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/// \file
/// a bunch of OS-dependent functions
#ifndef OS_H_
#define OS_H_
#include "base.h"
typedef enum {
FS_NON_EXISTENT,
FS_FILE,
FS_DIRECTORY,
FS_OTHER
} FsType;
enum {
FS_PERMISSION_READ = 0x01,
FS_PERMISSION_WRITE = 0x02,
};
/// permission bits
typedef u8 FsPermission;
typedef struct {
FsType type;
char name[];
} FsDirectoryEntry;
/// returns what kind of thing this is.
FsType fs_path_type(const char *path);
/// get which permissions user has for file
FsPermission fs_path_permission(const char *path);
/// Does this file exist? Returns false for directories.
bool fs_file_exists(const char *path);
/// returns size of file or -1 on error
int64_t fs_file_size(const char *path);
/// Returns a `NULL`-terminated array of the files/directories in this directory, or `NULL` on error.
///
/// When you're done with the entries, call \ref fs_dir_entries_free (or call free on each entry, then on the whole array).
/// NOTE: The files/directories aren't returned in any particular order!
FsDirectoryEntry **fs_list_directory(const char *dirname);
/// Create the directory specified by `path`
///
/// \returns
/// 1 if the directory was created successfully\n
/// 0 if the directory already exists\n
/// -1 if the path already exists, but it's not a directory, or if there's another error (e.g. don't have permission to create directory).
int fs_mkdir(const char *path);
/// Puts the current working directory into `buf`, including a null-terminator, writing at most `buflen` bytes.
///
/// \returns
/// 1 if the working directory was inserted into buf successfully\n
/// 0 if buf is too short to hold the cwd\n
/// -1 if we can't get the cwd for whatever reason.
int os_get_cwd(char *buf, size_t buflen);
/// Unlike ISO C rename() function, this will overwrite `newname` if it exists.
///
/// \returns
/// >= 0 if successful\n
/// < 0 on error
int os_rename_overwrite(const char *oldname, const char *newname);
/// get last modification time of file
struct timespec time_last_modified(const char *filename);
/// get time since some arbitrary point
struct timespec time_get(void);
/// sleep for a certain number of nanoseconds
void time_sleep_ns(u64 ns);
/// runs xdg-open or equivalent on the given path, which can be a URL.
///
/// \returns `true` on success.
bool open_with_default_application(const char *path);
/// equivalent to POSIX function `chdir`, but returns `true` on success and `false` on failure.
bool change_directory(const char *path);
/// free the entries generated by \ref fs_list_directory.
static void fs_dir_entries_free(FsDirectoryEntry **entries) {
for (int i = 0; entries[i]; ++i)
free(entries[i]);
free(entries);
}
/// get current time in seconds since some arbitrary point
static double time_get_seconds(void) {
struct timespec t = time_get();
return (double)t.tv_sec
+ (double)t.tv_nsec * 1e-9;
}
/// sleep for seconds
static void time_sleep_seconds(double s) {
if (s <= 0) return;
time_sleep_ns((u64)(s * 1000000000));
}
/// a process
typedef struct Process Process;
/// zero everything except what you're using
typedef struct {
bool separate_stderr;
const char *working_directory;
/// for forwards compatibility
char _reserved[256];
} ProcessSettings;
typedef struct {
/// string like "exited with code 9"
char message[62];
/// it might be possible that both `signalled` and `exited` are false,
/// if something weird happens.
bool signalled;
bool exited;
/// only relevant if `exited = true`
int exit_code;
/// only relevant if `signalled = true`
int signal;
} ProcessExitInfo;
/// get process ID of this process
int process_get_id(void);
/// execute the given command (like if it was passed to `system()`), creating a new \ref Process object.
///
/// returns a valid process object on failure, but it will have an error, according to \ref process_geterr
Process *process_run_ex(const char *command, const ProcessSettings *settings);
/// like \ref process_run_ex, but with the default settings
Process *process_run(const char *command);
/// returns the error last error produced, or NULL if there was no error.
const char *process_geterr(Process *process);
/// write to stdin
///
/// \returns -2 on error,\n
/// -1 if the read end of the pipe was closed,\n
/// or a non-negative number indicating the number of bytes written.
long long process_write(Process *process, const char *data, size_t size);
/// read from stdout+stderr.
///
/// \returns
/// -2 on error\n
/// -1 on end of file\n
/// 0 if no data is available right now\n
/// or a positive number indicating the number of bytes read to `data` (at most `size`)\n
/// This does a nonblocking read.
long long process_read(Process *process, char *data, size_t size);
/// like \ref process_read, but reads stderr.
///
/// this function ALWAYS RETURNS -2 if `separate_stderr` is not specified in the \ref ProcessSettings.
/// if `separate_stderr` is false, then both stdout and stderr will be sent via \ref process_read.
long long process_read_stderr(Process *process, char *data, size_t size);
/// Checks if the process has exited.
///
/// \returns
/// -1 if the process returned a non-zero exit code, or got a signal.\n
/// 1 if the process exited successfully\n
/// 0 if the process hasn't exited.\n
/// If the process has exited, `*info` will be filled out with details.
/// if the process is no longer running, `*process` will be freed and set to NULL.
int process_check_status(Process **process, ProcessExitInfo *info);
/// kills process if still running
///
/// this also frees any resources used by `*process`.
/// `*process` will be set to NULL.
void process_kill(Process **process);
typedef struct Socket Socket;
/// create TCP socket with address and port.
///
/// currently only supports IPv4.
/// if you pass `NULL` for `address`, `127.0.0.1` will be used.
Socket *socket_connect_tcp(const char *address, u16 port);
/// get last error from socket
///
/// returns `""` if there is no error.
const char *socket_get_error(Socket *socket);
/// read from socket.
///
/// \returns
/// -2 on error\n
/// -1 on end of file\n
/// 0 if no data is available right now\n
/// or a positive number indicating the number of bytes read to `data` (at most `size`)
///
/// This does a nonblocking read.
long long socket_read(Socket *socket, char *data, size_t size);
/// write to socket
///
/// \returns -2 on error\n
/// -1 if the read end of the socket was closed\n
/// or a non-negative number indicating the number of bytes written.
long long socket_write(Socket *socket, const char *data, size_t size);
/// close socket
///
/// if `*psocket` is `NULL`, this does nothing.
///
/// sets `*psocket` to `NULL`.
void socket_close(Socket **psocket);
#endif // OS_H_
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