puti @= fn(x: int) { #C("printf(\"%ld\\n\", (long)x); "); }; Point @= struct { x, y : int; something:fn(f32); z,asdfasdfasdf:(int,int); safdasdjfhsj@int=3; }; main @= fn() { p:Point; // asasdfdsfa:(int,int); };