typedef struct { u32 line_number; // config line number where this was set Command command; // this will be 0 (COMMAND_UNKNOWN) if there's no action for the key i64 argument; } KeyAction; #define SCANCODE_COUNT 0x120 // SDL scancodes should be less than this value. // a "key combo" is some subset of {control, shift, alt} + some key. #define KEY_COMBO_COUNT (SCANCODE_COUNT << 3) #define KEY_MODIFIER_CTRL_BIT 0 #define KEY_MODIFIER_SHIFT_BIT 1 #define KEY_MODIFIER_ALT_BIT 2 #define KEY_MODIFIER_CTRL (1<error, sizeof ted->error - 1, __VA_ARGS__) bool ted_haserr(Ted *ted) { return ted->error[0] != '\0'; } char const *ted_geterr(Ted *ted) { return ted->error; } static void ted_out_of_mem(Ted *ted) { ted_seterr(ted, "Out of memory."); } static void *ted_malloc(Ted *ted, size_t size) { void *ret = malloc(size); if (!ret) ted_out_of_mem(ted); return ret; } static void *ted_calloc(Ted *ted, size_t n, size_t size) { void *ret = calloc(n, size); if (!ret) ted_out_of_mem(ted); return ret; } static void *ted_realloc(Ted *ted, void *p, size_t new_size) { void *ret = realloc(p, new_size); if (!ret) ted_out_of_mem(ted); return ret; }