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// @TODO:
// - text size (text-size, :increase-text-size, :decrease-text-size)
// - put stuff in UserData on windows
#include "base.h"
no_warn_start
#if _WIN32
#include <SDL.h>
#else
#include <SDL2/SDL.h>
#endif
no_warn_end
#include <GL/gl.h>
#include <locale.h>
#include <wctype.h>
#if _WIN32
#include <shellapi.h>
#endif
#define TED_PATH_MAX 256
#include "command.h"
#include "util.c"
#include "filesystem.c"
#include "colors.c"
typedef struct {
float cursor_blink_time_on, cursor_blink_time_off;
u32 colors[COLOR_COUNT];
u8 tab_width;
u8 cursor_width;
u8 undo_save_time;
} Settings;
#include "time.c"
#include "unicode.h"
#define MATH_GL
#include "math.c"
#include "text.h"
#include "string32.c"
#include "arr.c"
#include "buffer.c"
#include "ted-base.c"
#include "command.c"
#include "config.c"
static void die(char const *fmt, ...) {
char buf[256] = {0};
va_list args;
va_start(args, fmt);
vsnprintf(buf, sizeof buf - 1, fmt, args);
va_end(args);
// show a message box, and if that fails, print it
if (SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", buf, NULL) < 0) {
debug_println("%s\n", buf);
}
exit(EXIT_FAILURE);
}
// should the working directory be searched for files? set to true if the executable isn't "installed"
static bool ted_search_cwd = false;
#if _WIN32
// @TODO
#else
static char const *const ted_global_data_dir = "/usr/share/ted";
#endif
// Check the various places a file could be, and return the full path.
static Status ted_get_file(char const *name, char *out, size_t outsz) {
#if _WIN32
#error "@TODO(windows)"
#else
if (ted_search_cwd && fs_file_exists(name)) {
// check in current working directory
str_cpy(out, outsz, name);
return true;
}
char *home = getenv("HOME");
if (home) {
str_printf(out, outsz, "%s/.local/share/ted/%s", home, name);
if (!fs_file_exists(out)) {
str_printf(out, outsz, "%s/%s", ted_global_data_dir, name);
if (!fs_file_exists(out))
return false;
}
}
return true;
#endif
}
#if _WIN32
INT WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR lpCmdLine, INT nCmdShow) {
int argc = 0;
LPWSTR* wide_argv = CommandLineToArgvW(GetCommandLineW(), &argc);
char** argv = malloc(argc * sizeof *argv);
if (!argv) {
die("Out of memory.");
}
for (int i = 0; i < argc; i++) {
LPWSTR wide_arg = wide_args[i];
int len = wcslen(wide_arg);
argv[i] = malloc(len + 1);
if (!argv[i]) die("Out of memory.");
for (int j = 0; j <= len; j++)
argv[i][j] = (char)wide_arg[j];
}
LocalFree(wide_args);
#else
int main(int argc, char **argv) {
#endif
setlocale(LC_ALL, ""); // allow unicode
{ // check if this is the installed version of ted (as opposed to just running it from the directory with the source)
char executable_path[TED_PATH_MAX] = {0};
#if _WIN32
// @TODO(windows): GetModuleFileNameW
#else
ssize_t len = readlink("/proc/self/exe", executable_path, sizeof executable_path - 1);
executable_path[len] = '\0';
ted_search_cwd = !str_is_prefix(executable_path, "/usr");
#endif
}
Ted *ted = calloc(1, sizeof *ted);
if (!ted) {
die("Not enough memory available to run ted.");
}
Settings *settings = &ted->settings;
{
// read global configuration file first to establish defaults
char global_config_filename[TED_PATH_MAX];
strbuf_printf(global_config_filename, "%s/ted.cfg", ted_global_data_dir);
if (fs_file_exists(global_config_filename))
config_read(ted, global_config_filename);
}
