// Text buffers - These store the contents of a file. #include #include "unicode.h" #include "util.c" #include "text.h" #include "string32.c" // a position in the buffer typedef struct { u32 line; u32 index; // index of character in line (not the same as column, since a tab is buffer->tab_size columns) } BufferPos; typedef struct { u32 len; u32 capacity; char32_t *str; } Line; typedef enum { BUFFER_EDIT_DELETE_TEXT, // text = deleted text, text_len = length of text deleted, pos = where text was deleted (first character) BUFFER_EDIT_INSERT_TEXT // text unused, text_len = length of text inserted, pos = where text was inserted (first character) // (we don't need to know what text was inserted for BUFFER_EDIT_INSERT_TEXT, since it'll be right there) } BufferEditType; typedef struct BufferEdit { struct BufferEdit *next; BufferEditType type; BufferPos pos; u32 text_len; char32_t text[]; } BufferEdit; typedef struct { char const *filename; double scroll_x, scroll_y; // number of characters scrolled in the x/y direction Font *font; BufferPos cursor_pos; u8 tab_width; float x1, y1, x2, y2; u32 nlines; u32 lines_capacity; Line *lines; char error[128]; BufferEdit *undo_history; BufferEdit *redo_history; } TextBuffer; // for debugging #if DEBUG static void buffer_pos_check_valid(TextBuffer *buffer, BufferPos p) { assert(p.line < buffer->nlines); assert(p.index <= buffer->lines[p.line].len); } // perform a series of checks to make sure the buffer doesn't have any invalid values static void buffer_check_valid(TextBuffer *buffer) { assert(buffer->nlines); buffer_pos_check_valid(buffer, buffer->cursor_pos); } #else static void buffer_check_valid(TextBuffer *buffer) { (void)buffer; } #endif void buffer_create(TextBuffer *buffer, Font *font) { util_zero_memory(buffer, sizeof *buffer); buffer->font = font; buffer->tab_width = 4; } // this is a macro so we get -Wformat warnings #define buffer_seterr(buffer, ...) \ snprintf(buffer->error, sizeof buffer->error - 1, __VA_ARGS__) bool buffer_haserr(TextBuffer *buffer) { return buffer->error[0] != '\0'; } // returns the buffer's last error char const *buffer_geterr(TextBuffer *buffer) { return buffer->error; } // set the buffer's error to indicate that we're out of memory static void buffer_out_of_mem(TextBuffer *buffer) { buffer_seterr(buffer, "Out of memory."); } static void buffer_append_edit(TextBuffer *buffer, BufferEdit *edit) { edit->next = buffer->undo_history; buffer->undo_history = edit; } static void *buffer_calloc(TextBuffer *buffer, size_t n, size_t size) { void *ret = calloc(n, size); if (!ret) buffer_out_of_mem(buffer); return ret; } static void *buffer_realloc(TextBuffer *buffer, void *p, size_t new_size) { void *ret = realloc(p, new_size); if (!ret) buffer_out_of_mem(buffer); return ret; } // functions for creating buffer edits: // call these before you make an edit to keep an undo event static WarnUnusedResult BufferEdit *buffer_edit_delete_text(TextBuffer *buffer, BufferPos start, u32 len) { // @TODO } // grow capacity of line to at least minimum_capacity // returns true if allocation was succesful static Status buffer_line_set_min_capacity(TextBuffer *buffer, Line *line, u32 minimum_capacity) { while (line->capacity < minimum_capacity) { // double capacity of line u32 new_capacity = line->capacity == 0 ? 