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#if __unix__
#include <fcntl.h>
#endif
static float file_selector_entries_start_y(Ted const *ted, FileSelector const *fs) {
Rect bounds = fs->bounds;
float padding = ted->settings.padding;
float char_height = text_font_char_height(ted->font);
return bounds.pos.y
+ char_height * 0.75f + padding // make room for cwd
+ char_height * 1.75f + padding; // make room for line buffer
}
// number of file entries that can be displayed on the screen
static u32 file_selector_n_display_entries(Ted const *ted, FileSelector const *fs) {
float char_height = text_font_char_height(ted->font);
float entries_h = rect_y2(fs->bounds) - file_selector_entries_start_y(ted, fs);
return (u32)(entries_h / char_height);
}
static void file_selector_clamp_scroll(Ted const *ted, FileSelector *fs) {
float max_scroll = (float)fs->n_entries - (float)file_selector_n_display_entries(ted, fs);
if (max_scroll < 0) max_scroll = 0;
fs->scroll = clampf(fs->scroll, 0, max_scroll);
}
static void file_selector_scroll_to_selected(Ted const *ted, FileSelector *fs) {
u32 n_display_entries = file_selector_n_display_entries(ted, fs);
float scrolloff = ted->settings.scrolloff;
float min_scroll = (float)fs->selected - ((float)n_display_entries - scrolloff);
float max_scroll = (float)fs->selected - scrolloff;
fs->scroll = clampf(fs->scroll, min_scroll, max_scroll);
file_selector_clamp_scroll(ted, fs);
}
// where is the ith entry in the file selector on the screen?
// returns false if it's completely offscreen
static bool file_selector_entry_pos(Ted const *ted, FileSelector const *fs,
u32 i, Rect *r) {
Rect bounds = fs->bounds;
float char_height = text_font_char_height(ted->font);
*r = rect(V2(bounds.pos.x, file_selector_entries_start_y(ted, fs)
- char_height * fs->scroll
+ char_height * (float)i),
V2(bounds.size.x, char_height));
return rect_clip_to_rect(r, bounds);
}
// clear the entries in the file selector
static void file_selector_clear_entries(FileSelector *fs) {
for (u32 i = 0; i < fs->n_entries; ++i) {
free(fs->entries[i].name);
free(fs->entries[i].path);
}
free(fs->entries);
fs->entries = NULL;
fs->n_entries = 0;
}
// returns true if there are any directory entries
static bool file_selector_any_directories(FileSelector const *fs) {
FileEntry const *entries = fs->entries;
for (u32 i = 0, n_entries = fs->n_entries; i < n_entries; ++i) {
if (entries[i].type == FS_DIRECTORY)
return true;
}
return false;
}
static void file_selector_free(FileSelector *fs) {
file_selector_clear_entries(fs);
memset(fs, 0, sizeof *fs);
}
static void file_selector_up(Ted const *ted, FileSelector *fs, i64 n) {
if (fs->n_entries == 0) {
// can't do anything
return;
}
fs->selected = (u32)mod_i64(fs->selected - n, fs->n_entries);
file_selector_scroll_to_selected(ted, fs);
}
static void file_selector_down(Ted const *ted, FileSelector *fs, i64 n) {
file_selector_up(ted, fs, -n);
}
static int qsort_file_entry_cmp(void *search_termv, void const *av, void const *bv) {
char const *search_term = search_termv;
FileEntry const *a = av, *b = bv;
// put directories first
if (a->type == FS_DIRECTORY && b->type != FS_DIRECTORY) {
return -1;
}
if (a->type != FS_DIRECTORY && b->type == FS_DIRECTORY) {
return +1;
}
if (search_term) {
bool a_prefix = str_is_prefix(a->name, search_term);
bool b_prefix = str_is_prefix(b->name, search_term);
if (a_prefix && !b_prefix) {
return -1;
}
if (b_prefix && !a_prefix) {
return +1;
}
}
return strcmp_case_insensitive(a->name, b->name);
}
static Status file_selector_cd_(Ted const *ted, FileSelector *fs, char const *path, int symlink_depth);
// cd to the directory `name`. `name` cannot include any path separators.