{
// read local configuration file
char config_filename[TED_PATH_MAX];
if (ted_get_file("ted.cfg", config_filename, sizeof config_filename))
config_read(ted, config_filename);
else
ted_seterr(ted, "Couldn't find config file (ted.cfg), not even the backup one that should have come with ted.");
}
if (ted_haserr(ted)) {
die("Error reading config: %s", ted_geterr(ted));
}
SDL_SetHint(SDL_HINT_NO_SIGNAL_HANDLERS, "1"); // if this program is sent a SIGTERM/SIGINT, don't turn it into a quit event
if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER) < 0)
die("%s", SDL_GetError());
SDL_Window *window = SDL_CreateWindow("ted", SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED, 1280, 720, SDL_WINDOW_SHOWN|SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE);
if (!window)
die("%s", SDL_GetError());
{ // set icon
char icon_filename[TED_PATH_MAX];
if (ted_get_file("assets/icon.bmp", icon_filename, sizeof icon_filename)) {
SDL_Surface *icon = SDL_LoadBMP(icon_filename);
SDL_SetWindowIcon(window, icon);
SDL_FreeSurface(icon);
} // if we can't find the icon file, it's no big deal
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
SDL_GLContext *glctx = SDL_GL_CreateContext(window);
if (!glctx) {
die("%s", SDL_GetError());
}
SDL_GL_SetSwapInterval(1); // vsync
Font *font = NULL;
{
char font_filename[TED_PATH_MAX];
if (ted_get_file("assets/font.ttf", font_filename, sizeof font_filename)) {
font = text_font_load(font_filename, 16);
if (!font) {
die("Couldn't load font: %s", text_get_err());
}
} else {
die("Couldn't find font file. There is probably a problem with your ted installation.");
}
}
TextBuffer text_buffer;
TextBuffer *buffer = &text_buffer;
buffer_create(buffer, font, settings);
ted->active_buffer = buffer;
char const *starting_filename = "Untitled";
switch (argc) {
case 0: case 1: break;
case 2:
starting_filename = argv[1];
break;
default:
die("Usage: %s [filename]", argv[0]);
break;
}
if (fs_file_exists(starting_filename)) {
buffer_load_file(buffer, starting_filename);
if (buffer_haserr(buffer))
die("Error loading file: %s", buffer_geterr(buffer));
} else {
buffer_new_file(buffer, starting_filename);
if (buffer_haserr(buffer))
die("Error creating file: %s", buffer_geterr(buffer));
}
Uint32 time_at_last_frame = SDL_GetTicks();
bool quit = false;
while (!quit) {
#if DEBUG
//printf("\033[H\033[2J");
#endif
SDL_Event event;
Uint8 const *keyboard_state = SDL_GetKeyboardState(NULL);
bool ctrl_down = keyboard_state[SDL_SCANCODE_LCTRL] || keyboard_state[SDL_SCANCODE_RCTRL];
bool shift_down = keyboard_state[SDL_SCANCODE_LSHIFT] || keyboard_state[SDL_SCANCODE_RSHIFT];
bool alt_down = keyboard_state[SDL_SCANCODE_LALT] || keyboard_state[SDL_SCANCODE_RALT];
u32 key_modifier = (u32)ctrl_down << KEY_MODIFIER_CTRL_BIT
| (u32)shift_down << KEY_MODIFIER_SHIFT_BIT
| (u32)alt_down << KEY_MODIFIER_ALT_BIT;
while (SDL_PollEvent(&event)) {
// @TODO: make a function to handle text buffer events
switch (event.type) {
case SDL_QUIT:
quit = true;
break;
case SDL_MOUSEWHEEL: {
// scroll with mouse wheel
Sint32 dx = event.wheel.x, dy = -event.wheel.y;
double scroll_speed = 2.5;
buffer_scroll(buffer, dx * scroll_speed, dy * scroll_speed);
} break;
case SDL_MOUSEBUTTONDOWN:
switch (event.button.button) {
case SDL_BUTTON_LEFT: {
BufferPos pos = {0};
if (buffer_pixels_to_pos(buffer, V2((float)event.button.x, (float)event.button.y), &pos)) {
