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|
// Text buffers - These store the contents of a file.
// NOTE: All text editing should be done through the two functions
// buffer_insert_text_at_pos and buffer_delete_chars_at_pos
// this is a macro so we get -Wformat warnings
#define buffer_seterr(buffer, ...) \
snprintf(buffer->error, sizeof buffer->error - 1, __VA_ARGS__)
bool buffer_haserr(TextBuffer *buffer) {
return buffer->error[0] != '\0';
}
// returns the buffer's last error
char const *buffer_geterr(TextBuffer *buffer) {
return buffer->error;
}
void buffer_clearerr(TextBuffer *buffer) {
*buffer->error = '\0';
}
// set the buffer's error to indicate that we're out of memory
static void buffer_out_of_mem(TextBuffer *buffer) {
buffer_seterr(buffer, "Out of memory.");
}
static void buffer_edit_free(BufferEdit *edit) {
free(edit->prev_text);
}
static void buffer_clear_redo_history(TextBuffer *buffer) {
arr_foreach_ptr(buffer->redo_history, BufferEdit, edit) {
buffer_edit_free(edit);
}
arr_clear(buffer->redo_history);
// if the write pos is in the redo history,
if (buffer->undo_history_write_pos > arr_len(buffer->undo_history))
buffer->undo_history_write_pos = U32_MAX; // get rid of it
}
static void buffer_clear_undo_history(TextBuffer *buffer) {
arr_foreach_ptr(buffer->undo_history, BufferEdit, edit) {
buffer_edit_free(edit);
}
arr_clear(buffer->undo_history);
buffer->undo_history_write_pos = U32_MAX;
}
static void buffer_clear_undo_redo(TextBuffer *buffer) {
buffer_clear_undo_history(buffer);
buffer_clear_redo_history(buffer);
}
bool buffer_empty(TextBuffer *buffer) {
return buffer->nlines == 1 && buffer->lines[0].len == 0;
}
char const *buffer_get_filename(TextBuffer *buffer) {
return buffer->filename;
}
bool buffer_is_untitled(TextBuffer *buffer) {
if (buffer->filename)
return streq(buffer->filename, TED_UNTITLED);
else
return false;
}
// add this edit to the undo history
static void buffer_append_edit(TextBuffer *buffer, BufferEdit const *edit) {
// whenever an edit is made, clear the redo history
buffer_clear_redo_history(buffer);
arr_add(buffer->undo_history, *edit);
if (!buffer->undo_history) buffer_out_of_mem(buffer);
}
// add this edit to the redo history
static void buffer_append_redo(TextBuffer *buffer, BufferEdit const *edit) {
arr_add(buffer->redo_history, *edit);
if (!buffer->redo_history) buffer_out_of_mem(buffer);
}
static void *buffer_malloc(TextBuffer *buffer, size_t size) {
void *ret = malloc(size);
if (!ret) buffer_out_of_mem(buffer);
return ret;
}
static void *buffer_calloc(TextBuffer *buffer, size_t n, size_t size) {
void *ret = calloc(n, size);
if (!ret) buffer_out_of_mem(buffer);
return ret;
}
static void *buffer_realloc(TextBuffer *buffer, void *p, size_t new_size) {
void *ret = realloc(p, new_size);
if (!ret) buffer_out_of_mem(buffer);
return ret;
}
static char *buffer_strdup(TextBuffer *buffer, char const *src) {
char *dup = str_dup(src);
if (!dup) buffer_out_of_mem(buffer);
return dup;
}
void buffer_create(TextBuffer *buffer, Ted *ted) {
memset(buffer, 0, sizeof *buffer);
buffer->store_undo_events = true;
buffer->ted = ted;
}
void line_buffer_create(TextBuffer *buffer, Ted *ted) {
buffer_create(buffer, ted);
buffer->is_line_buffer = true;
if ((buffer->lines = buffer_calloc(buffer, 1, sizeof *buffer->lines))) {
buffer->nlines = 1;
buffer->lines_capacity = 1;
}
}
// ensures that `p` refers to a valid position.
static void buffer_pos_validate(TextBuffer *buffer, BufferPos *p) {
if (p->line >= buffer->nlines)
p->line = buffer->nlines - 1;
u32 line_len = buffer->lines[p->line].len;
if (p->index > line_len)
p->index = line_len;
}
// validate the cursor and selection positions
static void buffer_validate_cursor(TextBuffer *buffer) {
buffer_pos_validate(buffer, &buffer->cursor_pos);
if (buffer->selection)
buffer_pos_validate(buffer, &buffer->selection_pos);
}
static bool buffer_pos_valid(TextBuffer *buffer, BufferPos p) {
return p.line < buffer->nlines && p.index <= buffer->lines[p.line].len;
}
// write a buffer position to a file
void buffer_pos_write(BufferPos pos, FILE *fp) {
write_u32(fp, pos.line);
write_u32(fp, pos.index);
}
// read a buffer position from a file, and validate it
BufferPos buffer_pos_read(TextBuffer *buffer, FILE *fp) {
BufferPos pos = {0};
pos.line = read_u32(fp);
pos.index = read_u32(fp);
buffer_pos_validate(buffer, &pos);
return pos;
}
// are there any unsaved changes?
bool buffer_unsaved_changes(TextBuffer *buffer) {
if (buffer_is_untitled(buffer) && buffer_empty(buffer))
return false; // don't worry about empty untitled buffers
return arr_len(buffer->undo_history) != buffer->undo_history_write_pos;
}
// code point at position.
// returns 0 if the position is invalid. note that it can also return 0 for a valid position, if there's a null character there
char32_t buffer_char_at_pos(TextBuffer *buffer, BufferPos p) {
if (p.line >= buffer->nlines)
return 0; // invalid (line too large)
Line *line = &buffer->lines[p.line];
if (p.index < line->len) {
return line->str[p.index];
} else if (p.index > line->len) {
// invalid (col too large)
return 0;
} else {
return '\n';
}
}
// returns 0 if pos is at the start of a line
char32_t buffer_char_before_pos(TextBuffer *buffer, BufferPos pos) {
assert(buffer_pos_valid(buffer, pos));
if (pos.index == 0) return 0;
return buffer->lines[pos.line].str[pos.index - 1];
}
// returns 0 if pos is at the end of a line (unlike buffer_char_at_pos)
char32_t buffer_char_after_pos(TextBuffer *buffer, BufferPos pos) {
assert(buffer_pos_valid(buffer, pos));
Line *line = &buffer->lines[pos.line];
if (pos.index >= line->len) return 0;
return line->str[pos.index];
}
// returns the character to the left of the cursor, or 0 if the cursor at the start of the line.
char32_t buffer_char_before_cursor(TextBuffer *buffer) {
return buffer_char_before_pos(buffer, buffer->cursor_pos);
}
// returns 0 if cursor is at end of line
char32_t buffer_char_after_cursor(TextBuffer *buffer) {
return buffer_char_after_pos(buffer, buffer->cursor_pos);
}
BufferPos buffer_start_of_file(TextBuffer *buffer) {
(void)buffer;
return (BufferPos){.line = 0, .index = 0};
}
BufferPos buffer_end_of_file(TextBuffer *buffer) {
return (BufferPos){.line = buffer->nlines - 1, .index = buffer->lines[buffer->nlines-1].len};
}
// Get the font used for this buffer.
static inline Font *buffer_font(TextBuffer *buffer) {
return buffer->ted->font;
}
// Get the settings used for this buffer.
static inline Settings const *buffer_settings(TextBuffer *buffer) {
return &buffer->ted->settings;
}
// what programming language is this?
Language buffer_language(TextBuffer *buffer) {
Settings const *settings = buffer_settings(buffer);
char const *filename = buffer->filename;
if (!filename)
return LANG_NONE;
size_t filename_len = strlen(filename);
for (u16 l = 0; l < LANG_COUNT; ++l) {
char const *extensions = settings->language_extensions[l];
if (extensions) {
// extensions is a string with commas separating each extension.
size_t len = 0;
for (char const *p = extensions; *p; p += len) {
if (*p == ',') ++p; // move past comma
len = strcspn(p, ",");
if (filename_len >= len && strncmp(&filename[filename_len - len], p, len) == 0) {
// found a match!
return (Language)l;
}
}
}
}
// no extensions matched
return LANG_NONE;
}
// NOTE: this string will be invalidated when the line is edited!!!
// only use it briefly!!
static String32 buffer_get_line(TextBuffer *buffer, u32 line_number) {
Line *line = &buffer->lines[line_number];
return (String32) {
.str = line->str, .len = line->len
};
}
// Returns a simple checksum of the buffer.
// This is only used for testing, and shouldn't be relied on.
static u64 buffer_checksum(TextBuffer *buffer) {
u64 sum = 0x40fdd49b58ee4b15; // some random prime number
for (Line *line = buffer->lines, *end = line + buffer->nlines; line != end; ++line) {
for (char32_t *p = line->str, *p_end = p + line->len; p != p_end; ++p) {
sum += *p;
sum *= 0xf033ae1b58e6562f; // another random prime number
sum += 0x6fcc63c3d38a2bb9; // another random prime number
}
}
return sum;
}
// Get some number of characters of text from the given position in the buffer.
// Returns the number of characters gotten.
// You can pass NULL for text if you just want to know how many characters *could* be accessed before the
// end of the file.
size_t buffer_get_text_at_pos(TextBuffer *buffer, BufferPos pos, char32_t *text, size_t nchars) {
if (!buffer_pos_valid(buffer, pos)) {
return 0; // invalid position. no chars for you!
}
char32_t *p = text;
size_t chars_left = nchars;
Line *line = &buffer->lines[pos.line], *end = buffer->lines + buffer->nlines;
u32 index = pos.index;
while (chars_left) {
u32 chars_from_this_line = line->len - index;
if (chars_left <= chars_from_this_line) {
if (p) memcpy(p, line->str + index, chars_left * sizeof *p);
chars_left = 0;
} else {
if (p) {
memcpy(p, line->str + index, chars_from_this_line * sizeof *p);
p += chars_from_this_line;
*p++ = '\n';
}
chars_left -= chars_from_this_line+1;
}
index = 0;
++line;
if (chars_left && line == end) {
// reached end of file before getting full text
break;
}
}
return nchars - chars_left;
}
// returns a UTF-32 string of at most `nchars` code points from `buffer` starting at `pos`
// the string should be str32_free'd.
String32 buffer_get_str32_text_at_pos(TextBuffer *buffer, BufferPos pos, size_t nchars) {
String32 s32 = {0};
size_t len = buffer_get_text_at_pos(buffer, pos, NULL, nchars);
if (len) {
char32_t *str = buffer_calloc(buffer, len, sizeof *str);
if (str) {
buffer_get_text_at_pos(buffer, pos, str, nchars);
s32.str = str;
s32.len = len;
}
}
return s32;
}
// see buffer_get_str32_text_at_pos. returns NULL on failure (out of memory)
// the returned string should be free'd
char *buffer_get_utf8_text_at_pos(TextBuffer *buffer, BufferPos pos, size_t nchars) {
String32 s32 = buffer_get_str32_text_at_pos(buffer, pos, nchars);
char *ret = str32_to_utf8_cstr(s32);
if (!ret) buffer_out_of_mem(buffer);
str32_free(&s32);
return ret;
}
// Puts a UTF-8 string containing the contents of the buffer into out.
