscall(228, 1, ptime)
+ ptime += 8 ; nanoseconds at offset 8 in struct timespec
+ n = *4ptime
+ n %= x
+ return n
+
+; returns a pointer to a null-terminated string containing the number given
+function itos
+ global 32 itos_string
+ argument x
+ local c
+ local p
+ p = &itos_string
+ p += 30
+ :itos_loop
+ c = x % 10
+ c += '0
+ *1p = c
+ x /= 10
+ if x == 0 goto itos_loop_end
+ p -= 1
+ goto itos_loop
+ :itos_loop_end
+ return p
+
+
+; returns the number at the start of the given string
+function stoi
+ argument s
+ local p
+ local n
+ local c
+ n = 0
+ p = s
+ :stoi_loop
+ c = *1p
+ if c < '0 goto stoi_loop_end
+ if c > '9 goto stoi_loop_end
+ n *= 10
+ n += c - '0
+ p += 1
+ goto stoi_loop
+ :stoi_loop_end
+ return n
+
+
+function strlen
+ argument s
+ local c
+ local p
+ p = s
+ :strlen_loop
+ c = *1p
+ if c == 0 goto strlen_loop_end
+ p += 1
+ goto strlen_loop
+ :strlen_loop_end
+ return p - s
+
+function fputs
+ argument fd
+ argument s
+ local length
+ length = strlen(s)
+ syscall(1, fd, s, length)
+ return
+
+
+function fputn
+ argument fd
+ argument n
+ local s
+ s = itos(n)
+ fputs(fd, s)
+ return
+
+function exit
+ argument status_code
+ syscall(0x3c, status_code)
+
+function syscall
+ ; I've done some testing, and this should be okay even if
+ ; rbp-56 goes beyond the end of the stack.
+ ; mov rax, [rbp-16]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xf0
+ byte 0xff
+ byte 0xff
+ byte 0xff
+ ; mov rdi, rax
+ byte 0x48
+ byte 0x89
+ byte 0xc7
+
+ ; mov rax, [rbp-24]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xe8
+ byte 0xff
+ byte 0xff
+ byte 0xff
+ ; mov rsi, rax
+ byte 0x48
+ byte 0x89
+ byte 0xc6
+
+ ; mov rax, [rbp-32]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xe0
+ byte 0xff
+ byte 0xff
+ byte 0xff
+ ; mov rdx, rax
+ byte 0x48
+ byte 0x89
+ byte 0xc2
+
+ ; mov rax, [rbp-40]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xd8
+ byte 0xff
+ byte 0xff
+ byte 0xff
+ ; mov r10, rax
+ byte 0x49
+ byte 0x89
+ byte 0xc2
+
+ ; mov rax, [rbp-48]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xd0
+ byte 0xff
+ byte 0xff
+ byte 0xff
+ ; mov r8, rax
+ byte 0x49
+ byte 0x89
+ byte 0xc0
+
+ ; mov rax, [rbp-56]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xc8
+ byte 0xff
+ byte 0xff
+ byte 0xff
+ ; mov r9, rax
+ byte 0x49
+ byte 0x89
+ byte 0xc1
+
+ ; mov rax, [rbp-8]
+ byte 0x48
+ byte 0x8b
+ byte 0x85
+ byte 0xf8
+ byte 0xff
+ byte 0xff
+ byte 0xff
+
+ ; syscall
+ byte 0x0f
+ byte 0x05
+
+ return
diff --git a/04b/in03 b/04b/in03
index 985ad9b..8fb9ade 100644
--- a/04b/in03
+++ b/04b/in03
@@ -4,28 +4,54 @@ D=:global_variables
8C=D
; initialize static_memory_end
C=:static_memory_end
-; 0x40000 = 256KB for code
-D=x440000
+; 0x80000 = 512KB for code
+D=x480000
8C=D
; initialize labels_end
C=:labels_end
D=:labels
8C=D
-; open input file
- J=:input_filename
+I=8S
+A=d2
+?I>A:argv_file_names
+ ; use default input/output filenames
+ ; open input file
+ J=:input_filename
+ I=d0
+ syscall x2
+ J=A
+ ?J<0:input_file_error
+ ; open output file
+ J=:output_filename
+ I=x241
+ D=x1ed
+ syscall x2
+ J=A
+ ?J<0:output_file_error
+ !:second_pass_starting_point
+:argv_file_names
+ ; open input file
+ J=S
+ ; argv[1] is at *(rsp+16)