4 : line->capacity * 2; if (new_capacity < line->capacity) { // this could only happen if line->capacity * 2 overflows. buffer_seterr(buffer, "Line %td is too large.", line - buffer->lines); return false; } char32_t *new_str = buffer_realloc(buffer, line->str, new_capacity * sizeof *line->str); if (!new_str) { // allocation failed ): return false; } // allocation successful line->str = new_str; line->capacity = new_capacity; } return true; } // grow capacity of buffer->lines array // returns true if successful static Status buffer_lines_set_min_capacity(TextBuffer *buffer, u32 minimum_capacity) { while (minimum_capacity >= buffer->lines_capacity) { // allocate more lines u32 new_capacity = buffer->lines_capacity * 2; Line *new_lines = buffer_realloc(buffer, buffer->lines, new_capacity * sizeof *buffer->lines); if (new_lines) { buffer->lines = new_lines; buffer->lines_capacity = new_capacity; // zero new lines memset(buffer->lines + buffer->nlines, 0, (new_capacity - buffer->nlines) * sizeof *buffer->lines); } else { return false; } } return true; } static void buffer_line_append_char(TextBuffer *buffer, Line *line, char32_t c) { if (buffer_line_set_min_capacity(buffer, line, line->len + 1)) line->str[line->len++] = c; } static void buffer_line_free(Line *line) { free(line->str); } // Does not free the pointer `buffer` (buffer might not have even been allocated with malloc) void buffer_free(TextBuffer *buffer) { Line *lines = buffer->lines; u32 nlines = buffer->nlines; for (u32 i = 0; i < nlines; ++i) { buffer_line_free(&lines[i]); } free(lines); // zero buffer, except for error char error[sizeof buffer->error]; memcpy(error, buffer->error, sizeof error); memset(buffer, 0, sizeof *buffer); memcpy(buffer->error, error, sizeof error); } // filename must be around for at least as long as the buffer is. Status buffer_load_file(TextBuffer *buffer, char const *filename) { buffer->filename = filename; FILE *fp = fopen(filename, "rb"); if (fp) { fseek(fp, 0, SEEK_END); size_t file_size = (size_t)ftell(fp); fseek(fp, 0, SEEK_SET); if (file_size > 10L<<20) { buffer_seterr(buffer, "File too big (size: %zu).", file_size); return false; } u8 *file_contents = buffer_calloc(buffer, 1, file_size); bool success = true; if (file_contents) { buffer->lines_capacity = 4; buffer->lines = buffer_calloc(buffer, buffer->lines_capacity, sizeof *buffer->lines); // initial lines if (buffer->lines) { buffer->nlines = 1; size_t bytes_read = fread(file_contents, 1, file_size, fp); if (bytes_read == file_size) { char32_t c = 0; mbstate_t mbstate = {0}; for (u8 *p = file_contents, *end = p + file_size; p != end; ) { if (*p == '\r' && p != end-1 && p[1] == '\n') { // CRLF line endings p += 2; c = U'\n'; } else { size_t n = mbrtoc32(&c, (char *)p, (size_t)(end - p), &mbstate); if (n == 0) { // null character c = 0; ++p; } else if (n == (size_t)(-3)) { // no bytes consumed, but a character was produced } else if (n == (size_t)(-2) || n == (size_t)(-1)) { // incomplete character at end of file or invalid UTF-8 respectively; fail success = false; buffer_seterr(buffer, "Invalid UTF-8 (position: %td).", p - file_contents); break; } else { p += n; } } if (c == U'\n') { if (buffer_lines_set_min_capacity(buffer, buffer->nlines + 1)) ++buffer->nlines; } else { u32 line_idx = buffer->nlines - 1; Line *line = &buffer->lines[line_idx]; buffer_line_append_char(buffer, line, c); } } } } free(file_contents); } if (ferror(fp)) { buffer_seterr(buffer, "Error reading from file."); success = false; } if (fclose(fp) != 0) { buffer_seterr(buffer, "Error closing file."); success = false; } if (!success) { buffer_free(buffer); } return success; } else { buffer_seterr(buffer, "File %s does not exist.", filename); return false; } } Status buffer_save(TextBuffer *buffer) { FILE *out = fopen(buffer->filename, "wb"); if (out) { bool success = true; for (Line *line = buffer->lines, *end = line + buffer->nlines; line != end; ++line) { mbstate_t state = {0}; for (char32_t *p = line->str, *p_end = p + line->len; p != p_end; ++p) { char utf8[MB_LEN_MAX] = {0}; size_t bytes = c32rtomb(utf8, *p, &state); fwrite(utf8, 1, bytes, out); } if (line != end-1) { putc('\n', out); } } if (ferror(out)) success = false; if (fclose(out) != 0) success = false; return success; } else { buffer_seterr(buffer, "Couldn't create file %s.", buffer->filename); return false; } } // print the contents of a buffer to stdout static void buffer_print(TextBuffer const *buffer) { printf("\033[2J\033[;H"); // clear terminal screen Line *lines = buffer->lines; u32 nlines = buffer->nlines; for (u32 i = 0; i < nlines; ++i) { Line *line = &lines[i]; for (u32 j = 0; j < line->len; ++j) { // on windows, this will print characters outside the Basic Multilingual Plane incorrectly // but this function is just for debugging anyways putwchar((wchar_t)line->str[j]); } } fflush(stdout); } static u32 buffer_index_to_column(TextBuffer *buffer, u32 line, u32 index) { char32_t *str = buffer->lines[line].str; u32 col = 0; for (u32 i = 0; i < index; ++i) { switch (str[i]) { case U'\t': do ++col; while (col % buffer->tab_width); break; default: ++col; break; } } return col; } static u32 buffer_column_to_index(TextBuffer *buffer, u32 line, u32 column) { char32_t *str = buffer->lines[line].str; u32 len = buffer->lines[line].len; u32 col = 0; for (u32 i = 0; i < len; ++i) { switch (str[i]) { case U'\t': do { if (col == column) return i; ++col; } while (col % buffer->tab_width); break; default: if (col == column) return i; ++col; break; } } return len; } // returns the number of lines of text in the buffer into *lines (if not NULL), // and the number of columns of text, i.e. the number of columns in the longest line, into *cols (if not NULL) void buffer_text_dimensions(TextBuffer *buffer, u32 *lines, u32 *columns) { if (lines) { *lines = buffer->nlines; } if (columns) { // @OPTIMIZE u32 nlines = buffer->nlines; Line *line_arr = buffer->lines; u32 maxcol = 0; for (u32 i = 0; i < nlines; ++i) { Line *line = &line_arr[i]; u32 cols = buffer_index_to_column(buffer, i, line->len); if (cols > maxcol) maxcol = cols; } *columns = maxcol; } } // returns the number of rows of text that can fit in the buffer, rounded down. int buffer_display_rows(TextBuffer *buffer) { return (int)((buffer->y2 - buffer->y1) / text_font_char_height(buffer->font)); } // returns the number of columns of text that can fit in the buffer, rounded down. int buffer_display_cols(TextBuffer *buffer) { return (int)((buffer->x2 - buffer->x1) / text_font_char_width(buffer->font)); } // make sure we don't scroll too far static void buffer_correct_scroll(TextBuffer *buffer) { if (buffer->scroll_x < 0) buffer->scroll_x = 0; if (buffer->scroll_y < 0) buffer->scroll_y = 0; u32 nlines, ncols; buffer_text_dimensions(buffer, &nlines, &ncols); double max_scroll_x = (double)ncols - buffer_display_cols(buffer); double max_scroll_y = (double)nlines - buffer_display_rows(buffer); if (max_scroll_x <= 0) { buffer->scroll_x = 0; } else if (buffer->scroll_x > max_scroll_x) { buffer->scroll_x = max_scroll_x; } if (max_scroll_y <= 0) { buffer->scroll_y = 0; } else if (buffer->scroll_y > max_scroll_y) { buffer->scroll_y = max_scroll_y; } } void buffer_scroll(TextBuffer *buffer, double dx, double dy) { buffer->scroll_x += dx; buffer->scroll_y += dy; buffer_correct_scroll(buffer); } // returns the position of the character at the given position in the buffer. // x/y can be NULL. void buffer_pos_to_pixels(TextBuffer *buffer, BufferPos pos, float *x, float *y) { u32 line = pos.line, index = pos.index; u32 col = buffer_index_to_column(buffer, line, index); // we need to convert the index to a column if (x) *x = (float)((double)col - buffer->scroll_x) * text_font_char_width(buffer->font) + buffer->x1; if (y) *y = (float)((double)line - buffer->scroll_y) * text_font_char_height(buffer->font) + buffer->y1; } // clip the rectangle so it's all inside the buffer. returns true if there's any rectangle left. static bool buffer_clip_rect(TextBuffer *buffer, float *x1, float *y1, float *x2, float *y2) { if (*x1 > buffer->x2 || *y1 > buffer->y2 || *x2 < buffer->x1 || *y2 < buffer->y1) { *x1 = *y1 = *x2 = *y2 = 0; return false; } if (*x1 < buffer->x1) *x1 = buffer->x1; if (*y1 < buffer->y1) *y1 = buffer->y1; if (*x2 > buffer->x2) *x2 = buffer->x2; if (*y2 > buffer->y2) *y2 = buffer->y2; return true; } // Render the text buffer in the given rectangle // NOTE: also corrects scroll void buffer_render(TextBuffer *buffer, float x1, float y1, float x2, float y2) { buffer->x1 = x1; buffer->y1 = y1; buffer->x2 = x2; buffer->y2 = y2; Font *font = buffer->font; u32 nlines = buffer->nlines; Line *lines = buffer->lines; float char_width = text_font_char_width(font), char_height = text_font_char_height(font); glColor3f(0.5f,0.5f,0.5f); glBegin(GL_LINE_STRIP); glVertex2f(x1,y1); glVertex2f(x1,y2); glVertex2f(x2,y2); glVertex2f(x2,y1); glVertex2f(x1-1,y1); glEnd(); glColor3f(1,1,1); text_chars_begin(font); // what x coordinate to start rendering the text from float render_start_x = x1 - (float)buffer->scroll_x * char_width; u32 column = 0; TextRenderState text_state = { .x = render_start_x, .y = y1 + text_font_char_height(font), .min_x = x1, .min_y = y1, .max_x = x2, .max_y = y2 }; // @TODO: make this better (we should figure out where to start rendering, etc.) text_state.y -= (float)buffer->scroll_y * char_height; for (u32 line_idx = 0; line_idx < nlines; ++line_idx) { Line *line = &lines[line_idx]; for (char32_t *p = line->str, *end = p + line->len; p != end; ++p) { char32_t c = *p; switch (c) { case U'\n': assert(0); case U'\r': break; // for CRLF line endings case U'\t': do { text_render_char(font, U' ', &text_state); ++column; } while (column % buffer->tab_width); break; default: text_render_char(font, c, &text_state); ++column; break; } } // next line text_state.x = render_start_x; text_state.y += text_font_char_height(font); column = 0; } text_chars_end(font); { // render cursor float cur_x1, cur_y1; buffer_pos_to_pixels(buffer, buffer->cursor_pos, &cur_x1, &cur_y1); cur_y1 += 0.25f * char_height; float cur_x2 = cur_x1 + 1.0f, cur_y2 = cur_y1 + char_height; if (buffer_clip_rect(buffer, &cur_x1, &cur_y1, &cur_x2, &cur_y2)) { glColor3f(0,1,1); glBegin(GL_QUADS); glVertex2f(cur_x1,cur_y1); glVertex2f(cur_x2,cur_y1); glVertex2f(cur_x2,cur_y2); glVertex2f(cur_x1,cur_y2); glEnd(); } } } // code point at position. // returns 0 if the position is invalid. note that it can also return 0 for a valid position, if there's a null character there char32_t buffer_char_at_pos(TextBuffer *buffer, BufferPos p) { if (p.line >= buffer->nlines) return 0; // invalid (line too large) Line *line = &buffer->lines[p.line]; if (p.index < line->len) { return line->str[p.index]; } else if (p.index > line->len) { // invalid (col too large) return 0; } else { return U'\n'; } } BufferPos buffer_start_pos(TextBuffer *buffer) { (void)buffer; return (BufferPos){.line = 0, .index = 0}; } BufferPos buffer_end_pos(TextBuffer *buffer) { return (BufferPos){.line = buffer->nlines - 1, .index = buffer->lines[buffer->nlines-1].len}; } // if the cursor is offscreen, this will scroll to make it onscreen. static void buffer_scroll_to_cursor(TextBuffer *buffer) { i64 cursor_line = buffer->cursor_pos.line; i64 cursor_col = buffer_index_to_column(buffer, (u32)cursor_line, buffer->cursor_pos.index); i64 display_lines = buffer_display_rows(buffer); i64 display_cols = buffer_display_cols(buffer); double scroll_x = buffer->scroll_x, scroll_y = buffer->scroll_y; i64 scroll_padding = 5; // scroll left if cursor is off screen in that direction double max_scroll_x = (double)(cursor_col - scroll_padding); scroll_x = util_mind(scroll_x, max_scroll_x); // scroll right double min_scroll_x = (double)(cursor_col - display_cols + scroll_padding); scroll_x = util_maxd(scroll_x, min_scroll_x); // scroll up double max_scroll_y = (double)(cursor_line - scroll_padding); scroll_y = util_mind(scroll_y, max_scroll_y); // scroll