// io ::= nms { // #include "std/io.toc"; // }; FOO ::= fn(t::Type) Type { &ll(int) }; ll ::= struct(t::Type) { head: t; tail: FOO(t); }; main ::= fn() { l:ll(int); m:ll(i16); x::=#alignof(l); y::=#alignof(m); };