+ J+=d16
+ J=8J
I=d0
syscall x2
J=A
?J<0:input_file_error
-; open output file
- J=:output_filename
+ ; open output file
+ J=S
+ ; argv[2] is at *(rsp+24)
+ J+=d24
+ J=8J
I=x241
D=x1ed
syscall x2
J=A
?J<0:output_file_error
+
:second_pass_starting_point
; write ELF header
J=d4
@@ -161,15 +187,16 @@ call :string=
D=A
?D!0:handle_if
-; set delimiter to newline
-C=xa
-
I=:line
J=:"function"
call :string=
D=A
?D!0:handle_function
+
+; set delimiter to newline
+C=xa
+
I=:line
J=:"return\n"
call :string=
@@ -203,6 +230,7 @@ I=:line
!:call_check_loop
:call_check_loop_end
+!:bad_statement
!:read_line
@@ -217,6 +245,7 @@ I=:line
J=d4
I=:static_memory_end
I=8I
+ I-=x400000
syscall x4d
; seek both files back to start
J=d3
@@ -292,15 +321,6 @@ align
!:read_line
:handle_local
- R=I
-
- ; emit sub rsp, 8
- J=d4
- I=:sub_rsp_8
- D=d7
- syscall x1
-
- I=R
; skip ' '
I+=d1
@@ -333,23 +353,36 @@ align
; update :local_variables_end
I=:local_variables_end
8I=J
+
+ ; set rsp appropriately
+ C=:rbp_offset
+ J=d0
+ J-=D
+ 4C=J
+
+ J=d4
+ I=:lea_rsp_[rbp_offset]
+ D=d7
+ syscall x1
+
+
; read the next line
!:read_line
-
-:sub_rsp_8
+
+:lea_rsp_[rbp_offset]
x48
- x81
- xec
- x08
- x00
- x00
- x00
+ x8d
+ xa5
+:rbp_offset
+ reserve d4
align
:global_start
reserve d8
:global_variable_name
reserve d8
+:global_variable_size
+ reserve d8
:handle_global
; ignore if this is the second pass
C=:second_pass
@@ -359,6 +392,27 @@ align
; skip ' '
I+=d1
+ C=1I
+ D='9
+ ?C>D:global_default_size
+ ; read specific size of global
+ call :read_number
+ D=A
+ C=:global_variable_size
+ 8C=D
+ ; check and skip space after number
+ C=1I
+ D=x20
+ ?C!D:bad_number
+ I+=d1
+ !:global_cont
+ :global_default_size
+ ; default size = 8
+ C=:global_variable_size
+ D=d8
+ 8C=D
+ :global_cont
+
; store away pointer to variable name
C=:global_variable_name
8C=I
@@ -380,8 +434,11 @@ align
C=4D
4J=C
J+=d4
- ; increase static_memory_end
- C+=d8
+ ; increase static_memory_end by size
+ D=:global_variable_size
+ D=8D
+ C+=D
+ D=:static_memory_end
4D=C
; store null terminator
1J=0
@@ -392,6 +449,12 @@ align
!:read_line
:handle_function
+ I=:line
+ ; length of "function "
+ I+=d9
+ ; make function name a label
+ call :add_label
+
; emit prologue
J=d4
I=:function_prologue
@@ -450,14 +513,25 @@ align
; total length = 15 bytes
:handle_label_definition
+ I=:line
+ I+=d1
+ call :add_label
+ !:read_line
+
+align
+:label_name
+ reserve d8
+; add the label in rsi to the label list (with the current pc address)
+:add_label
; ignore if this is the second pass
C=:second_pass
C=1C
- ?C!0:read_line
+ ?C!0:return_0
+
+ C=:label_name
+ 8C=I
; make sure label only has identifier characters
- I=:line
- I+=d1
:label_checking_loop
C=1I
D=xa
@@ -470,8 +544,8 @@ align
!:bad_label
:label_checking_loop_end
- I=:line
- I+=d1
+ C=:label_name
+ I=8C
J=:labels
call :ident_lookup
C=A
@@ -479,8 +553,8 @@ align
J=:labels_end
J=8J
- I=:line
- I+=d1
+ C=:label_name
+ I=8C
call :ident_copy
R=J
@@ -500,8 +574,7 @@ align
C=:labels_end
8C=J
- ; read the next line
- !:read_line
+ return
:handle_goto
J=d4
@@ -2004,6 +2077,15 @@ align
xa
x0
+:bad_statement
+ B=:bad_statement_error_message
+ !:program_error
+
+:bad_statement_error_message
+ str Bad statement.
