// LSP hover information (textDocument/hover request) void hover_close(Ted *ted) { Hover *hover = &ted->hover; hover->open = false; free(hover->text); hover->text = NULL; } static bool get_hover_position(Ted *ted, LSPDocumentPosition *pos, TextBuffer **pbuffer, LSP **lsp) { // find the buffer where the mouse is for (int i = 0; i < TED_MAX_BUFFERS; ++i) { TextBuffer *buffer = &ted->buffers[i]; if (!buffer->filename) continue; LSP *l = buffer_lsp(buffer); if (!l) continue; BufferPos mouse_pos = {0}; if (buffer_pixels_to_pos(buffer, ted->mouse_pos, &mouse_pos)) { if (pos) *pos = buffer_pos_to_lsp_document_position(buffer, mouse_pos); if (pbuffer) *pbuffer = buffer; if (lsp) *lsp = l; return true; } } return false; } void hover_send_request(Ted *ted) { Hover *hover = &ted->hover; LSPRequest request = {.type = LSP_REQUEST_HOVER}; LSPRequestHover *h = &request.data.hover; LSP *lsp = NULL; if (get_hover_position(ted, &h->position, NULL, &lsp)) { hover->requested_position = h->position; hover->requested_lsp = lsp->id; lsp_send_request(lsp, &request); } } void hover_process_lsp_response(Ted *ted, LSPResponse *response) { if (!response) return; if (response->request.type != LSP_REQUEST_HOVER) return; Hover *hover = &ted->hover; LSPResponseHover *hover_response = &response->data.hover; TextBuffer *buffer=0; LSPDocumentPosition pos={0}; LSP *lsp=0; get_hover_position(ted, &pos, &buffer, &lsp); if (hover->text // we already have hover text && ( lsp->id != hover->requested_lsp // this request is from a different LSP || !lsp_document_position_eq(response->request.data.hover.position, pos) // this request is for a different position )) { // this is a stale request. ignore it return; } free(hover->text); hover->text = NULL; if (buffer) { hover->range_start = buffer_pos_from_lsp(buffer, hover_response->range.start); hover->range_end = buffer_pos_from_lsp(buffer, hover_response->range.end); } const char *contents = lsp_response_string(response, hover_response->contents); if (*contents) { hover->text = str_dup(contents); char *p = hover->text + strlen(hover->text) - 1; // remove trailing whitespace // (rust-analyzer gives us trailing newlines for local variables) for (; p > hover->text && isspace(*p); --p) *p = '\0'; } } void hover_frame(Ted *ted, double dt) { const Settings *settings = ted_active_settings(ted); if (!settings->hover_enabled) return; Hover *hover = &ted->hover; bool shift_down = SDL_GetKeyboardState(NULL)[SDL_SCANCODE_LSHIFT] || SDL_GetKeyboardState(NULL)[SDL_SCANCODE_RSHIFT]; if (!shift_down) { hover_close(ted); } (void)dt; if (!hover->open) { if (shift_down) { hover_send_request(ted); hover->open = true; } return; } TextBuffer *buffer=0; { LSPDocumentPosition pos={0}; LSP *lsp=0; if (get_hover_position(ted, &pos, &buffer, &lsp)) { if (lsp->id != hover->requested_lsp || !lsp_document_position_eq(pos, hover->requested_position)) { // refresh hover hover_send_request(ted); } } else { hover_close(ted); return; } } const float padding = settings->padding; const float border = settings->border_thickness; const u32 *colors = settings->colors; const char *text = hover->text; Font *font = ted->font; float x = ted->mouse_pos.x, y = ted->mouse_pos.y + font->char_height; float char_height = font->char_height; BufferPos range_start = hover->range_start, range_end = hover->range_end; if (!buffer_pos_eq(range_start, range_end)) { // draw the highlight if (range_start.line == range_end.line) { v2 a = buffer_pos_to_pixels(buffer, range_start); v2 b = buffer_pos_to_pixels(buffer, range_end); b.y += char_height; gl_geometry_rect(rect_endpoints(a, b), colors[COLOR_HOVER_HL]); } else if (range_end.line - range_start.line < 1000) { // prevent gigantic highlights from slowing things down // multiple lines. v2 a = buffer_pos_to_pixels(buffer, range_start); v2 b = buffer_pos_to_pixels(buffer, buffer_pos_end_of_line(buffer, range_start.line)); b.y += char_height; gl_geometry_rect(rect_endpoints(a, b), colors[COLOR_HOVER_HL]); for (u32 line = range_start.line + 1; line < range_end.line; ++line) { // these lines are fully contained in the range. BufferPos start = buffer_pos_start_of_line(buffer, line); BufferPos end = buffer_pos_end_of_line(buffer, line); a = buffer_pos_to_pixels(buffer, start); b = buffer_pos_to_pixels(buffer, end); b.y += char_height; gl_geometry_rect(rect_endpoints(a, b), colors[COLOR_HOVER_HL]); } // last line a = buffer_pos_to_pixels(buffer, buffer_pos_start_of_line(buffer, range_end.line)); b = buffer_pos_to_pixels(buffer, range_end); b.y += char_height; gl_geometry_rect(rect_endpoints(a, b), colors[COLOR_HOVER_HL]); } } if (hover->text) { float max_width = 400; TextRenderState state = text_render_state_default; state.x = state.min_x = x; state.y = state.min_y = y; state.render = false; state.wrap = true; state.max_x = x + max_width; state.max_y = ted->window_height; text_utf8_with_state(font, &state, text); float width = (float)(state.x_largest - x); float height = (float)(state.y_largest - y) + char_height; if (height > 300) { height = 300; } if (x + width > ted->window_width) x -= width; // open left if (y + height > ted->window_height) y -= height + char_height * 2; // open up state.x = state.min_x = x; state.y = state.min_y = y; state.max_x = x + max_width; state.y = y; state.render = true; state.max_y = y + height; Rect rect = rect_xywh(x - padding, y - padding, width + 2*padding, height + 2*padding); gl_geometry_rect(rect, colors[COLOR_HOVER_BG]); gl_geometry_rect_border(rect, border, colors[COLOR_HOVER_BORDER]); rgba_u32_to_floats(colors[COLOR_HOVER_TEXT], state.color); text_utf8_with_state(font, &state, text); } gl_geometry_draw(); text_render(font); }