#include "filesystem.h" #include #include #include static FsType windows_file_attributes_to_type(DWORD attrs) { if (attrs == INVALID_FILE_ATTRIBUTES) return FS_NON_EXISTENT; else if (attrs & FILE_ATTRIBUTE_DIRECTORY) return FS_DIRECTORY; else return FS_FILE; } FsType fs_path_type(char const *path) { return windows_file_attributes_to_type(GetFileAttributesA(path)); } FsPermission fs_path_permission(char const *path) { FsPermission permission = 0; if (_access(path, 04) == 0) permission |= FS_PERMISSION_READ; if (_access(path, 02) == 0) permission |= FS_PERMISSION_WRITE; return permission; } bool fs_file_exists(char const *path) { return fs_path_type(path) == FS_FILE; } FsDirectoryEntry **fs_list_directory(char const *dirname) { char file_pattern[256] = {0}; FsDirectoryEntry **files = NULL; WIN32_FIND_DATA find_data; HANDLE fhandle; assert(*dirname); sprintf_s(file_pattern, sizeof file_pattern, "%s%s*", dirname, dirname[strlen(dirname) - 1] == PATH_SEPARATOR ? "" : PATH_SEPARATOR_STR); fhandle = FindFirstFileA(file_pattern, &find_data); if (fhandle != INVALID_HANDLE_VALUE) { // first, figure out number of files int nfiles = 1, idx = 0; while (FindNextFile(fhandle, &find_data)) { ++nfiles; } FindClose(fhandle); // now, fill out files array files = calloc(nfiles + 1, sizeof *files); if (files) { fhandle = FindFirstFileA(file_pattern, &find_data); if (fhandle != INVALID_HANDLE_VALUE) { do { if (idx < nfiles) { const char *filename = find_data.cFileName; size_t len = strlen(filename); FsDirectoryEntry *entry = calloc(1, sizeof *entry + len + 1); if (entry) { DWORD attrs = find_data.dwFileAttributes; entry->type = windows_file_attributes_to_type(attrs); memcpy(entry->name, filename, len); files[idx++] = entry; } else break; // stop now } } while (FindNextFile(fhandle, &find_data)); FindClose(fhandle); } } } return files; } int fs_mkdir(char const *path) { if (CreateDirectoryA(path, NULL)) { // directory created successfully return 1; } else { if (GetLastError() == ERROR_ALREADY_EXISTS) // directory already exists return 0; else return -1; // some other error } } int fs_get_cwd(char *buf, size_t buflen) { assert(buf && buflen); DWORD pathlen = GetCurrentDirectory((DWORD)buflen, buf); if (pathlen == 0) { return -1; } else if (pathlen < buflen) { // it's confusing, but this is < and not <= return 1; } else { return 0; } }