if (key_modifier == KEY_MODIFIER_SHIFT) {
buffer_select_to_pos(buffer, pos);
} else if (key_modifier == 0) {
buffer_cursor_move_to_pos(buffer, pos);
switch ((event.button.clicks - 1) % 3) {
case 0: break; // single-click
case 1: // double-click: select word
buffer_select_word(buffer);
break;
case 2: // triple-click: select line
buffer_select_line(buffer);
break;
}
}
}
} break;
}
break;
case SDL_MOUSEMOTION:
if (event.motion.state == SDL_BUTTON_LMASK) {
BufferPos pos = {0};
if (buffer_pixels_to_pos(buffer, V2((float)event.button.x, (float)event.button.y), &pos)) {
buffer_select_to_pos(buffer, pos);
}
}
break;
case SDL_KEYDOWN: {
SDL_Scancode scancode = event.key.keysym.scancode;
SDL_Keymod modifier = event.key.keysym.mod;
u32 key_combo = (u32)scancode << 3 |
(u32)((modifier & (KMOD_LCTRL|KMOD_RCTRL)) != 0) << KEY_MODIFIER_CTRL_BIT |
(u32)((modifier & (KMOD_LSHIFT|KMOD_RSHIFT)) != 0) << KEY_MODIFIER_SHIFT_BIT |
(u32)((modifier & (KMOD_LALT|KMOD_RALT)) != 0) << KEY_MODIFIER_ALT_BIT;
if (key_combo < KEY_COMBO_COUNT) {
KeyAction *action = &ted->key_actions[key_combo];
if (action->command) {
command_execute(ted, action->command, action->argument);
} else switch (event.key.keysym.sym) {
case SDLK_RETURN:
buffer_insert_char_at_cursor(buffer, U'\n');
break;
case SDLK_TAB:
buffer_insert_char_at_cursor(buffer, U'\t');
break;
}
}
} break;
case SDL_TEXTINPUT: {
char *text = event.text.text;
buffer_insert_utf8_at_cursor(buffer, text);
} break;
}
}
double frame_dt;
{
Uint32 time_this_frame = SDL_GetTicks();
frame_dt = 0.001 * (time_this_frame - time_at_last_frame);
time_at_last_frame = time_this_frame;
}
if (key_modifier == KEY_MODIFIER_ALT) {
// alt + arrow keys to scroll
double scroll_speed = 20.0;
double scroll_amount_x = scroll_speed * frame_dt * 1.5; // characters are taller than they are wide
double scroll_amount_y = scroll_speed * frame_dt;
if (keyboard_state[SDL_SCANCODE_UP])
buffer_scroll(buffer, 0, -scroll_amount_y);
if (keyboard_state[SDL_SCANCODE_DOWN])
buffer_scroll(buffer, 0, +scroll_amount_y);
if (keyboard_state[SDL_SCANCODE_LEFT])
buffer_scroll(buffer, -scroll_amount_x, 0);
if (keyboard_state[SDL_SCANCODE_RIGHT])
buffer_scroll(buffer, +scroll_amount_x, 0);
}
int window_width = 0, window_height = 0;
SDL_GetWindowSize(window, &window_width, &window_height);
float window_widthf = (float)window_width, window_heightf = (float)window_height;
// set up GL
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glViewport(0, 0, window_width, window_height);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
// pixel coordinates; down is positive y
glOrtho(0, window_width, window_height, 0, -1, +1);
{ // clear (background)
float bg_color[4];
rgba_u32_to_floats(settings->colors[COLOR_BG], bg_color);
glClearColor(bg_color[0], bg_color[1], bg_color[2], bg_color[3]);
}
glClear(GL_COLOR_BUFFER_BIT);
{
float x1 = 50, y1 = 50, x2 = window_widthf-50, y2 = window_heightf-50;
buffer_render(buffer, x1, y1, x2, y2);
if (text_has_err()) {
debug_println("Text error: %s\n", text_get_err());
break;
}
}
#if DEBUG
//buffer_print_debug(buffer);
buffer_check_valid(buffer);
//buffer_print_undo_history(buffer);
#endif
SDL_GL_SwapWindow(window);
}
SDL_GL_DeleteContext(glctx);
SDL_DestroyWindow(window);
SDL_Quit();
buffer_free(buffer);
text_font_free(font);
free(ted);
#if _WIN32
for (int i = 0; i < argc; ++i)
free(argv[i]);
free(argv);
#endif
return 0;
}
|