static Status file_selector_cd1(Ted const *ted, FileSelector *fs, char const *name, size_t name_len, int symlink_depth) {
char *const cwd = fs->cwd;
if (name_len == 0 || (name_len == 1 && name[0] == '.')) {
// no name, or .
return true;
}
if (name_len == 1 && name[0] == '~') {
// just in case the user's HOME happens to be accidentally set to, e.g. '/foo/~', make
// sure we don't recurse infinitely
if (symlink_depth < 32) {
return file_selector_cd_(ted, fs, ted->home, symlink_depth + 1);
} else {
return false;
}
}
if (name_len == 2 && name[0] == '.' && name[1] == '.') {
// ..
char *last_sep = strrchr(cwd, PATH_SEPARATOR);
if (last_sep) {
if (last_sep == cwd // this is the starting "/" of a path
#if _WIN32
|| (last_sep == cwd + 2 && cwd[1] == ':') // this is the \ of C:\ .
#endif
) {
last_sep[1] = '\0'; // include the last separator
} else {
last_sep[0] = '\0';
}
}
} else {
char path[TED_PATH_MAX];
// join fs->cwd with name to get full path
str_printf(path, TED_PATH_MAX, "%s%s%*s", cwd,
cwd[strlen(cwd) - 1] == PATH_SEPARATOR ?
"" : PATH_SEPARATOR_STR,
(int)name_len, name);
if (fs_path_type(path) != FS_DIRECTORY) {
// trying to cd to something that's not a directory!
return false;
}
#if __unix__
if (symlink_depth < 32) { // on my system, MAXSYMLINKS is 20, so this should be plenty
char link_to[TED_PATH_MAX];
ssize_t bytes = readlink(path, link_to, sizeof link_to);
if (bytes != -1) {
// this is a symlink
link_to[bytes] = '\0';
return file_selector_cd_(ted, fs, link_to, symlink_depth + 1);
}
} else {
return false;
}
#else
(void)symlink_depth;
#endif
// add path separator to end if not already there (which could happen in the case of /)
if (cwd[strlen(cwd) - 1] != PATH_SEPARATOR)
str_cat(cwd, sizeof fs->cwd, PATH_SEPARATOR_STR);
// add name itself
strn_cat(cwd, sizeof fs->cwd, name, name_len);
}
return true;
}
static Status file_selector_cd_(Ted const *ted, FileSelector *fs, char const *path, int symlink_depth) {
char *const cwd = fs->cwd;
if (path[0] == '\0') return true;
if (path_is_absolute(path)) {
// absolute path (e.g. /foo, c:\foo)
// start out by replacing cwd with the start of the absolute path
cwd[0] = '\0';
if (path[0] == PATH_SEPARATOR) {
str_cat(cwd, sizeof fs->cwd, PATH_SEPARATOR_STR);
path += 1;
}
#if _WIN32
else {
strn_cat(cwd, sizeof fs->cwd, path, 3);
path += 3;
}
#endif
}
char const *p = path;
while (*p) {
size_t len = strcspn(p, PATH_SEPARATOR_STR);
if (!file_selector_cd1(ted, fs, p, len, symlink_depth))
return false;
p += len;
p += strspn(p, PATH_SEPARATOR_STR);
}
return true;
}
// go to the directory `path`. make sure `path` only contains path separators like PATH_SEPARATOR, not any
// other members of ALL_PATH_SEPARATORS
// returns false if this path doesn't exist or isn't a directory
static bool file_selector_cd(Ted const *ted, FileSelector *fs, char const *path) {
fs->selected = 0;
fs->scroll = 0;
return file_selector_cd_(ted, fs, path, 0);
}
// returns the name of the selected file, or NULL
// if none was selected. the returned pointer should be freed.
static char *file_selector_update(Ted *ted, FileSelector *fs) {
fs->open = true;
TextBuffer *line_buffer = &ted->line_buffer;
String32 search_term32 = buffer_get_line(line_buffer, 0);
char *const cwd = fs->cwd;
if (cwd[0] == '\0') {
// set the file selector's directory to our current directory.
