toc

toc is a language which compiles to C.


About

toc is currently in development. It is not a stable language, and there are almost definitely bugs right now. I would recommend against using it for anything big or important. Many parts of it may change in the future.

toc improves on C’s syntax (and semantics) in many ways, To declare x as an integer and set it to 5, you can do:

x := 5; // Declare x and set x to 5 (infer type) x : int = 5; // Explicitly make the type int. x : int; x = 5; // Declare x as an integer, then set it to 5.

toc is statically typed and has many of C’s features, but it is nearly as fast in theory.

See docs for more information (in progress).

tests has some test programs written in toc.

To compile the compiler on a Unix-y system, just run ./build.sh release. You can supply a compiler by running CC=tcc ./build.sh release, or build it in debug mode without the release.

On other systems, you can just compile main.c with a C compiler. toc uses several C99 and a couple of C11 features, so it might not work on all compilers. But it does compile on quite a few, including clang, gcc, and tcc. It can also be compiled as if it were C++, so, MSVC and g++ can also compile it (it does rely on implicit casting of void * though). The outputted code should be C99-compliant.

Why it compiles to C

toc compiles to C. Here are some reasons why:


toc Compiler Source Code

Most of the source code for the toc compiler is licensed under the GNU General Public License, version 3, and the rest (some small general utilities) is in the public domain. Each source file begins with a comment explaining its license.

See LICENSE for the GNU General Public License.

toc is written in C, for speed and portability. It has no dependencies, other than the C runtime library. If you want to be able to call external C functions at compile time, however, you will need libffcall and libdl (so this is only currently supported on Unix-y systems).

Build system

toc is set up as a unity build, meaning that there is only one translation unit. So, main.c #includes toc.c, which #includes all of toc’s files.

Why?

This improves compilation speeds (especially from scratch), since you don’t have to include headers a bunch of times for each translation unit. This is more of a problem in C++, where, for example, doing #include <map> ends up turning into 25,000 lines after preprocessing. All of toc’s source code, which includes most of the C standard library, at the time of this writing (Dec 2019) is only 22,000 lines after preprocessing; imagine including all of that once for each translation unit which includes map. It also obviates the need for fancy build systems like CMake.

New features

Here are all the C99 features which toc depends on (I might have forgotten some…):

And here are all of its C11 features:

More

See main.c for a bit more information.


Version history

Here are the major versions of toc.

VersionDescriptionDate
0.0Initial version.2019 Dec 6
0.1Constant parameter inference.2019 Dec 15

Report a bug

If you find a bug, you can report it through GitHub’s issue tracker, or by emailing pommicket@gmail.com.

Just send me the toc source code which results in the bug, and I’ll try to fix it.