// Returns the number of bytes.
// To use, first pass NULL for out to get the number of bytes you need to allocate.
size_t buffer_contents_utf8(TextBuffer *buffer, char *out) {
size_t size = 0;
char *p = out, x[4];
for (Line *line = buffer->lines, *end = line + buffer->nlines; line != end; ++line) {
char32_t *str = line->str;
for (u32 i = 0, len = line->len; i < len; ++i) {
size_t bytes = unicode_utf32_to_utf8(p ? p : x, str[i]);
if (p) p += bytes;
size += bytes;
}
if (line != end - 1) {
// newline
if (p) *p++ = '\n';
size += 1;
}
}
return size;
}
static BufferPos buffer_pos_advance(TextBuffer *buffer, BufferPos pos, size_t nchars) {
buffer_pos_validate(buffer, &pos);
size_t chars_left = nchars;
Line *line = &buffer->lines[pos.line], *end = buffer->lines + buffer->nlines;
u32 index = pos.index;
while (line != end) {
u32 chars_from_this_line = line->len - index;
if (chars_left <= chars_from_this_line) {
index += (u32)chars_left;
pos.index = index;
pos.line = (u32)(line - buffer->lines);
return pos;
}
chars_left -= chars_from_this_line+1; // +1 for newline
index = 0;
++line;
}
return buffer_end_of_file(buffer);
}
// returns "p2 - p1", that is, the number of characters between p1 and p2.
static i64 buffer_pos_diff(TextBuffer *buffer, BufferPos p1, BufferPos p2) {
assert(buffer_pos_valid(buffer, p1));
assert(buffer_pos_valid(buffer, p2));
if (p1.line == p2.line) {
// p1 and p2 are in the same line
return (i64)p2.index - p1.index;
}
i64 factor = 1;
if (p1.line > p2.line) {
// switch positions so p2 has the later line
BufferPos tmp = p1;
p1 = p2;
p2 = tmp;
factor = -1;
}
assert(p2.line > p1.line);
i64 chars_at_end_of_p1_line = buffer->lines[p1.line].len - p1.index + 1; // + 1 for newline
i64 chars_at_start_of_p2_line = p2.index;
i64 chars_in_lines_in_between = 0;
// now we need to add up the lengths of the lines between p1 and p2
for (Line *line = buffer->lines + (p1.line + 1), *end = buffer->lines + p2.line; line != end; ++line) {
chars_in_lines_in_between += line->len + 1; // +1 for newline
}
i64 total = chars_at_end_of_p1_line + chars_in_lines_in_between + chars_at_start_of_p2_line;
return total * factor;
}
// returns:
// -1 if p1 comes before p2
// +1 if p1 comes after p2
// 0 if p1 = p2
// faster than buffer_pos_diff (constant time)
static int buffer_pos_cmp(BufferPos p1, BufferPos p2) {
if (p1.line < p2.line) {
return -1;
} else if (p1.line > p2.line) {
return +1;
} else {
if (p1.index < p2.index) {
return -1;
} else if (p1.index > p2.index) {
return +1;
} else {
return 0;
}
}
}
static bool buffer_pos_eq(BufferPos p1, BufferPos p2) {
return p1.line == p2.line && p1.index == p2.index;
}
static BufferPos buffer_pos_min(BufferPos p1, BufferPos p2) {
return buffer_pos_cmp(p1, p2) < 0 ? p1 : p2;
}
static BufferPos buffer_pos_max(BufferPos p1, BufferPos p2) {
return buffer_pos_cmp(p1, p2) > 0 ? p1 : p2;
}
static void buffer_pos_print(BufferPos p) {
printf("[" U32_FMT ":" U32_FMT "]", p.line, p.index);
}
// for debugging
#if !NDEBUG
static void buffer_pos_check_valid(TextBuffer *buffer, BufferPos p) {
assert(p.line < buffer->nlines);
assert(p.index <= buffer->lines[p.line].len);
}
static bool buffer_line_valid(Line *line) {
if (line->len && !line->str)
return false;
return true;
}
// perform a series of checks to make sure the buffer doesn't have any invalid values
void buffer_check_valid(TextBuffer *buffer) {
assert(buffer->nlines);
buffer_pos_check_valid(buffer, buffer->cursor_pos);
if (buffer->selection) {
buffer_pos_check_valid(buffer, buffer->selection_pos);
// you shouldn't be able to select nothing
assert(!buffer_pos_eq(buffer->cursor_pos, buffer->selection_pos));
}
for (u32 i = 0; i < buffer->nlines; ++i) {
Line *line = &buffer->lines[i];
assert(buffer_line_valid(line));
}
}
#else
void buffer_check_valid(TextBuffer *buffer) {
(void)buffer;
}
#endif
static Status buffer_edit_create(TextBuffer *buffer, BufferEdit *edit, BufferPos start, u32 prev_len, u32 new_len) {
edit->time = time_get_seconds();
if (prev_len == 0)
edit->prev_text = NULL; // if there's no previous text, don't allocate anything
else
edit->prev_text = calloc(1, prev_len * sizeof *edit->prev_text);
if (prev_len == 0 || edit->prev_text) {
edit->pos = start;
edit->prev_len = prev_len;
edit->new_len = new_len;
if (prev_len) {
size_t chars_gotten = buffer_get_text_at_pos(buffer, start, edit->prev_text, prev_len);
edit->prev_len = (u32)chars_gotten; // update the previous length, in case it went past the end of the file
}
return true;
} else {
return false;
}
}
static void buffer_edit_print(BufferEdit *edit) {
buffer_pos_print(edit->pos);
printf(" (" U32_FMT " chars): ", edit->prev_len);
for (size_t i = 0; i < edit->prev_len; ++i) {
char32_t c = edit->prev_text[i];
if (c == '\n')
printf("\\n");
else
printf("%lc", (wint_t)c);
}
printf(" => " U32_FMT " chars.\n", edit->new_len);
}
static void buffer_print_undo_history(TextBuffer *buffer) {
printf("-----------------\n");
arr_foreach_ptr(buffer->undo_history, BufferEdit, e)
buffer_edit_print(e);
}
// add this edit to the undo history
// call this before actually changing buffer
static void buffer_edit(TextBuffer *buffer, BufferPos start, u32 prev_len, u32 new_len) {
BufferEdit edit = {0};
if (buffer_edit_create(buffer, &edit, start, prev_len, new_len)) {
edit.chain = buffer->chaining_edits;
if (buffer->will_chain_edits) buffer->chaining_edits = true;
buffer_append_edit(buffer, &edit);
}
}
// change the capacity of edit->prev_text
static Status buffer_edit_resize_prev_text(TextBuffer *buffer, BufferEdit *edit, u32 new_capacity) {
assert(edit->prev_len <= new_capacity);
if (new_capacity == 0) {
free(edit->prev_text);
edit->prev_text = NULL;
} else {
char32_t *new_text = buffer_realloc(buffer, edit->prev_text, new_capacity * sizeof *new_text);
if (new_text) {
edit->prev_text = new_text;
} else {
return false;
}
}
return true;
}
// does this edit actually make a difference to the buffer?
static bool buffer_edit_does_anything(TextBuffer *buffer, BufferEdit *edit) {
if (edit->prev_len == edit->new_len) {
// @OPTIMIZE: compare directly to the buffer contents, rather than extracting them temporarily
// into new_text.
char32_t *new_text = buffer_calloc(buffer, edit->new_len, sizeof *new_text);
if (new_text) {
size_t len = buffer_get_text_at_pos(buffer, edit->pos, new_text, edit->new_len);
assert(len == edit->new_len);
int cmp = memcmp(edit->prev_text, new_text, len * sizeof *new_text);
free(new_text);
return cmp != 0;
} else {
return false;
}
} else {
return true;
}
}
// has enough time passed since the last edit that we should create a new one?
static bool buffer_edit_split(TextBuffer *buffer) {
BufferEdit *last_edit = arr_lastp(buffer->undo_history);
if (!last_edit) return true;
if (buffer->will_chain_edits) return true;
if (buffer->chaining_edits) return false;
double curr_time = time_get_seconds();
double undo_time_cutoff = buffer_settings(buffer)->undo_save_time; // only keep around edits for this long (in seconds).
return curr_time - last_edit->time > undo_time_cutoff;
}
// removes the last edit in the undo history if it doesn't do anything
static void buffer_remove_last_edit_if_empty(TextBuffer *buffer) {
if (buffer->store_undo_events) {
BufferEdit *last_edit = arr_lastp(buffer->undo_history);
if (last_edit && !buffer_edit_does_anything(buffer, last_edit)) {
buffer_edit_free(last_edit);
arr_remove_last(buffer->undo_history);
}
}
}
// returns true if allocation was succesful
static Status buffer_line_set_len(TextBuffer *buffer, Line *line, u32 new_len) {
if (new_len >= 8) {
u32 curr_capacity = (u32)1 << (32 - util_count_leading_zeroes32(line->len));
assert(curr_capacity > line->len);
if (new_len >= curr_capacity) {
u8 leading_zeroes = util_count_leading_zeroes32(new_len);
if (leading_zeroes == 0) {
// this line is too big
return false;
} else {
u32 new_capacity = (u32)1 << (32 - leading_zeroes);
assert(new_capacity > new_len);
char32_t *new_str = buffer_realloc(buffer, line->str, new_capacity * sizeof *line->str);
if (!new_str) {
// allocation failed ):
return false;
}
// allocation successful
line->str = new_str;
}
}
} else if (!line->str) {
// start by allocating 8 code points
line->str = buffer_malloc(buffer, 8 * sizeof *line->str);
if (!line->str) {
// ):
return false;
}
}
line->len = new_len;
assert(line->str);
return true;
}
// grow capacity of lines array
// returns true if successful
static Status buffer_lines_set_min_capacity(TextBuffer *buffer, Line **lines, u32 *lines_capacity, u32 minimum_capacity) {
while (minimum_capacity >= *lines_capacity) {
// allocate more lines
u32 new_capacity = *lines_capacity * 2;
Line *new_lines = buffer_realloc(buffer, *lines, new_capacity * sizeof(Line));
if (new_lines) {
*lines = new_lines;
// zero new lines
memset(new_lines + *lines_capacity, 0, (new_capacity - *lines_capacity) * sizeof(Line));
*lines_capacity = new_capacity;
} else {
return false;
}
}
return true;
}
static void buffer_line_append_char(TextBuffer *buffer, Line *line, char32_t c) {
if (buffer_line_set_len(buffer, line, line->len + 1))
line->str[line->len-1] = c;
}
static void buffer_line_free(Line *line) {
free(line->str);
}
// Free a buffer. Once a buffer is freed, you can call buffer_create on it again.