str_cpy(cwd, sizeof fs->cwd, ted->cwd);
}
// check if the search term contains a path separator. if so, cd to the dirname.
u32 first_path_sep = U32_MAX, last_path_sep = U32_MAX;
for (u32 i = 0; i < search_term32.len; ++i) {
char32_t c = search_term32.str[i];
if (c < CHAR_MAX && strchr(ALL_PATH_SEPARATORS, (char)c)) {
last_path_sep = i;
if (first_path_sep == U32_MAX)
first_path_sep = i;
}
}
if (last_path_sep != U32_MAX) {
bool include_last_path_sep = last_path_sep == 0;
String32 dir_name32 = str32_substr(search_term32, 0, last_path_sep + include_last_path_sep);
char *dir_name = str32_to_utf8_cstr(dir_name32);
if (dir_name) {
// replace all members of ALL_PATH_SEPARATORS with PATH_SEPARATOR in dir_name (i.e. change / to \ on windows)
for (char *p = dir_name; *p; ++p)
if (strchr(ALL_PATH_SEPARATORS, *p))
*p = PATH_SEPARATOR;
if (file_selector_cd(ted, fs, dir_name)) {
buffer_delete_chars_at_pos(line_buffer, buffer_start_of_file(line_buffer), last_path_sep + 1); // delete up to and including the last path separator
buffer_clear_undo_redo(line_buffer);
} else {
BufferPos pos = {.line = 0, .index = first_path_sep};
size_t nchars = search_term32.len - first_path_sep;
buffer_delete_chars_at_pos(line_buffer, pos, (i64)nchars);
}
free(dir_name);
}
}
char *search_term = search_term32.len ? str32_to_utf8_cstr(search_term32) : NULL;
for (u32 i = 0; i < fs->n_entries; ++i) {
Rect r = {0};
FileEntry *entry = &fs->entries[i];
char *name = entry->name, *path = entry->path;
FsType type = entry->type;
// check if this entry was clicked on
if (file_selector_entry_pos(ted, fs, i, &r)) {
for (u32 c = 0; c < ted->nmouse_clicks[SDL_BUTTON_LEFT]; ++c) {
if (rect_contains_point(r, ted->mouse_clicks[SDL_BUTTON_LEFT][c])) {
// this option was selected
switch (type) {
case FS_FILE:
free(search_term);
if (path) return str_dup(path);
break;
case FS_DIRECTORY:
file_selector_cd(ted, fs, name);
buffer_clear(line_buffer); // clear search term
break;
default: break;
}
}
}
}
}
bool submitted = fs->submitted;
fs->submitted = false;
// user pressed enter in search bar
if (submitted) {
if (fs->create_menu && search_term) {
// user typed in file name to save as
char path[TED_PATH_MAX];
strbuf_printf(path, "%s%s%s", cwd, cwd[strlen(cwd)-1] == PATH_SEPARATOR ? "" : PATH_SEPARATOR_STR, search_term);
free(search_term);
return str_dup(path);
} else {
if (fs->selected < fs->n_entries) {
FileEntry *entry = &fs->entries[fs->selected];
switch (entry->type) {
case FS_FILE:
free(search_term);
if (entry->path) return str_dup(entry->path);
break;
case FS_DIRECTORY:
file_selector_cd(ted, fs, entry->name);
buffer_clear(line_buffer); // clear search term
break;
default: break;
}
}
}
}
// free previous entries
file_selector_clear_entries(fs);
// get new entries
char **files;
// if the directory we're in gets deleted, go back a directory.
