main @= fn() { //foo @= fn(x: int) { return; }; // b := !(5 > 3 && 4 <= 3 && 3 >= 2 || 0 == 1 || 5 != 3); b := !(5 < 3); a := (5 == 3); C @= 3 != 4; //x @= !!!!!!!false; // foo := 5 < 3; };