// Does not free the pointer `buffer` (buffer might not have even been allocated with malloc)
void buffer_free(TextBuffer *buffer) {
Line *lines = buffer->lines;
u32 nlines = buffer->nlines;
for (u32 i = 0; i < nlines; ++i) {
buffer_line_free(&lines[i]);
}
free(lines);
free(buffer->filename);
arr_foreach_ptr(buffer->undo_history, BufferEdit, edit)
buffer_edit_free(edit);
arr_foreach_ptr(buffer->redo_history, BufferEdit, edit)
buffer_edit_free(edit);
arr_free(buffer->undo_history);
arr_free(buffer->redo_history);
memset(buffer, 0, sizeof *buffer);
}
// clear contents, undo history, etc. of a buffer
void buffer_clear(TextBuffer *buffer) {
bool is_line_buffer = buffer->is_line_buffer;
Ted *ted = buffer->ted;
char error[sizeof buffer->error];
memcpy(error, buffer->error, sizeof error);
buffer_free(buffer);
if (is_line_buffer) {
line_buffer_create(buffer, ted);
} else {
buffer_create(buffer, ted);
}
memcpy(buffer->error, error, sizeof error);
}
// print the contents of a buffer to stdout
static void buffer_print(TextBuffer const *buffer) {
printf("\033[2J\033[;H"); // clear terminal screen
Line *lines = buffer->lines;
u32 nlines = buffer->nlines;
for (u32 i = 0; i < nlines; ++i) {
Line *line = &lines[i];
for (u32 j = 0; j < line->len; ++j) {
// on windows, this will print characters outside the Basic Multilingual Plane incorrectly
// but this function is just for debugging anyways
print("%lc", (wchar_t)line->str[j]);
}
print("\n");
}
fflush(stdout);
}
static u32 buffer_index_to_column(TextBuffer *buffer, u32 line, u32 index) {
char32_t *str = buffer->lines[line].str;
u32 col = 0;
uint tab_width = buffer_settings(buffer)->tab_width;
for (u32 i = 0; i < index && i < buffer->lines[line].len; ++i) {
switch (str[i]) {
case '\t': {
do
++col;
while (col % tab_width);
} break;
default:
++col;
break;
}
}
return col;
}
static u32 buffer_column_to_index(TextBuffer *buffer, u32 line, u32 column) {
if (line >= buffer->nlines) {
assert(0);
return 0;
}
char32_t *str = buffer->lines[line].str;
u32 len = buffer->lines[line].len;
u32 col = 0;
uint tab_width = buffer_settings(buffer)->tab_width;
for (u32 i = 0; i < len; ++i) {
switch (str[i]) {
case '\t': {
do {
if (col == column)
return i;
++col;
} while (col % tab_width);
} break;
default:
if (col == column)
return i;
++col;
break;
}
}
return len;
}
// returns the number of lines of text in the buffer into *lines (if not NULL),
// and the number of columns of text, i.e. the number of columns in the longest line displayed, into *cols (if not NULL)
void buffer_text_dimensions(TextBuffer *buffer, u32 *lines, u32 *columns) {
if (lines) {
*lines = buffer->nlines;
}
if (columns) {
u32 longest_line = 0;
// which line on screen is the longest?
for (u32 l = buffer->first_line_on_screen; l <= buffer->last_line_on_screen && l < buffer->nlines; ++l) {
Line *line = &buffer->lines[l];
longest_line = max_u32(longest_line, buffer_index_to_column(buffer, l, line->len));
}
*columns = longest_line;
}
}
// returns the number of rows of text that can fit in the buffer
float buffer_display_lines(TextBuffer *buffer) {
return (buffer->y2 - buffer->y1) / text_font_char_height(buffer_font(buffer));
}
// returns the number of columns of text that can fit in the buffer
float buffer_display_cols(TextBuffer *buffer) {
return (buffer->x2 - buffer->x1) / text_font_char_width(buffer_font(buffer));
}
// make sure we don't scroll too far
static void buffer_correct_scroll(TextBuffer *buffer) {
if (buffer->scroll_x < 0)
buffer->scroll_x = 0;
if (buffer->scroll_y < 0)
buffer->scroll_y = 0;
u32 nlines, ncols;
buffer_text_dimensions(buffer, &nlines, &ncols);
double max_scroll_x = (double)ncols - buffer_display_cols(buffer);
max_scroll_x += 2; // allow "overscroll" (makes it so you can see the cursor when it's on the right side of the screen)
double max_scroll_y = (double)nlines - buffer_display_lines(buffer);
if (max_scroll_x <= 0) {
buffer->scroll_x = 0;
} else if (buffer->scroll_x > max_scroll_x) {
buffer->scroll_x = max_scroll_x;
}
if (max_scroll_y <= 0) {
buffer->scroll_y = 0;
} else if (buffer->scroll_y > max_scroll_y) {
buffer->scroll_y = max_scroll_y;
}
}
void buffer_scroll(TextBuffer *buffer, double dx, double dy) {
buffer->scroll_x += dx;
buffer->scroll_y += dy;
buffer_correct_scroll(buffer);
}
void buffer_page_up(TextBuffer *buffer, i64 npages) {
buffer_scroll(buffer, 0, (double)-npages * buffer_display_lines(buffer));
}
void buffer_page_down(TextBuffer *buffer, i64 npages) {
buffer_scroll(buffer, 0, (double)+npages * buffer_display_lines(buffer));
}
// returns the position of the character at the given position in the buffer.
v2 buffer_pos_to_pixels(TextBuffer *buffer, BufferPos pos) {
u32 line = pos.line, index = pos.index;
// we need to convert the index to a column
u32 col = buffer_index_to_column(buffer, line, index);
Font *font = buffer_font(buffer);
float x = (float)((double)col - buffer->scroll_x) * text_font_char_width(font) + buffer->x1;
float y = (float)((double)line - buffer->scroll_y) * text_font_char_height(font) + buffer->y1;
return V2(x, y);
}
// convert pixel coordinates to a position in the buffer, selecting the closest character.
// returns false if the position is not inside the buffer, but still sets *pos to the closest character.
bool buffer_pixels_to_pos(TextBuffer *buffer, v2 pixel_coords, BufferPos *pos) {
bool ret = true;
float x = pixel_coords.x, y = pixel_coords.y;
Font *font = buffer_font(buffer);
pos->line = pos->index = 0;
x -= buffer->x1;
y -= buffer->y1;
x /= text_font_char_width(font);
y /= text_font_char_height(font);
double display_col = (double)x;
if (display_col < 0) {
display_col = 0;
ret = false;
}
double display_cols = buffer_display_cols(buffer), display_lines = buffer_display_lines(buffer);
if (display_col >= display_cols) {
display_col = display_cols - 1;
ret = false;
}
double display_line = (double)y;
if (display_line < 0) {
display_line = 0;
ret = false;
}
if (display_line >= display_lines) {
display_line = display_lines - 1;
ret = false;
}
u32 line = (u32)floor(display_line + buffer->scroll_y);
if (line >= buffer->nlines) line = buffer->nlines - 1;
u32 column = (u32)round(display_col + buffer->scroll_x);
u32 index = buffer_column_to_index(buffer, line, column);
pos->line = line;
pos->index = index;
return ret;
}
// clip the rectangle so it's all inside the buffer. returns true if there's any rectangle left.
static bool buffer_clip_rect(TextBuffer *buffer, Rect *r) {
float x1, y1, x2, y2;
rect_coords(*r, &x1, &y1, &x2, &y2);
if (x1 > buffer->x2 || y1 > buffer->y2 || x2 < buffer->x1 || y2 < buffer->y1) {
r->pos = r->size = V2(0, 0);
return false;
}
if (x1 < buffer->x1) x1 = buffer->x1;
if (y1 < buffer->y1) y1 = buffer->y1;
if (x2 > buffer->x2) x2 = buffer->x2;
if (y2 > buffer->y2) y2 = buffer->y2;
*r = rect4(x1, y1, x2, y2);
return true;
}
void buffer_scroll_to_pos(TextBuffer *buffer, BufferPos pos) {
Settings const *settings = buffer_settings(buffer);
double line = pos.line;
double col = buffer_index_to_column(buffer, pos.line, pos.index);
double display_lines = buffer_display_lines(buffer);
double display_cols = buffer_display_cols(buffer);
double scroll_x = buffer->scroll_x, scroll_y = buffer->scroll_y;
double scrolloff = settings->scrolloff;
// for very small buffers, the scrolloff might need to be reduced.
scrolloff = mind(scrolloff, display_lines * 0.5);
// scroll left if pos is off screen in that direction
double max_scroll_x = col - scrolloff;
scroll_x = mind(scroll_x, max_scroll_x);
// scroll right
double min_scroll_x = col - display_cols + scrolloff;
scroll_x = maxd(scroll_x, min_scroll_x);
// scroll up
double max_scroll_y = line - scrolloff;
scroll_y = mind(scroll_y, max_scroll_y);
// scroll down
double min_scroll_y = line - display_lines + scrolloff;
scroll_y = maxd(scroll_y, min_scroll_y);
buffer->scroll_x = scroll_x;
buffer->scroll_y = scroll_y;
buffer_correct_scroll(buffer); // it's possible that min/max_scroll_x/y go too far
}
// scroll in such a way that this position is in the center of the screen
void buffer_scroll_center_pos(TextBuffer *buffer, BufferPos pos) {
double line = pos.line;
double col = buffer_index_to_column(buffer, pos.line, pos.index);
double display_lines = buffer_display_lines(buffer);
double display_cols = buffer_display_cols(buffer);
buffer->scroll_x = col - display_cols * 0.5;
buffer->scroll_y = line - display_lines * 0.5;
buffer_correct_scroll(buffer);
}
// if the cursor is offscreen, this will scroll to make it onscreen.
void buffer_scroll_to_cursor(TextBuffer *buffer) {
buffer_scroll_to_pos(buffer, buffer->cursor_pos);
}
// scroll so that the cursor is in the center of the screen
void buffer_center_cursor(TextBuffer *buffer) {
double cursor_line = buffer->cursor_pos.line;
double cursor_col = buffer_index_to_column(buffer, (u32)cursor_line, buffer->cursor_pos.index);
double display_lines = buffer_display_lines(buffer);
double display_cols = buffer_display_cols(buffer);
buffer->scroll_x = cursor_col - display_cols * 0.5;
buffer->scroll_y = cursor_line - display_lines * 0.5;
buffer_correct_scroll(buffer);
}
// move left (if `by` is negative) or right (if `by` is positive) by the specified amount.
// returns the signed number of characters successfully moved (it could be less in magnitude than `by` if the beginning of the file is reached)
i64 buffer_pos_move_horizontally(TextBuffer *buffer, BufferPos *p, i64 by) {
buffer_pos_validate(buffer, p);
if (by < 0) {
by = -by;
i64 by_start = by;
while (by > 0) {
if (by <= p->index) {
// no need to go to the previous line
p->index -= (u32)by;
by = 0;
} else {
by -= p->index;
p->index = 0;
if (p->line == 0) {
// beginning of file reached
return -(by_start - by);
}
--by; // count newline as a character
// previous line
--p->line;
p->index = buffer->lines[p->line].len;
}
}
return -by_start;
} else if (by > 0) {
i64 by_start = by;
if (p->line >= buffer->nlines)
*p = buffer_end_of_file(buffer); // invalid position; move to end of buffer
Line *line = &buffer->lines[p->line];
while (by > 0) {
if (by <= line->len - p->index) {
p->index += (u32)by;
by = 0;
} else {
by -= line->len - p->index;
p->index = line->len;
if (p->line >= buffer->nlines - 1) {
// end of file reached
return by_start - by;
}
--by;
++p->line;
p->index = 0;
}
}
return by_start;
}
return 0;
}
// same as buffer_pos_move_horizontally, but for up and down.
i64 buffer_pos_move_vertically(TextBuffer *buffer, BufferPos *pos, i64 by) {
buffer_pos_validate(buffer, pos);
// moving up/down should preserve the column, not the index.
