diff options
Diffstat (limited to 'src/main.rs')
-rw-r--r-- | src/main.rs | 34 |
1 files changed, 25 insertions, 9 deletions
diff --git a/src/main.rs b/src/main.rs index 59923b0..26abb34 100644 --- a/src/main.rs +++ b/src/main.rs @@ -87,12 +87,7 @@ impl View { } } -fn gen_program_with_seed(window: &mut win::Window, program: &mut win::Program, seed: u64) -> Result<(), String> { - use rand::SeedableRng; - - let mut rng = rand::rngs::SmallRng::seed_from_u64(seed); - let my_sdf = sdf::R3ToR::good_random(&mut rng, 6); - let color_function = sdf::R3ToR3::good_random(&mut rng, 7); +fn gen_program_from_scene(window: &mut win::Window, program: &mut win::Program, scene: &sdf::Scene) -> Result<(), String> { let mut fshader_source = String::new(); fshader_source.push_str( @@ -129,8 +124,8 @@ float sdf_torus(vec3 p, vec2 t) { } ", ); - my_sdf.to_glsl_function("sdf", &mut fshader_source); - color_function.to_glsl_function("get_color_", &mut fshader_source); + scene.sdf.to_glsl_function("sdf", &mut fshader_source); + scene.color_function.to_glsl_function("get_color_", &mut fshader_source); fshader_source.push_str( " @@ -233,7 +228,7 @@ void main() { ); //println!("{fshader_source}"); - println!("seed: {seed}"); + println!("scene: {}", scene.to_string()); window .link_program(program, @@ -251,17 +246,38 @@ void main() { Ok(()) } +fn gen_program_with_seed(window: &mut win::Window, program: &mut win::Program, seed: u64) -> Result<(), String> { + use rand::SeedableRng; + + let mut rng = rand::rngs::SmallRng::seed_from_u64(seed); + let my_sdf = sdf::R3ToR::good_random(&mut rng, 6); + let color_function = sdf::R3ToR3::good_random(&mut rng, 7); + let scene = sdf::Scene { + sdf: my_sdf, + color_function + }; + gen_program_from_scene(window, program, &scene) +} + fn gen_program(window: &mut win::Window, program: &mut win::Program) -> Result<(), String> { let seed = rand::random::<u64>(); gen_program_with_seed(window, program, seed) } +#[allow(dead_code)] // @TODO @TEMPORARY +fn gen_program_from_string(window: &mut win::Window, program: &mut win::Program, s: &str) -> Result<(), String> { + let scene = sdf::Scene::from_string(s).ok_or_else(|| "bad scene string".to_string())?; + gen_program_from_scene(window, program, &scene) +} + + fn try_main() -> Result<(), String> { let mut window = win::Window::new("AutoSDF", 1280, 720, true) .map_err(|e| format!("Error creating window: {e}"))?; let mut program = window.new_program(); gen_program(&mut window, &mut program)?; + //gen_program_from_string(&mut window, &mut program, "a263736466a167436f6d706f736583a1695472616e736c61746583a163463332fa3ea4c00ca163463332fa3e85dc00a163463332fa3f2bbdaea167436f6d706f736583a166526f7461746583a163463332fa3f750dc2a163463332fa3f5a7f0ea163463332fa3f2df98ca1634d696e82a167436f6d706f736583a167436f6d706f736582a16353696ea163463332fa3f7cc2a0a167436f6d706f736582684964656e74697479684964656e74697479a166537068657265a163463332fa3f26f8f6684964656e74697479a167436f6d706f736583a166526f7461746583a163463332fa3f1bfed8a163463332fa3f1e1e30a163463332fa3eddc6b0a1634d697883a167436f6d706f736583684964656e74697479a166537068657265a163463332fa3ea149ec684964656e74697479a167436f6d706f736583684964656e74697479a166537068657265a163463332fa3f6b0018684964656e74697479a163463332fa3e60a8d8684964656e74697479684964656e74697479684964656e746974796e636f6c6f725f66756e6374696f6ea165537153696ea163463332fa3ebaa7ec")?; let mut buffer = window.create_buffer(); let data: &[[f32; 2]] = &[ |