for (u32 i = 0; i < 100; ++i) {
files = fs_list_directory(cwd);
if (files) break;
else if (i == 0) {
if (fs_path_type(cwd) == FS_NON_EXISTENT)
ted_seterr(ted, "%s is not a directory.", cwd);
else
ted_seterr(ted, "Can't list directory %s.", cwd);
}
file_selector_cd(ted, fs, "..");
}
if (files) {
u32 nfiles;
for (nfiles = 0; files[nfiles]; ++nfiles);
// filter entries
bool increment = true;
for (u32 i = 0; i < nfiles; i += increment, increment = true) {
// remove if the file name does not contain the search term,
bool remove = search_term && *search_term && !stristr(files[i], search_term);
// or if this is just the current directory
remove |= streq(files[i], ".");
if (remove) {
// remove this one
free(files[i]);
--nfiles;
if (nfiles) {
files[i] = files[nfiles];
}
increment = false;
}
}
if (nfiles) {
FileEntry *entries = ted_calloc(ted, nfiles, sizeof *entries);
if (entries) {
fs->n_entries = nfiles;
if (fs->selected >= fs->n_entries) fs->selected = nfiles - 1;
fs->entries = entries;
for (u32 i = 0; i < nfiles; ++i) {
char *name = files[i];
entries[i].name = name;
// add cwd to start of file name
size_t path_size = strlen(name) + strlen(cwd) + 3;
char *path = ted_calloc(ted, 1, path_size);
if (path) {
snprintf(path, path_size - 1, "%s%s%s", cwd,
cwd[strlen(cwd) - 1] == PATH_SEPARATOR ? "" : PATH_SEPARATOR_STR,
name);
entries[i].path = path;
entries[i].type = fs_path_type(path);
} else {
entries[i].path = NULL; // what can we do?
entries[i].type = FS_NON_EXISTENT;
}
}
}
qsort_with_context(entries, nfiles, sizeof *entries, qsort_file_entry_cmp, search_term);
}
free(files);
} else {
ted_seterr(ted, "Couldn't list directory '%s'.", cwd);
}
// apply scroll
float scroll_speed = 2.5f;
fs->scroll += scroll_speed * (float)ted->scroll_total_y;
file_selector_clamp_scroll(ted, fs);
free(search_term);
return NULL;
}
static void file_selector_render(Ted *ted, FileSelector *fs) {
Settings const *settings = &ted->settings;
u32 const *colors = settings->colors;
Rect bounds = fs->bounds;
u32 n_entries = fs->n_entries;
FileEntry const *entries = fs->entries;
Font *font = ted->font;
float padding = settings->padding;
float char_height = text_font_char_height(font);
float x1, y1, x2, y2;
rect_coords(bounds, &x1, &y1, &x2, &y2);
// current working directory
text_render(font, fs->cwd, x1, y1, colors[COLOR_TEXT]);
y1 += char_height + padding;
// search buffer
float line_buffer_height = char_height;
buffer_render(&ted->line_buffer, rect4(x1, y1, x2, y1 + line_buffer_height));
y1 += line_buffer_height;
Rect text_bounds = rect4(x1, y1, x2, y2);
for (u32 i = 0; i < n_entries; ++i) {
// highlight entry user is hovering over/selecting
Rect r;
if (file_selector_entry_pos(ted, fs, i, &r)) {
rect_clip_to_rect(&r, text_bounds);
if (rect_contains_point(r, ted->mouse_pos) ||
((!fs->create_menu || buffer_empty(&ted->line_buffer)) // only highlight selected for create menus if there is no search term (because that will be the name of the file)
&& fs->selected == i)) {
glBegin(GL_QUADS);
gl_color_rgba(colors[COLOR_MENU_HL]);
rect_render(r);
glEnd();
}
}
}
TextRenderState text_state = text_render_state_default;
text_state.min_x = x1;
text_state.max_x = x2;
text_state.min_y = y1;
text_state.max_y = y2;
text_state.render = true;
text_chars_begin(font);
// render file names themselves
for (u32 i = 0; i < n_entries; ++i) {
Rect r;
if (file_selector_entry_pos(ted, fs, i, &r)) {
float x = r.pos.x, y = r.pos.y;
ColorSetting color = 0;
switch (entries[i].type) {
case FS_FILE:
color = COLOR_TEXT;
break;
case FS_DIRECTORY:
color = COLOR_TEXT_FOLDER;
break;
default:
color = COLOR_TEXT_OTHER;
break;
}
text_state.x = x; text_state.y = y;
rgba_u32_to_floats(colors[color], text_state.color);
text_render_chars_utf8(font, &text_state, entries[i].name);
}
}
text_chars_end(font);
}
static void button_render(Ted *ted, Rect button, char const *text, u32 color) {
u32 const *colors = ted->settings.colors;
glBegin(GL_QUADS);
if (rect_contains_point(button, ted->mouse_pos)) {
// highlight button when hovering over it
gl_color_rgba((color & 0xffffff00) | ((color & 0xff) / 3));
rect_render(button);
}
gl_color_rgba(colors[COLOR_BORDER]);
rect_render_border(button, 1);
glEnd();
v2 pos = rect_center(button);
text_render_anchored(ted->font, text, pos.x, pos.y, color, ANCHOR_MIDDLE);
}
// returns true if the button was clicked on.