// consider:
// tab|hello world
// tab|tab|more text
// the character above the 'm' is the 'o', not the 'e'
if (by < 0) {
by = -by;
u32 column = buffer_index_to_column(buffer, pos->line, pos->index);
if (pos->line < by) {
i64 ret = pos->line;
pos->line = 0;
return -ret;
}
pos->line -= (u32)by;
pos->index = buffer_column_to_index(buffer, pos->line, column);
u32 line_len = buffer->lines[pos->line].len;
if (pos->index >= line_len) pos->index = line_len;
return -by;
} else if (by > 0) {
u32 column = buffer_index_to_column(buffer, pos->line, pos->index);
if (pos->line + by >= buffer->nlines) {
i64 ret = buffer->nlines-1 - pos->line;
pos->line = buffer->nlines-1;
return ret;
}
pos->line += (u32)by;
pos->index = buffer_column_to_index(buffer, pos->line, column);
u32 line_len = buffer->lines[pos->line].len;
if (pos->index >= line_len) pos->index = line_len;
return by;
}
return 0;
}
i64 buffer_pos_move_left(TextBuffer *buffer, BufferPos *pos, i64 by) {
return -buffer_pos_move_horizontally(buffer, pos, -by);
}
i64 buffer_pos_move_right(TextBuffer *buffer, BufferPos *pos, i64 by) {
return +buffer_pos_move_horizontally(buffer, pos, +by);
}
i64 buffer_pos_move_up(TextBuffer *buffer, BufferPos *pos, i64 by) {
return -buffer_pos_move_vertically(buffer, pos, -by);
}
i64 buffer_pos_move_down(TextBuffer *buffer, BufferPos *pos, i64 by) {
return +buffer_pos_move_vertically(buffer, pos, +by);
}
void buffer_cursor_move_to_pos(TextBuffer *buffer, BufferPos pos) {
buffer_pos_validate(buffer, &pos);
buffer->cursor_pos = pos;
buffer->selection = false;
buffer_scroll_to_cursor(buffer);
}
i64 buffer_cursor_move_left(TextBuffer *buffer, i64 by) {
BufferPos cur_pos = buffer->cursor_pos;
i64 ret = 0;
// if use is selecting something, then moves left, the cursor should move to the left of the selection
if (buffer->selection) {
if (buffer_pos_cmp(buffer->selection_pos, buffer->cursor_pos) < 0) {
ret = buffer_pos_diff(buffer, buffer->selection_pos, buffer->cursor_pos);
buffer_cursor_move_to_pos(buffer, buffer->selection_pos);
}
buffer->selection = false;
} else {
ret = buffer_pos_move_left(buffer, &cur_pos, by);
buffer_cursor_move_to_pos(buffer, cur_pos);
}
return ret;
}
i64 buffer_cursor_move_right(TextBuffer *buffer, i64 by) {
BufferPos cur_pos = buffer->cursor_pos;
i64 ret = 0;
if (buffer->selection) {
if (buffer_pos_cmp(buffer->selection_pos, buffer->cursor_pos) > 0) {
ret = buffer_pos_diff(buffer, buffer->cursor_pos, buffer->selection_pos);
buffer_cursor_move_to_pos(buffer, buffer->selection_pos);
}
buffer->selection = false;
} else {
ret = buffer_pos_move_right(buffer, &cur_pos, by);
buffer_cursor_move_to_pos(buffer, cur_pos);
}
return ret;
}
i64 buffer_cursor_move_up(TextBuffer *buffer, i64 by) {
BufferPos cur_pos = buffer->cursor_pos;
i64 ret = buffer_pos_move_up(buffer, &cur_pos, by);
buffer_cursor_move_to_pos(buffer, cur_pos);
return ret;
}
i64 buffer_cursor_move_down(TextBuffer *buffer, i64 by) {
BufferPos cur_pos = buffer->cursor_pos;
i64 ret = buffer_pos_move_down(buffer, &cur_pos, by);
buffer_cursor_move_to_pos(buffer, cur_pos);
return ret;
}
// Is this character a "word" character?
// This determines how buffer_pos_move_words (i.e. ctrl+left/right) works
static bool is_word(char32_t c) {
return c > WCHAR_MAX || c == '_' || iswalnum((wint_t)c);
}
static bool is_space(char32_t c) {
return c > WCHAR_MAX || iswspace((wint_t)c);
}
// move left / right by the specified number of words
// returns the number of words successfully moved forward
i64 buffer_pos_move_words(TextBuffer *buffer, BufferPos *pos, i64 nwords) {
buffer_pos_validate(buffer, pos);
if (nwords > 0) {
for (i64 i = 0; i < nwords; ++i) { // move forward one word `nwords` times
Line *line = &buffer->lines[pos->line];
u32 index = pos->index;
char32_t const *str = line->str;
if (index == line->len) {
if (pos->line >= buffer->nlines - 1) {
// end of file reached
return i;
} else {
// end of line reached; move to next line
++pos->line;
pos->index = 0;
}
} else {
bool starting_isword = is_word(str[index]) != 0;
for (; index < line->len; ++index) {
bool this_isword = is_word(str[index]) != 0;
if (this_isword != starting_isword) {
// either the position *was* on an alphanumeric character and now it's not
// or it wasn't and now it is.
break;
}
}
pos->index = index;
}
}
return nwords;
} else if (nwords < 0) {
nwords = -nwords;
for (i64 i = 0; i < nwords; ++i) {
Line *line = &buffer->lines[pos->line];
u32 index = pos->index;
char32_t const *str = line->str;
if (index == 0) {
if (pos->line == 0) {
// start of file reached
return i;
} else {
// start of line reached; move to previous line
--pos->line;
pos->index = buffer->lines[pos->line].len;
}
} else {
--index;
if (index > 0) {
bool starting_isword = is_word(str[index]) != 0;
while (true) {
bool this_isword = is_word(str[index]) != 0;
if (this_isword != starting_isword) {
++index;
break;
}
if (index == 0) break;
--index;
}
}
pos->index = index;
}
}
}
return 0;
}
i64 buffer_pos_move_left_words(TextBuffer *buffer, BufferPos *pos, i64 nwords) {
return -buffer_pos_move_words(buffer, pos, -nwords);
}
i64 buffer_pos_move_right_words(TextBuffer *buffer, BufferPos *pos, i64 nwords) {
return +buffer_pos_move_words(buffer, pos, +nwords);
}
i64 buffer_cursor_move_left_words(TextBuffer *buffer, i64 nwords) {
BufferPos cur_pos = buffer->cursor_pos;
i64 ret = buffer_pos_move_left_words(buffer, &cur_pos, nwords);
buffer_cursor_move_to_pos(buffer, cur_pos);
return ret;
}
i64 buffer_cursor_move_right_words(TextBuffer *buffer, i64 nwords) {
BufferPos cur_pos = buffer->cursor_pos;
i64 ret = buffer_pos_move_right_words(buffer, &cur_pos, nwords);
buffer_cursor_move_to_pos(buffer, cur_pos);
return ret;
}
// Returns a string of word characters (see is_word) around the position,
// or an empty string if neither of the characters to the left and right of the cursor are word characters.
// NOTE: The string is invalidated when the buffer is changed!!!
String32 buffer_word_at_pos(TextBuffer *buffer, BufferPos pos) {
buffer_pos_validate(buffer, &pos);
Line *line = &buffer->lines[pos.line];
char32_t *str = line->str;
i64 word_start, word_end;
for (word_start = pos.index; word_start > 0; --word_start) {
if (!is_word(str[word_start - 1]))
break;
}
for (word_end = pos.index; word_end < line->len; ++word_end) {
if (!is_word(str[word_end]))
break;
}
u32 len = (u32)(word_end - word_start);
if (len == 0)
return str32(NULL, 0);
else
return str32(str + word_start, len);
}
String32 buffer_word_at_cursor(TextBuffer *buffer) {
return buffer_word_at_pos(buffer, buffer->cursor_pos);
}
// Returns the position corresponding to the start of the given line.
BufferPos buffer_pos_start_of_line(TextBuffer *buffer, u32 line) {
(void)buffer;
return (BufferPos){
.line = line,
.index = 0
};
}
BufferPos buffer_pos_end_of_line(TextBuffer *buffer, u32 line) {
return (BufferPos){
.line = line,
.index = buffer->lines[line].len
};
}
void buffer_cursor_move_to_start_of_line(TextBuffer *buffer) {
buffer_cursor_move_to_pos(buffer, buffer_pos_start_of_line(buffer, buffer->cursor_pos.line));
}
void buffer_cursor_move_to_end_of_line(TextBuffer *buffer) {
buffer_cursor_move_to_pos(buffer, buffer_pos_end_of_line(buffer, buffer->cursor_pos.line));
}
void buffer_cursor_move_to_start_of_file(TextBuffer *buffer) {
buffer_cursor_move_to_pos(buffer, buffer_start_of_file(buffer));
}
void buffer_cursor_move_to_end_of_file(TextBuffer *buffer) {
buffer_cursor_move_to_pos(buffer, buffer_end_of_file(buffer));
}
static void buffer_lines_modified(TextBuffer *buffer, u32 first_line, u32 last_line) {
assert(last_line >= first_line);
buffer->modified = true;
if (first_line < buffer->frame_earliest_line_modified)
buffer->frame_earliest_line_modified = first_line;
if (last_line > buffer->frame_latest_line_modified)
buffer->frame_latest_line_modified = last_line;
}
// insert `number` empty lines starting at index `where`.
static Status buffer_insert_lines(TextBuffer *buffer, u32 where, u32 number) {
assert(!buffer->is_line_buffer);
u32 old_nlines = buffer->nlines;
u32 new_nlines = old_nlines + number;
if (buffer_lines_set_min_capacity(buffer, &buffer->lines, &buffer->lines_capacity, new_nlines)) {
assert(where <= old_nlines);
// make space for new lines
memmove(buffer->lines + where + (new_nlines - old_nlines),
buffer->lines + where,
(old_nlines - where) * sizeof *buffer->lines);
// zero new lines
memset(buffer->lines + where, 0, number * sizeof *buffer->lines);
buffer->nlines = new_nlines;
return true;
}
return false;
}
// inserts the given text, returning the position of the end of the text
BufferPos buffer_insert_text_at_pos(TextBuffer *buffer, BufferPos pos, String32 str) {
buffer_pos_validate(buffer, &pos);
if (buffer->view_only)
return pos;
if (str.len > U32_MAX) {
buffer_seterr(buffer, "Inserting too much text (length: %zu).", str.len);
BufferPos ret = {0,0};
return ret;
}
if (buffer->is_line_buffer) {
// remove all the newlines from str.
str32_remove_all_instances_of_char(&str, '\n');
}
if (str.len == 0) {
// no text to insert
return pos;
}
if (buffer->store_undo_events) {
BufferEdit *last_edit = arr_lastp(buffer->undo_history);
i64 where_in_last_edit = last_edit ? buffer_pos_diff(buffer, last_edit->pos, pos) : -1;
// create a new edit, rather than adding to the old one if:
bool create_new_edit = where_in_last_edit < 0 || where_in_last_edit > last_edit->new_len // insertion is happening outside the previous edit,
|| buffer_edit_split(buffer); // or enough time has elapsed to warrant a new one.
if (create_new_edit) {
// create a new edit for this insertion
buffer_edit(buffer, pos, 0, (u32)str.len);
} else {
// merge this edit into the previous one.
last_edit->new_len += (u32)str.len;
}
}
u32 line_idx = pos.line;
u32 index = pos.index;
Line *line = &buffer->lines[line_idx];
// `text` could consist of multiple lines, e.g. U"line 1\nline 2",
u32 n_added_lines = (u32)str32_count_char(str, '\n');
if (n_added_lines) {
// allocate space for the new lines
if (buffer_insert_lines(buffer, line_idx + 1, n_added_lines)) {
line = &buffer->lines[line_idx]; // fix pointer
// move any text past the cursor on this line to the last added line.