+ xa
+ x0
+
:bad_jump
B=:bad_jump_error_message
!:program_error
@@ -2205,6 +2287,7 @@ align
1J=D
J-=d1
?I!0:eputn_loop
+ J+=d1
D=S
D-=J
I=J
@@ -2271,7 +2354,7 @@ align
x20
:"function"
str function
- xa
+ x20
:"=="
str ==
x20
diff --git a/04b/in04b b/04b/in04b
index 5813cc4..2b85900 100644
--- a/04b/in04b
+++ b/04b/in04b
@@ -1,93 +1,42 @@
-; declaration:
-; global <name>
-; local <name>
-; argument <name>
-; :<label>
-; statement:
-; <declaration>
-; if <term> <==/</>/>=/<=/!=/[/]/[=/]=> <term> goto <label> NOTE: this uses signed comparisons
-; goto <label>
-; <lvalue> = <rvalue>
-; <lvalue> += <rvalue>
-; <lvalue> -= <rvalue>
-; <function>(<term>, <term>, ...)
-; return <rvalue>
-; string <str>
-; byte <number>
-; term:
-; <var>
-; .<label>
-; <number>
-; number:
-; 'c
-; 12345
-; 0xabc
-; lvalue:
-; <var>
-; *1<var> / *2<var> / *4<var> / *8<var>
-; rvalue:
-; <term>
-; &<var>
-; *1<var> / *2<var> / *4<var> / *8<var>
-; ~<term>
-; <function>(<term>, <term>, ...)
-; <term> + <term>
-; <term> - <term>
-; NOTE: *, /, % are signed (imul and idiv)
-; <term> * <term>
-; <term> / <term>
-; <term> % <term>
-; <term> & <term>
-; <term> | <term>
-; <term> ^ <term>
-; <term> < <term> (left shift)
-; <term> > <term> (unsigned right shift)
-
main()
-:main
-function
+function main
puts(.str_hello_world)
putc(10) ; newline
syscall(0x3c, 0)
+
:str_hello_world
-string Hello, world!
-byte 0
+ string Hello, world!
+ byte 0
-:strlen
-function
+function strlen
argument s
- local len
local c
local p
- len = 0
+ p = s
:strlen_loop
- p = s + len
c = *1p
if c == 0 goto strlen_loop_end
- len += 1
+ p += 1
goto strlen_loop
:strlen_loop_end
- return len
+ return p - s
-:putc
-function
+function putc
argument c
local p
p = &c
syscall(1, 1, p, 1)
return
-:puts
-function
+function puts
argument s
local len
len = strlen(s)
syscall(1, 1, s, len)
return
-:syscall
-function
+function syscall
; I've done some testing, and this should be okay even if
; rbp-56 goes beyond the end of the stack.
; mov rax, [rbp-16]
diff --git a/README.md b/README.md
index 231c09f..b7369cb 100644
--- a/README.md
+++ b/README.md
@@ -26,6 +26,8 @@ command codes.
- [stage 02](02/README.md) - a language with labels
- [stage 03](03/README.md) - a language with longer labels, better error messages, and less register manipulation
- more coming soon (hopefully)
+- [stage 04a](04a/README.md) - (interlude) a very simple preprocessor
+- [stage 04b](04b/README.md) - a language with nice functions and local variables
## prerequisite knowledge
@@ -46,6 +48,7 @@ decimal.
- what a CPU is
- what a CPU architecture is
- what a CPU register is
+- what the (call) stack is
- bits, bytes, kilobytes, etc.
- bitwise operations (not, or, and, xor, left shift, right shift)
- 2's complement
diff --git a/instructions.txt b/instructions.txt
index 39bc1b6..4758835 100644
--- a/instructions.txt
+++ b/instructions.txt
@@ -43,6 +43,8 @@ mov rax, qword [rbp+imm32]
>48 8b 85 IMM32 (note: imm may be negative)
lea rax, [rbp+imm32]
>48 8d 85 IMM32 (note: imm may be negative)
+lea rsp, [rbp+imm32]
+>48 8d a5 IMM32 (note: imm may be negative)
mov qword [rbp+imm32], rax
>48 89 85 IMM32 (note: imm may be negative)
mov qword [rsp+imm32], rax