static bool button_update(Ted *ted, Rect button) {
for (u16 i = 0; i < ted->nmouse_clicks[SDL_BUTTON_LEFT]; ++i) {
if (rect_contains_point(button, ted->mouse_clicks[SDL_BUTTON_LEFT][i])) {
return true;
}
}
return false;
}
typedef enum {
POPUP_NONE,
POPUP_YES,
POPUP_NO,
POPUP_CANCEL
} PopupOption;
static void popup_get_rects(Ted const *ted, Rect *popup, Rect *button_yes, Rect *button_no, Rect *button_cancel) {
float window_width = ted->window_width, window_height = ted->window_height;
*popup = rect_centered(V2(window_width * 0.5f, window_height * 0.5f), V2(300, 200));
float button_height = 30;
u16 nbuttons = 3;
float button_width = popup->size.x / nbuttons;
popup->size = v2_clamp(popup->size, v2_zero, V2(window_width, window_height));
*button_yes = rect(V2(popup->pos.x, rect_y2(*popup) - button_height), V2(button_width, button_height));
*button_no = rect_translate(*button_yes, V2(button_width, 0));
*button_cancel = rect_translate(*button_no, V2(button_width, 0));
}
static PopupOption popup_update(Ted *ted) {
Rect r, button_yes, button_no, button_cancel;
popup_get_rects(ted, &r, &button_yes, &button_no, &button_cancel);
if (button_update(ted, button_yes))
return POPUP_YES;
if (button_update(ted, button_no))
return POPUP_NO;
if (button_update(ted, button_cancel))
return POPUP_CANCEL;
return POPUP_NONE;
}
static void popup_render(Ted *ted, char const *title, char const *body) {
float window_width = ted->window_width;
Font *font = ted->font;
Font *font_bold = ted->font_bold;
Rect r, button_yes, button_no, button_cancel;
Settings const *settings = &ted->settings;
u32 const *colors = settings->colors;
float const char_height_bold = text_font_char_height(font_bold);
float const padding = settings->padding;
popup_get_rects(ted, &r, &button_yes, &button_no, &button_cancel);
glBegin(GL_QUADS);
gl_color_rgba(colors[COLOR_MENU_BG]);
rect_render(r);
gl_color_rgba(colors[COLOR_BORDER]);
rect_render_border(r, 1);
glEnd();
float y = r.pos.y;
// title text
v2 title_size = {0};
text_get_size(font_bold, title, &title_size.x, &title_size.y);
v2 title_pos = v2_sub(V2(window_width * 0.5f, y), V2(title_size.x * 0.5f, 0));
text_render(font_bold, title, title_pos.x, title_pos.y, colors[COLOR_TEXT]);
y += char_height_bold;
// line separating text from body
glBegin(GL_LINES);
gl_color_rgba(colors[COLOR_BORDER]);
glVertex2f(rect_x1(r), y);
glVertex2f(rect_x2(r), y);
glEnd();
y += padding;
// body text
float text_x1 = rect_x1(r) + padding;
float text_x2 = rect_x2(r) - padding;
TextRenderState state = text_render_state_default;
state.min_x = text_x1;
state.max_x = text_x2;
state.wrap = true;
rgba_u32_to_floats(colors[COLOR_TEXT], state.color);
text_render_with_state(font, &state, body, text_x1, y);
button_render(ted, button_yes, "Yes", colors[COLOR_YES]);
button_render(ted, button_no, "No", colors[COLOR_NO]);
button_render(ted, button_cancel, "Cancel", colors[COLOR_CANCEL]);
}
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