Line *last_line = &buffer->lines[line_idx + n_added_lines];
u32 chars_moved = line->len - index;
if (chars_moved) {
if (buffer_line_set_len(buffer, last_line, chars_moved)) {
memcpy(last_line->str, line->str + index, chars_moved * sizeof(char32_t));
line->len -= chars_moved;
}
}
}
}
// insert the actual text from each line in str
while (1) {
u32 text_line_len = (u32)str32chr(str, '\n');
u32 old_len = line->len;
u32 new_len = old_len + text_line_len;
if (new_len > old_len) { // handles both overflow and empty text lines
if (buffer_line_set_len(buffer, line, new_len)) {
// make space for text
memmove(line->str + index + (new_len - old_len),
line->str + index,
(old_len - index) * sizeof(char32_t));
// insert text
memcpy(line->str + index, str.str, text_line_len * sizeof(char32_t));
}
str.str += text_line_len;
str.len -= text_line_len;
index += text_line_len;
}
if (str.len) {
// we've got a newline.
line_idx += 1;
index = 0;
++line;
++str.str;
--str.len;
} else {
break;
}
}
// We need to put this after the end so the emptiness-checking is done after the edit is made.
buffer_remove_last_edit_if_empty(buffer);
buffer_lines_modified(buffer, pos.line, line_idx);
BufferPos b = {.line = line_idx, .index = index};
return b;
}
void buffer_insert_char_at_pos(TextBuffer *buffer, BufferPos pos, char32_t c) {
String32 s = {&c, 1};
buffer_insert_text_at_pos(buffer, pos, s);
}
// Select (or add to selection) everything between the cursor and pos, and move the cursor to pos
void buffer_select_to_pos(TextBuffer *buffer, BufferPos pos) {
if (!buffer->selection)
buffer->selection_pos = buffer->cursor_pos;
buffer_cursor_move_to_pos(buffer, pos);
buffer->selection = !buffer_pos_eq(buffer->cursor_pos, buffer->selection_pos); // disable selection if cursor_pos = selection_pos.
}
// Like shift+left in most editors, move cursor nchars chars to the left, selecting everything in between
void buffer_select_left(TextBuffer *buffer, i64 nchars) {
BufferPos cpos = buffer->cursor_pos;
buffer_pos_move_left(buffer, &cpos, nchars);
buffer_select_to_pos(buffer, cpos);
}
void buffer_select_right(TextBuffer *buffer, i64 nchars) {
BufferPos cpos = buffer->cursor_pos;
buffer_pos_move_right(buffer, &cpos, nchars);
buffer_select_to_pos(buffer, cpos);
}
void buffer_select_down(TextBuffer *buffer, i64 nchars) {
BufferPos cpos = buffer->cursor_pos;
buffer_pos_move_down(buffer, &cpos, nchars);
buffer_select_to_pos(buffer, cpos);
}
void buffer_select_up(TextBuffer *buffer, i64 nchars) {
BufferPos cpos = buffer->cursor_pos;
buffer_pos_move_up(buffer, &cpos, nchars);
buffer_select_to_pos(buffer, cpos);
}
void buffer_select_left_words(TextBuffer *buffer, i64 nwords) {
BufferPos cpos = buffer->cursor_pos;
buffer_pos_move_left_words(buffer, &cpos, nwords);
buffer_select_to_pos(buffer, cpos);
}
void buffer_select_right_words(TextBuffer *buffer, i64 nwords) {
BufferPos cpos = buffer->cursor_pos;
buffer_pos_move_right_words(buffer, &cpos, nwords);
buffer_select_to_pos(buffer, cpos);
}
void buffer_select_to_start_of_line(TextBuffer *buffer) {
buffer_select_to_pos(buffer, buffer_pos_start_of_line(buffer, buffer->cursor_pos.line));
}
void buffer_select_to_end_of_line(TextBuffer *buffer) {
buffer_select_to_pos(buffer, buffer_pos_end_of_line(buffer, buffer->cursor_pos.line));
}
void buffer_select_to_start_of_file(TextBuffer *buffer) {
buffer_select_to_pos(buffer, buffer_start_of_file(buffer));
}
void buffer_select_to_end_of_file(TextBuffer *buffer) {
buffer_select_to_pos(buffer, buffer_end_of_file(buffer));
}
// select the word the cursor is inside of
void buffer_select_word(TextBuffer *buffer) {
BufferPos start_pos = buffer->cursor_pos, end_pos = buffer->cursor_pos;
if (start_pos.index > 0)
buffer_pos_move_left_words(buffer, &start_pos, 1);
if (end_pos.index < buffer->lines[end_pos.line].len)
buffer_pos_move_right_words(buffer, &end_pos, 1);
buffer_cursor_move_to_pos(buffer, end_pos);
buffer_select_to_pos(buffer, start_pos);
}
// select the line the cursor is currently on
void buffer_select_line(TextBuffer *buffer) {
u32 line = buffer->cursor_pos.line;
if (line == buffer->nlines - 1)
buffer_cursor_move_to_pos(buffer, buffer_pos_end_of_line(buffer, line));
else
buffer_cursor_move_to_pos(buffer, buffer_pos_start_of_line(buffer, line + 1));
buffer_select_to_pos(buffer, buffer_pos_start_of_line(buffer, line));
}
void buffer_select_all(TextBuffer *buffer) {
buffer_cursor_move_to_pos(buffer, buffer_start_of_file(buffer));
buffer_select_to_pos(buffer, buffer_end_of_file(buffer));
}
// stop selecting
void buffer_disable_selection(TextBuffer *buffer) {
if (buffer->selection) {
buffer->cursor_pos = buffer->selection_pos;
buffer->selection = false;
}
}
static void buffer_shorten_line(Line *line, u32 new_len) {
assert(line->len >= new_len);
line->len = new_len; // @OPTIMIZE(memory): decrease line capacity
}
// decrease the number of lines in the buffer.
// DOES NOT DO ANYTHING TO THE LINES REMOVED! YOU NEED TO FREE THEM YOURSELF!
static void buffer_shorten(TextBuffer *buffer, u32 new_nlines) {
buffer->nlines = new_nlines; // @OPTIMIZE(memory): decrease lines capacity
}
// delete `nlines` lines starting from index `first_line_idx`
static void buffer_delete_lines(TextBuffer *buffer, u32 first_line_idx, u32 nlines) {
assert(first_line_idx < buffer->nlines);
assert(first_line_idx+nlines <= buffer->nlines);
Line *first_line = &buffer->lines[first_line_idx];
Line *end = first_line + nlines;
for (Line *l = first_line; l != end; ++l) {
buffer_line_free(l);
}
memmove(first_line, end, (size_t)(buffer->lines + buffer->nlines - end) * sizeof(Line));
}
void buffer_delete_chars_at_pos(TextBuffer *buffer, BufferPos pos, i64 nchars_) {
if (buffer->view_only) return;
if (nchars_ < 0) {
buffer_seterr(buffer, "Deleting negative characters (specifically, " I64_FMT ").", nchars_);
return;
}
if (nchars_ <= 0) return;
if (nchars_ > U32_MAX) nchars_ = U32_MAX;
u32 nchars = (u32)nchars_;
buffer_pos_validate(buffer, &pos);
// Correct nchars in case it goes past the end of the file.
// Why do we need to correct it?
// When generating undo events, we allocate nchars characters of memory (see buffer_edit below).
// Not doing this might also cause other bugs, best to keep it here just in case.
nchars = (u32)buffer_get_text_at_pos(buffer, pos, NULL, nchars);
if (buffer->store_undo_events) {
// we need to make sure the undo history keeps track of the edit.
// we will either combine it with the previous BufferEdit, or create a new
// one with just this deletion.
BufferEdit *last_edit = arr_lastp(buffer->undo_history);
BufferPos edit_start = {0}, edit_end = {0};
if (last_edit) {
edit_start = last_edit->pos;
edit_end = buffer_pos_advance(buffer, edit_start, last_edit->new_len);
}
BufferPos del_start = pos, del_end = buffer_pos_advance(buffer, del_start, nchars);
bool create_new_edit =
!last_edit || // if there is no previous edit to combine it with
buffer_pos_cmp(del_end, edit_start) < 0 || // or if delete does not overlap last_edit
buffer_pos_cmp(del_start, edit_end) > 0 ||
buffer_edit_split(buffer); // or if enough time has passed to warrant a new edit
if (create_new_edit) {
// create a new edit
buffer_edit(buffer, pos, nchars, 0);
} else {
if (buffer_pos_cmp(del_start, edit_start) < 0) {
// if we delete characters before the last edit, add them onto the start of prev_text.
i64 chars_before_edit = buffer_pos_diff(buffer, del_start, edit_start);
assert(chars_before_edit > 0);
u32 updated_prev_len = (u32)(chars_before_edit + last_edit->prev_len);
if (buffer_edit_resize_prev_text(buffer, last_edit, updated_prev_len)) {
// make space
memmove(last_edit->prev_text + chars_before_edit, last_edit->prev_text, last_edit->prev_len * sizeof(char32_t));
// prepend these chracters to the edit's text
buffer_get_text_at_pos(buffer, del_start, last_edit->prev_text, (size_t)chars_before_edit);
last_edit->prev_len = updated_prev_len;
}
// move edit position back, because we started deleting from an earlier point
last_edit->pos = del_start;
}
if (buffer_pos_cmp(del_end, edit_end) > 0) {
// if we delete characters after the last edit, add them onto the end of prev_text.
i64 chars_after_edit = buffer_pos_diff(buffer, edit_end, del_end);
assert(chars_after_edit > 0);
u32 updated_prev_len = (u32)(chars_after_edit + last_edit->prev_len);
if (buffer_edit_resize_prev_text(buffer, last_edit, updated_prev_len)) {
// append these characters to the edit's text
buffer_get_text_at_pos(buffer, edit_end, last_edit->prev_text + last_edit->prev_len, (size_t)chars_after_edit);
last_edit->prev_len = updated_prev_len;
}
}
// we might have deleted text inside the edit.
i64 new_text_del_start = buffer_pos_diff(buffer, edit_start, del_start);
if (new_text_del_start < 0) new_text_del_start = 0;
i64 new_text_del_end = buffer_pos_diff(buffer, edit_start, del_end);
if (new_text_del_end > last_edit->new_len) new_text_del_end = last_edit->new_len;
if (new_text_del_end > new_text_del_start) {
// shrink length to get rid of that text
last_edit->new_len -= (u32)(new_text_del_end - new_text_del_start);
}
}
}
u32 line_idx = pos.line;
u32 index = pos.index;
Line *line = &buffer->lines[line_idx], *lines_end = &buffer->lines[buffer->nlines];
if (nchars + index > line->len) {
// delete rest of line
nchars -= line->len - index + 1; // +1 for the newline that got deleted
buffer_shorten_line(line, index);
Line *last_line; // last line in lines deleted
for (last_line = line + 1; last_line < lines_end && nchars > last_line->len; ++last_line) {
nchars -= last_line->len+1;
}
if (last_line == lines_end) {
assert(nchars == 0); // we already shortened nchars to go no further than the end of the file
// delete everything to the end of the file
for (u32 idx = line_idx + 1; idx < buffer->nlines; ++idx) {
buffer_line_free(&buffer->lines[idx]);
}
buffer_shorten(buffer, line_idx + 1);
} else {
// join last_line[nchars:] to line.
u32 last_line_chars_left = (u32)(last_line->len - nchars);
u32 old_len = line->len;
if (buffer_line_set_len(buffer, line, old_len + last_line_chars_left)) {
memcpy(line->str + old_len, last_line->str + nchars, last_line_chars_left * sizeof(char32_t));
}
// remove all lines between line + 1 and last_line (inclusive).
buffer_delete_lines(buffer, line_idx + 1, (u32)(last_line - line));
u32 lines_removed = (u32)(last_line - line);
buffer_shorten(buffer, buffer->nlines - lines_removed);
}
} else {
// just delete characters from this line
memmove(line->str + index, line->str + index + nchars, (size_t)(line->len - (nchars + index)) * sizeof(char32_t));
line->len -= nchars;
}
buffer_remove_last_edit_if_empty(buffer);
// cursor position could have been invalidated by this edit
buffer_validate_cursor(buffer);
buffer_lines_modified(buffer, line_idx, line_idx);
}
// Delete characters between the given buffer positions. Returns number of characters deleted.
i64 buffer_delete_chars_between(TextBuffer *buffer, BufferPos p1, BufferPos p2) {
buffer_pos_validate(buffer, &p1);
buffer_pos_validate(buffer, &p2);
i64 nchars = buffer_pos_diff(buffer, p1, p2);
if (nchars < 0) {
// swap positions if p1 comes after p2
nchars = -nchars;
BufferPos tmp = p1;
p1 = p2;
p2 = tmp;
}
buffer_delete_chars_at_pos(buffer, p1, nchars);
return nchars;
}
// Delete the current buffer selection. Returns the number of characters deleted.
i64 buffer_delete_selection(TextBuffer *buffer) {
i64 ret = 0;
if (buffer->selection) {
ret = buffer_delete_chars_between(buffer, buffer->selection_pos, buffer->cursor_pos);
buffer_cursor_move_to_pos(buffer, buffer_pos_min(buffer->selection_pos, buffer->cursor_pos)); // move cursor to whichever endpoint comes first
buffer->selection = false;
}
return ret;
}
void buffer_insert_text_at_cursor(TextBuffer *buffer, String32 str) {
buffer_delete_selection(buffer); // delete any selected text
BufferPos endpos = buffer_insert_text_at_pos(buffer, buffer->cursor_pos, str);
buffer_cursor_move_to_pos(buffer, endpos);
}
void buffer_insert_char_at_cursor(TextBuffer *buffer, char32_t c) {
String32 s = {&c, 1};
buffer_insert_text_at_cursor(buffer, s);
}
void buffer_insert_utf8_at_cursor(TextBuffer *buffer, char const *utf8) {
String32 s32 = str32_from_utf8(utf8);
if (s32.str) {
buffer_insert_text_at_cursor(buffer, s32);
str32_free(&s32);
}
}
// insert newline at cursor and auto-indent
void buffer_newline(TextBuffer *buffer) {
if (buffer->is_line_buffer) {
buffer->line_buffer_submitted = true;
return;
}
Settings const *settings = buffer_settings(buffer);
BufferPos cursor_pos = buffer->cursor_pos;
String32 line = buffer_get_line(buffer, cursor_pos.line);
u32 whitespace_len;
for (whitespace_len = 0; whitespace_len < line.len; ++whitespace_len) {
if (line.str[whitespace_len] != ' ' && line.str[whitespace_len] != '\t')
break; // found end of indentation
}
if (settings->auto_indent) {
// newline + auto-indent
char32_t *text = buffer_calloc(buffer, whitespace_len + 1, sizeof *text); // @OPTIMIZE: don't allocate on heap if whitespace_len is small
if (text) {
text[0] = '\n';
memcpy(&text[1], line.str, whitespace_len * sizeof *text);
buffer_insert_text_at_cursor(buffer, str32(text, whitespace_len + 1));
free(text);
}
} else {
// just newline
buffer_insert_char_at_cursor(buffer, '\n');
}
}
void buffer_delete_chars_at_cursor(TextBuffer *buffer, i64 nchars) {
if (buffer->selection)
buffer_delete_selection(buffer);
else
buffer_delete_chars_at_pos(buffer, buffer->cursor_pos, nchars);
}
i64 buffer_backspace_at_pos(TextBuffer *buffer, BufferPos *pos, i64 ntimes) {
i64 n = buffer_pos_move_left(buffer, pos, ntimes);
buffer_delete_chars_at_pos(buffer, *pos, n);
return n;
}
// returns number of characters backspaced
i64 buffer_backspace_at_cursor(TextBuffer *buffer, i64 ntimes) {
if (buffer->selection)
return buffer_delete_selection(buffer);
else
return buffer_backspace_at_pos(buffer, &buffer->cursor_pos, ntimes);
}
void buffer_delete_words_at_pos(TextBuffer *buffer, BufferPos pos, i64 nwords) {
BufferPos pos2 = pos;
buffer_pos_move_right_words(buffer, &pos2, nwords);
buffer_delete_chars_between(buffer, pos, pos2);
}
void buffer_delete_words_at_cursor(TextBuffer *buffer, i64 nwords) {
if (buffer->selection)
buffer_delete_selection(buffer);
else
buffer_delete_words_at_pos(buffer, buffer->cursor_pos, nwords);
}
void buffer_backspace_words_at_pos(TextBuffer *buffer, BufferPos *pos, i64 nwords) {
BufferPos pos2 = *pos;
buffer_pos_move_left_words(buffer, pos, nwords);
buffer_delete_chars_between(buffer, pos2, *pos);
}
void buffer_backspace_words_at_cursor(TextBuffer *buffer, i64 nwords) {
if (buffer->selection)
buffer_delete_selection(buffer);
else
buffer_backspace_words_at_pos(buffer, &buffer->cursor_pos, nwords);
}
// puts the inverse edit into `inverse`
static Status buffer_undo_edit(TextBuffer *buffer, BufferEdit const *edit, BufferEdit *inverse) {
bool success = false;
bool prev_store_undo_events = buffer->store_undo_events;
// temporarily disable saving of undo events so we don't add the inverse edit
// to the undo history
buffer->store_undo_events = false;
// create inverse edit
if (buffer_edit_create(buffer, inverse, edit->pos, edit->new_len, edit->prev_len)) {
buffer_delete_chars_at_pos(buffer, edit->pos, (i64)edit->new_len);
String32 str = {edit->prev_text, edit->prev_len};
buffer_insert_text_at_pos(buffer, edit->pos, str);
success = true;
}
buffer->store_undo_events = prev_store_undo_events;
return success;
}
static void buffer_cursor_to_edit(TextBuffer *buffer, BufferEdit *edit) {
buffer->selection = false;
buffer_cursor_move_to_pos(buffer,
buffer_pos_advance(buffer, edit->pos, edit->prev_len));
}
// a <-b <-c
// c <-b <-a
void buffer_undo(TextBuffer *buffer, i64 ntimes) {
bool chain_next = false;
for (i64 i = 0; i < ntimes; ++i) {
BufferEdit *edit = arr_lastp(buffer->undo_history);
if (edit) {
bool chain = edit->chain;
BufferEdit inverse = {0};
if (buffer_undo_edit(buffer, edit, &inverse)) {
inverse.chain = chain_next;
if (i == ntimes - 1) {
// if we're on the last undo, put cursor where edit is
buffer_cursor_to_edit(buffer, edit);
}
buffer_append_redo(buffer, &inverse);
buffer_edit_free(edit);
arr_remove_last(buffer->undo_history);
}
if (chain) --i;
chain_next = chain;
} else break;
}
}
void buffer_redo(TextBuffer *buffer, i64 ntimes) {
bool chain_next = false;
for (i64 i = 0; i < ntimes; ++i) {
BufferEdit *edit = arr_lastp(buffer->redo_history);
if (edit) {
bool chain = edit->chain;
BufferEdit inverse = {0};
if (buffer_undo_edit(buffer, edit, &inverse)) {
inverse.chain = chain_next;
if (i == ntimes - 1)
buffer_cursor_to_edit(buffer, edit);
// NOTE: we can't just use buffer_append_edit, because that clears the redo history
arr_add(buffer->undo_history, inverse);
if (!buffer->undo_history) buffer_out_of_mem(buffer);
buffer_edit_free(edit);
arr_remove_last(buffer->redo_history);
}
if (chain) --i;
chain_next = chain;
} else break;
}
}
// if you do:
// buffer_start_edit_chain(buffer)
// buffer_insert_text_at_pos(buffer, some position, "text1")
// buffer_insert_text_at_pos(buffer, another position, "text2")
// buffer_end_edit_chain(buffer)
// pressing ctrl+z will undo both the insertion of text1 and text2.
void buffer_start_edit_chain(TextBuffer *buffer) {
assert(!buffer->chaining_edits);
assert(!buffer->will_chain_edits);
buffer->will_chain_edits = true;
}
void buffer_end_edit_chain(TextBuffer *buffer) {
buffer->chaining_edits = buffer->will_chain_edits = false;
}
void buffer_copy_or_cut(TextBuffer *buffer, bool cut) {
if (buffer->selection) {
BufferPos pos1 = buffer_pos_min(buffer->selection_pos, buffer->cursor_pos);
BufferPos pos2 = buffer_pos_max(buffer->selection_pos, buffer->cursor_pos);
i64 selection_len = buffer_pos_diff(buffer, pos1, pos2);
char *text = buffer_get_utf8_text_at_pos(buffer, pos1, (size_t)selection_len);
if (text) {
int err = SDL_SetClipboardText(text);
free(text);
if (err < 0) {
buffer_seterr(buffer, "Couldn't set clipboard contents: %s", SDL_GetError());
} else {
// text copied successfully
if (cut) {
buffer_delete_selection(buffer);
}
}
}
}
}
void buffer_copy(TextBuffer *buffer) {
buffer_copy_or_cut(buffer, false);
}
void buffer_cut(TextBuffer *buffer) {
buffer_copy_or_cut(buffer, true);
}
void buffer_paste(TextBuffer *buffer) {
if (SDL_HasClipboardText()) {
char *text = SDL_GetClipboardText();
if (text) {
String32 str = str32_from_utf8(text);
if (str.len) {
buffer_start_edit_chain(buffer);
buffer_insert_text_at_cursor(buffer, str);
buffer_end_edit_chain(buffer);
str32_free(&str);
}
SDL_free(text);
}
}
}
// if an error occurs, buffer is left untouched (except for the error field) and the function returns false.
Status buffer_load_file(TextBuffer *buffer, char const *filename) {
FILE *fp = fopen(filename, "rb");
bool success = true;
if (fp) {
fseek(fp, 0, SEEK_END);
long file_pos = ftell(fp);
size_t file_size = (size_t)file_pos;
fseek(fp, 0, SEEK_SET);
if (file_pos == -1 || file_pos == LONG_MAX) {
buffer_seterr(buffer, "Couldn't get file position. There is something wrong with the file '%s'.", filename);
success = false;
} else if (file_size > 10L<<20) {
buffer_seterr(buffer, "File too big (size: %zu).", file_size);
success = false;
} else {
u8 *file_contents = buffer_calloc(buffer, 1, file_size);
if (file_contents) {
u32 lines_capacity = 4;
Line *lines = buffer_calloc(buffer, lines_capacity, sizeof *buffer->lines); // initial lines
if (lines) {
u32 nlines = 1;
size_t bytes_read = fread(file_contents, 1, file_size, fp);
if (bytes_read == file_size) {
char32_t c = 0;
for (u8 *p = file_contents, *end = p + file_size; p != end; ) {
if (*p == '\r' && p != end-1 && p[1] == '\n') {
// CRLF line endings
p += 2;
c = '\n';
} else {
size_t n = unicode_utf8_to_utf32(&c, (char *)p, (size_t)(end - p));
if (n == 0) {
// null character
c = 0;
++p;
} else if (n >= (size_t)(-2)) {
// invalid UTF-8
success = false;
buffer_seterr(buffer, "Invalid UTF-8 (position: %td).", p - file_contents);
break;
} else {
p += n;
}
}
if (c == '\n') {
if (buffer_lines_set_min_capacity(buffer, &lines, &lines_capacity, nlines + 1))
++nlines;
} else {
u32 line_idx = nlines - 1;
Line *line = &lines[line_idx];
buffer_line_append_char(buffer, line, c);
}
}
if (success) {
char *filename_copy = buffer_strdup(buffer, filename);
if (!filename_copy) success = false;
if (success) {
// everything is good
buffer_clear(buffer);
buffer->lines = lines;
buffer->nlines = nlines;
buffer->frame_earliest_line_modified = 0;
buffer->frame_latest_line_modified = nlines - 1;
buffer->lines_capacity = lines_capacity;
buffer->filename = filename_copy;
buffer->last_write_time = time_last_modified(buffer->filename);
if (!(fs_path_permission(filename) & FS_PERMISSION_WRITE)) {
// can't write to this file; make the buffer view only.
buffer->view_only = true;
}
}
}
} else {
success = false;
}
if (!success) {
// something went wrong; we need to free all the memory we used
for (u32 i = 0; i < nlines; ++i)
buffer_line_free(&lines[i]);
free(lines);
}
}
free(file_contents);
}
if (ferror(fp)) {
buffer_seterr(buffer, "Error reading from file.");
success = false;
}
}
if (fclose(fp) != 0) {
buffer_seterr(buffer, "Error closing file.");
success = false;
}
} else {
buffer_seterr(buffer, "Couldn't open file %s: %s.", filename, strerror(errno));
success = false;
}
return success;
}
// Reloads the file loaded in the buffer.
// Note that this clears undo history, etc.
void buffer_reload(TextBuffer *buffer) {
if (buffer->filename && !buffer_is_untitled(buffer)) {
BufferPos cursor_pos = buffer->cursor_pos;
float x1 = buffer->x1, y1 = buffer->y1, x2 = buffer->x2, y2 = buffer->y2;
double scroll_x = buffer->scroll_x; double scroll_y = buffer->scroll_y;
char *filename = str_dup(buffer->filename);
if (buffer_load_file(buffer, filename)) {
buffer->x1 = x1; buffer->y1 = y1; buffer->x2 = x2; buffer->y2 = y2;
buffer->cursor_pos = cursor_pos;
buffer->scroll_x = scroll_x;
buffer->scroll_y = scroll_y;
buffer_validate_cursor(buffer);
buffer_correct_scroll(buffer);
}
free(filename);
}
}
// has this buffer been changed by another program since last save?
bool buffer_externally_changed(TextBuffer *buffer) {
if (!buffer->filename || buffer_is_untitled(buffer))
return false;
return !timespec_eq(buffer->last_write_time, time_last_modified(buffer->filename));
}
void buffer_new_file(TextBuffer *buffer, char const *filename) {
buffer_clear(buffer);
if (filename)
buffer->filename = buffer_strdup(buffer, filename);
buffer->lines_capacity = 4;
buffer->lines = buffer_calloc(buffer, buffer->lines_capacity, sizeof *buffer->lines);
buffer->nlines = 1;
}
// Save the buffer to its current filename. This will rewrite the entire file, regardless of
// whether there are any unsaved changes.
bool buffer_save(TextBuffer *buffer) {
Settings const *settings = buffer_settings(buffer);
if (!buffer->is_line_buffer && buffer->filename) {
if (buffer->view_only) {
buffer_seterr(buffer, "Can't save view-only file.");
return false;
}
FILE *out = fopen(buffer->filename, "wb");
if (out) {
if (settings->auto_add_newline) {
Line *last_line = &buffer->lines[buffer->nlines - 1];
if (last_line->len) {
// if the last line isn't empty, add a newline to the end of the file
char32_t c = '\n';
String32 s = {&c, 1};
buffer_insert_text_at_pos(buffer, buffer_end_of_file(buffer), s);
}
}
for (u32 i = 0; i < buffer->nlines; ++i) {
Line *line = &buffer->lines[i];
for (char32_t *p = line->str, *p_end = p + line->len; p != p_end; ++p) {
char utf8[4] = {0};
size_t bytes = unicode_utf32_to_utf8(utf8, *p);
if (bytes != (size_t)-1) {
if (fwrite(utf8, 1, bytes, out) != bytes) {
buffer_seterr(buffer, "Couldn't write to %s.", buffer->filename);
}
}
}
if (i != buffer->nlines-1) {
putc('\n', out);
}
}
if (ferror(out)) {
if (!buffer_haserr(buffer))
buffer_seterr(buffer, "Couldn't write to %s.", buffer->filename);
}
if (fclose(out) != 0) {
if (!buffer_haserr(buffer))
buffer_seterr(buffer, "Couldn't close file %s.", buffer->filename);
}
buffer->last_write_time = time_last_modified(buffer->filename);
bool success = !buffer_haserr(buffer);
if (success)
buffer->undo_history_write_pos = arr_len(buffer->undo_history);
return success;
} else {
buffer_seterr(buffer, "Couldn't open file %s for writing: %s.", buffer->filename, strerror(errno));
return false;
}
} else {
// user tried to save line buffer. whatever
return true;
}
}
// save, but with a different file name
bool buffer_save_as(TextBuffer *buffer, char const *new_filename) {
char *prev_filename = buffer->filename;
if ((buffer->filename = buffer_strdup(buffer, new_filename))) {
if (buffer_save(buffer)) {
free(prev_filename);
return true;
} else {
free(buffer->filename);
buffer->filename = prev_filename;
return false;
}
} else {
return false;
}
}
u32 buffer_first_rendered_line(TextBuffer *buffer) {
return (u32)buffer->scroll_y;
}
u32 buffer_last_rendered_line(TextBuffer *buffer) {
u32 line = buffer_first_rendered_line(buffer) + (u32)buffer_display_lines(buffer) + 1;
return clamp_u32(line, 0, buffer->nlines);
}
// returns true if the buffer "used" this event
bool buffer_handle_click(Ted *ted, TextBuffer *buffer, v2 click, u8 times) {
BufferPos buffer_pos;
if (buffer_pixels_to_pos(buffer, click, &buffer_pos)) {
// user clicked on buffer
if (!ted->menu || buffer->is_line_buffer) {
ted_switch_to_buffer(ted, buffer);
}
if (buffer == ted->active_buffer) {
switch (ted->key_modifier) {
case KEY_MODIFIER_SHIFT:
// select to position
buffer_select_to_pos(buffer, buffer_pos);
break;
case KEY_MODIFIER_CTRL:
if (!buffer->is_line_buffer) {
buffer_cursor_move_to_pos(buffer, buffer_pos);
String32 word = buffer_word_at_cursor(buffer);
if (word.len) {
char *tag = str32_to_utf8_cstr(word);
if (tag) {
tag_goto(buffer->ted, tag);
free(tag);
}
}
}
break;
case 0:
buffer_cursor_move_to_pos(buffer, buffer_pos);
switch ((times - 1) % 3) {
case 0: break; // single-click
case 1: // double-click: select word
buffer_select_word(buffer);
break;
case 2: // triple-click: select line
buffer_select_line(buffer);
break;
}
ted->drag_buffer = buffer;
break;
}
return true;
}
}
return false;
}
// Render the text buffer in the given rectangle
void buffer_render(TextBuffer *buffer, Rect r) {
if (r.size.x < 1 || r.size.y < 1) {
// rectangle less than 1 pixel
// set x1,y1,x2,y2 to an size 0 rectangle
buffer->x1 = buffer->x2 = r.pos.x;
buffer->y1 = buffer->y2 = r.pos.y;
return;
}
float x1, y1, x2, y2;
rect_coords(r, &x1, &y1, &x2, &y2);
// Correct the scroll, because the window size might have changed
buffer_correct_scroll(buffer);
Font *font = buffer_font(buffer);
u32 nlines = buffer->nlines;
Line *lines = buffer->lines;
float char_width = text_font_char_width(font),
char_height = text_font_char_height(font);
Ted *ted = buffer->ted;
Settings const *settings = buffer_settings(buffer);
u32 const *colors = settings->colors;
float const padding = settings->padding;
float const border_thickness = settings->border_thickness;
u32 start_line = buffer_first_rendered_line(buffer); // line to start rendering from
Rect bounding_box = rect4(x1, y1, x2, y2);
float render_start_y = y1 - (float)(buffer->scroll_y - start_line) * char_height; // where the 1st line is rendered
// line numbering
if (!buffer->is_line_buffer && settings->line_numbers) {
float line_number_width = ndigits_u64(buffer->nlines) * char_width + padding;
TextRenderState text_state = text_render_state_default;
text_state.min_x = x1;
text_state.max_x = x2;
text_state.min_y = y1;
text_state.max_y = y2;
float y = render_start_y;
u32 cursor_line = buffer->cursor_pos.line;
for (u32 line = start_line; line < nlines; ++line) {
char str[32] = {0};
strbuf_printf(str, U32_FMT, line + 1); // convert line number to string
float x = x1 + line_number_width - (float)strlen(str) * char_width; // right justify
// set color
rgba_u32_to_floats(colors[line == cursor_line ? COLOR_CURSOR_LINE_NUMBER : COLOR_LINE_NUMBERS],
text_state.color);
text_state.x = x; text_state.y = y;
text_utf8_with_state(font, &text_state, str);
y += char_height;
if (y > y2) break;
}
x1 += line_number_width;
x1 += 2; // a little bit of padding
// line separating line numbers from text
gl_geometry_rect(rect(V2(x1, y1), V2(border_thickness, y2 - y1)), colors[COLOR_LINE_NUMBERS_SEPARATOR]);
x1 += border_thickness;
}
if (x2 < x1) x2 = x1;
if (y2 < y1) y2 = y1;
buffer->x1 = x1; buffer->y1 = y1; buffer->x2 = x2; buffer->y2 = y2;
if (x1 == x2 || y1 == y2) return;
if (buffer->is_line_buffer) {
// handle clicks
// this is only done for line buffers, so that ctrl+click works properly (and happens in one frame).
for (u32 i = 0; i < ted->nmouse_clicks[SDL_BUTTON_LEFT]; ++i) {
buffer_handle_click(ted, buffer, ted->mouse_clicks[SDL_BUTTON_LEFT][i], ted->mouse_click_times[SDL_BUTTON_LEFT][i]);
}
}
// change cursor to ibeam when it's hovering over the buffer
if ((!ted->menu || buffer == &ted->line_buffer) && rect_contains_point(rect4(x1, y1, x2, y2), ted->mouse_pos)) {
ted->cursor = ted->cursor_ibeam;
}
if (buffer->center_cursor_next_frame) {
buffer_center_cursor(buffer);
buffer->center_cursor_next_frame = false;
}
if (rect_contains_point(rect4(x1, y1, x2, y2), ted->mouse_pos) && !ted->menu) {
// scroll with mouse wheel
double scroll_speed = 2.5;
buffer_scroll(buffer, ted->scroll_total_x * scroll_speed, ted->scroll_total_y * scroll_speed);
}
// get screen coordinates of cursor
v2 cursor_display_pos = buffer_pos_to_pixels(buffer, buffer->cursor_pos);
// the rectangle that the cursor is rendered as
Rect cursor_rect = rect(cursor_display_pos, V2(settings->cursor_width, char_height));
if (!buffer->is_line_buffer) { // highlight line cursor is on
Rect hl_rect = rect(V2(x1, cursor_display_pos.y), V2(x2-x1-1, char_height));
buffer_clip_rect(buffer, &hl_rect);
gl_geometry_rect(hl_rect, colors[COLOR_CURSOR_LINE_BG]);
}
u32 border_color = colors[COLOR_BORDER]; // color of border around buffer
// bounding box around buffer
gl_geometry_rect_border(bounding_box, border_thickness, border_color);
// what x coordinate to start rendering the text from
float render_start_x = x1 - (float)buffer->scroll_x * char_width;
u32 column = 0;
if (buffer->selection) { // draw selection
BufferPos sel_start = {0}, sel_end = {0};
int cmp = buffer_pos_cmp(buffer->cursor_pos, buffer->selection_pos);
if (cmp < 0) {
// cursor_pos comes first
sel_start = buffer->cursor_pos;
sel_end = buffer->selection_pos;
} else if (cmp > 0) {
// selection_pos comes first
sel_end = buffer->cursor_pos;
sel_start = buffer->selection_pos;
} else assert(0);
for (u32 line_idx = max_u32(sel_start.line, start_line); line_idx <= sel_end.line; ++line_idx) {
Line *line = &buffer->lines[line_idx];
u32 index1 = line_idx == sel_start.line ? sel_start.index : 0;
u32 index2 = line_idx == sel_end.line ? sel_end.index : line->len;
assert(index2 >= index1);
// highlight everything from index1 to index2
u32 n_columns_highlighted = buffer_index_to_column(buffer, line_idx, index2)
- buffer_index_to_column(buffer, line_idx, index1);
if (line_idx != sel_end.line) {
++n_columns_highlighted; // highlight the newline (otherwise empty higlighted lines wouldn't be highlighted at all).
}
if (n_columns_highlighted) {
BufferPos p1 = {.line = line_idx, .index = index1};
v2 hl_p1 = buffer_pos_to_pixels(buffer, p1);
Rect hl_rect = rect(
hl_p1,
V2((float)n_columns_highlighted * char_width, char_height)
);
buffer_clip_rect(buffer, &hl_rect);
gl_geometry_rect(hl_rect, colors[buffer->view_only ? COLOR_VIEW_ONLY_SELECTION_BG : COLOR_SELECTION_BG]);
}
index1 = 0;
}
}
gl_geometry_draw();
Language language = buffer_language(buffer);
// dynamic array of character types, to be filled by syntax_highlight
SyntaxCharType *char_types = NULL;
bool syntax_highlighting = language && settings->syntax_highlighting;
if (buffer->frame_latest_line_modified >= buffer->frame_earliest_line_modified
&& syntax_highlighting) {
// update syntax cache
Line *earliest = &buffer->lines[buffer->frame_earliest_line_modified];
Line *latest = &buffer->lines[buffer->frame_latest_line_modified];
Line *buffer_last_line = &buffer->lines[buffer->nlines - 1];
Line *start = earliest == buffer->lines ? earliest : earliest - 1;
for (Line *line = start; line != buffer_last_line; ++line) {
SyntaxState syntax = line->syntax;
syntax_highlight(&syntax, language, line->str, line->len, NULL);
if (line > latest && line[1].syntax == syntax) {
// no further necessary changes to the cache
break;
} else {
line[1].syntax = syntax;
}
}
}
buffer->frame_earliest_line_modified = U32_MAX;
buffer->frame_latest_line_modified = 0;
TextRenderState text_state = text_render_state_default;
text_state.x = render_start_x;
text_state.y = render_start_y;
text_state.min_x = x1;
text_state.min_y = y1;
text_state.max_x = x2;
text_state.max_y = y2;
if (!syntax_highlighting)
rgba_u32_to_floats(colors[COLOR_TEXT], text_state.color);
buffer->first_line_on_screen = start_line;
buffer->last_line_on_screen = 0;
for (u32 line_idx = start_line; line_idx < nlines; ++line_idx) {
Line *line = &lines[line_idx];
if (arr_len(char_types) < line->len) {
arr_set_len(char_types, line->len);
}
if (syntax_highlighting) {
SyntaxState syntax_state = line->syntax;
syntax_highlight(&syntax_state, language, line->str, line->len, char_types);
}
for (u32 i = 0; i < line->len; ++i) {
char32_t c = line->str[i];
if (syntax_highlighting) {
SyntaxCharType type = char_types[i];
rgba_u32_to_floats(colors[syntax_char_type_to_color(type)], text_state.color);
}
switch (c) {
case '\n': assert(0); break;
case '\r': break; // for CRLF line endings
case '\t': {
uint tab_width = settings->tab_width;
do {
text_char_with_state(font, &text_state, ' ');
++column;
} while (column % tab_width);
} break;
default:
text_char_with_state(font, &text_state, c);
++column;
break;
}
}
// next line
text_state.x = render_start_x;
if (text_state.y > text_state.max_y) {
buffer->last_line_on_screen = line_idx;
// made it to the bottom of the buffer view.
break;
}
text_state.y += text_font_char_height(font);
column = 0;
}
if (buffer->last_line_on_screen == 0) buffer->last_line_on_screen = nlines - 1;
arr_free(char_types);
text_render(font);
if (ted->active_buffer == buffer) {
// render cursor
float time_on = settings->cursor_blink_time_on;
float time_off = settings->cursor_blink_time_off;
bool is_on = true;
if (time_off > 0) {
double absolute_time = time_get_seconds();
float period = time_on + time_off;
// time in period
double t = fmod(absolute_time, period);
is_on = t < time_on; // are we in the "on" part of the period?
}
// highlight matching brackets
char32_t cursor_bracket = buffer_char_before_cursor(buffer);
char32_t matching_bracket = syntax_matching_bracket(language, cursor_bracket);
if (cursor_bracket && matching_bracket) {
int direction = syntax_is_opening_bracket(language, cursor_bracket) ? +1 : -1;
int depth = 1;
BufferPos pos = buffer->cursor_pos;
buffer_pos_move_left(buffer, &pos, 1);
while (pos.line >= start_line) {
if (buffer_pos_move_right(buffer, &pos, direction)) {
char32_t c = buffer_char_after_pos(buffer, pos);
if (c == cursor_bracket) depth += 1;
else if (c == matching_bracket) depth -= 1;
if (depth == 0) break;
} else {
break;
}
}
if (depth == 0) {
// highlight it
v2 gl_pos = buffer_pos_to_pixels(buffer, pos);
Rect hl_rect = rect(gl_pos, V2(char_width, char_height));
if (buffer_clip_rect(buffer, &hl_rect)) {
gl_geometry_rect(hl_rect, colors[COLOR_MATCHING_BRACKET_HL]);
}
}
}
if (is_on) {
if (buffer_clip_rect(buffer, &cursor_rect)) {
// draw cursor
gl_geometry_rect(cursor_rect, colors[buffer->view_only ? COLOR_VIEW_ONLY_CURSOR : COLOR_CURSOR]);
}
}
gl_geometry_draw();
}
}
void buffer_indent_lines(TextBuffer *buffer, u32 first_line, u32 last_line) {
assert(first_line <= last_line);
buffer_start_edit_chain(buffer);
for (u32 i = first_line; i <= last_line; ++i) {
BufferPos pos = {.line = i, .index = 0};
char32_t c = '\t';
buffer_insert_text_at_pos(buffer, pos, str32(&c, 1));
}
buffer_end_edit_chain(buffer);
}
void buffer_dedent_lines(TextBuffer *buffer, u32 first_line, u32 last_line) {
assert(first_line <= last_line);
buffer_start_edit_chain(buffer);
Settings const *settings = buffer_settings(buffer);
u8 const tab_width = settings->tab_width;
for (u32 line_idx = first_line; line_idx <= last_line; ++line_idx) {
Line *line = &buffer->lines[line_idx];
if (line->len) {
u32 chars_to_delete = 0;
if (line->str[0] == '\t') {
chars_to_delete = 1;
} else {
u32 i;
for (i = 0; i < line->len && i < tab_width; ++i) {
char32_t c = line->str[i];
if (c == '\t' || !is32_space(c))
break;
}
chars_to_delete = i;
}
if (chars_to_delete) {
BufferPos pos = {.line = line_idx, .index = 0};
buffer_delete_chars_at_pos(buffer, pos, chars_to_delete);
}
}
}
buffer_end_edit_chain(buffer);
}
void buffer_indent_selection(TextBuffer *buffer) {
if (!buffer->selection) return;
u32 l1 = buffer->cursor_pos.line;
u32 l2 = buffer->selection_pos.line;
sort2_u32(&l1, &l2); // ensure l1 <= l2
buffer_indent_lines(buffer, l1, l2);
}
void buffer_dedent_selection(TextBuffer *buffer) {
if (!buffer->selection) return;
u32 l1 = buffer->cursor_pos.line;
u32 l2 = buffer->selection_pos.line;
sort2_u32(&l1, &l2); // ensure l1 <= l2
buffer_dedent_lines(buffer, l1, l2);
}
void buffer_indent_cursor_line(TextBuffer *buffer) {
u32 line = buffer->cursor_pos.line;
buffer_indent_lines(buffer, line, line);
}
void buffer_dedent_cursor_line(TextBuffer *buffer) {
u32 line = buffer->cursor_pos.line;
buffer_dedent_lines(buffer, line, line);
}
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