down double min_scroll_y = (double)(cursor_line - display_lines + scroll_padding); scroll_y = util_maxd(scroll_y, min_scroll_y); buffer->scroll_x = scroll_x; buffer->scroll_y = scroll_y; buffer_correct_scroll(buffer); // it's possible that min/max_scroll_x/y go too far } // ensures that `p` refers to a valid position. static void buffer_pos_validate(TextBuffer *buffer, BufferPos *p) { if (p->line >= buffer->nlines) p->line = buffer->nlines - 1; u32 line_len = buffer->lines[p->line].len; if (p->index > line_len) p->index = line_len; } static bool buffer_pos_valid(TextBuffer *buffer, BufferPos p) { return p.line < buffer->nlines && p.index <= buffer->lines[p.line].len; } // returns "p2 - p1", that is, the number of characters between p1 and p2. static i64 buffer_pos_diff(TextBuffer *buffer, BufferPos p1, BufferPos p2) { assert(buffer_pos_valid(buffer, p1)); assert(buffer_pos_valid(buffer, p2)); if (p1.line == p2.line) { // p1 and p2 are in the same line return (i64)p2.index - p1.index; } i64 factor = 1; if (p1.line > p2.line) { // switch positions so p2 has the later line BufferPos tmp = p1; p1 = p2; p2 = tmp; factor = -1; } assert(p2.line > p1.line); i64 chars_at_end_of_p1_line = buffer->lines[p1.line].len - p1.index + 1; // + 1 for newline i64 chars_at_start_of_p2_line = p2.index; i64 chars_in_lines_in_between = 0; // now we need to add up the lengths of the lines between p1 and p2 for (Line *line = buffer->lines + (p1.line + 1), *end = buffer->lines + p2.line; line != end; ++line) { chars_in_lines_in_between += line->len; } i64 total = chars_at_end_of_p1_line + chars_in_lines_in_between + chars_at_start_of_p2_line; return total * factor; } // move left (if `by` is negative) or right (if `by` is positive) by the specified amount. // returns the signed number of characters successfully moved (it could be less in magnitude than `by` if the beginning of the file is reached) i64 buffer_pos_move_horizontally(TextBuffer *buffer, BufferPos *p, i64 by) { buffer_pos_validate(buffer, p); if (by < 0) { by = -by; i64 by_start = by; while (by > 0) { if (by <= p->index) { // no need to go to the previous line p->index -= (u32)by; by = 0; } else { by -= p->index; p->index = 0; if (p->line == 0) { // beginning of file reached return -(by_start - by); } --by; // count newline as a character // previous line --p->line; p->index = buffer->lines[p->line].len; } } return -by_start; } else if (by > 0) { i64 by_start = by; if (p->line >= buffer->nlines) *p = buffer_end_pos(buffer); // invalid position; move to end of buffer Line *line = &buffer->lines[p->line]; while (by > 0) { if (by <= line->len - p->index) { p->index += (u32)by; by = 0; } else { by -= line->len - p->index; p->index = line->len; if (p->line >= buffer->nlines - 1) { // end of file reached return by_start - by; } --by; ++p->line; p->index = 0; } } return by_start; } return 0; } // same as buffer_pos_move_horizontally, but for up and down. i64 buffer_pos_move_vertically(TextBuffer *buffer, BufferPos *pos, i64 by) { buffer_pos_validate(buffer, pos); // moving up/down should preserve the column, not the index. // consider: // tab|hello world // tab|tab|more text // the character above the 'm' is the 'o', not the 'e' if (by < 0) { by = -by; u32 column = buffer_index_to_column(buffer, pos->line, pos->index); if (pos->line < by) { i64 ret = pos->line; pos->line = 0; return -ret; } pos->line -= (u32)by; pos->index = buffer_column_to_index(buffer, pos->line, column); u32 line_len = buffer->lines[pos->line].len; if (pos->index >= line_len) pos->index = line_len; return -by; } else if (by > 0) { u32 column = buffer_index_to_column(buffer, pos->line, pos->index); if (pos->line + by >= buffer->nlines) { i64 ret = buffer->nlines-1 - pos->line; pos->line = buffer->nlines-1; return ret; } pos->line += (u32)by; pos->index = buffer_column_to_index(buffer, pos->line, column); u32 line_len = buffer->lines[pos->line].len; if (pos->index >= line_len) pos->index = line_len; return by; } return 0; } i64 buffer_pos_move_left(TextBuffer *buffer, BufferPos *pos, i64 by) { return -buffer_pos_move_horizontally(buffer, pos, -by); } i64 buffer_pos_move_right(TextBuffer *buffer, BufferPos *pos, i64 by) { return +buffer_pos_move_horizontally(buffer, pos, +by); } i64 buffer_pos_move_up(TextBuffer *buffer, BufferPos *pos, i64 by) { return -buffer_pos_move_vertically(buffer, pos, -by); } i64 buffer_pos_move_down(TextBuffer *buffer, BufferPos *pos, i64 by) { return +buffer_pos_move_vertically(buffer, pos, +by); } i64 buffer_cursor_move_left(TextBuffer *buffer, i64 by) { i64 ret = buffer_pos_move_left(buffer, &buffer->cursor_pos, by); buffer_scroll_to_cursor(buffer); return ret; } i64 buffer_cursor_move_right(TextBuffer *buffer, i64 by) { i64 ret = buffer_pos_move_right(buffer, &buffer->cursor_pos, by); buffer_scroll_to_cursor(buffer); return ret; } i64 buffer_cursor_move_up(TextBuffer *buffer, i64 by) { i64 ret = buffer_pos_move_up(buffer, &buffer->cursor_pos, by); buffer_scroll_to_cursor(buffer); return ret; } i64 buffer_cursor_move_down(TextBuffer *buffer, i64 by) { i64 ret = buffer_pos_move_down(buffer, &buffer->cursor_pos, by); buffer_scroll_to_cursor(buffer); return ret; } // move left / right by the specified number of words // returns the number of words successfully moved forward i64 buffer_pos_move_words(TextBuffer *buffer, BufferPos *pos, i64 nwords) { buffer_pos_validate(buffer, pos); if (nwords > 0) { for (i64 i = 0; i < nwords; ++i) { // move forward one word `nwords` times Line *line = &buffer->lines[pos->line]; u32 index = pos->index; char32_t const *str = line->str; if (index == line->len) { if (pos->line >= buffer->nlines - 1) { // end of file reached return i; } else { // end of line reached; move to next line ++pos->line; pos->index = 0; } } else { // move past any whitespace before the word while (index < line->len && iswspace(str[index])) ++index; bool starting_alnum = iswalnum(str[index]) != 0; for (; index < line->len && !iswspace(str[index]); ++index) { bool this_alnum = iswalnum(str[index]) != 0; if (this_alnum != starting_alnum) { // either the position *was* on an alphanumeric character and now it's not // or it wasn't and now it is. break; } } // move past any whitespace after the word while (index < line->len && iswspace(str[index])) ++index; pos->index = index; } } return nwords; } else if (nwords < 0) { nwords = -nwords; for (i64 i = 0; i < nwords; ++i) { Line *line = &buffer->lines[pos->line]; u32 index = pos->index; char32_t const *str = line->str; if (index == 0) { if (pos->line == 0) { // start of file reached return i; } else { // start of line reached; move to previous line --pos->line; pos->index = buffer->lines[pos->line].len; } } else { --index; while (index > 0 && iswspace(str[index])) --index; bool starting_alnum = iswalnum(str[index]) != 0; for (; index > 0 && !iswspace(str[index]); --index) { bool this_alnum = iswalnum(str[index]) != 0; if (this_alnum != starting_alnum) { break; } } if (iswspace(str[index])) ++index; pos->index = index; } } } return 0; } i64 buffer_pos_move_left_words(TextBuffer *buffer, BufferPos *pos, i64 nwords) { return -buffer_pos_move_words(buffer, pos, -nwords); } i64 buffer_pos_move_right_words(TextBuffer *buffer, BufferPos *pos, i64 nwords) { return +buffer_pos_move_words(buffer, pos, +nwords); } i64 buffer_cursor_move_left_words(TextBuffer *buffer, i64 nwords) { i64 ret = buffer_pos_move_left_words(buffer, &buffer->cursor_pos, nwords); buffer_scroll_to_cursor(buffer); return ret; } i64 buffer_cursor_move_right_words(TextBuffer *buffer, i64 nwords) { i64 ret = buffer_pos_move_right_words(buffer, &buffer->cursor_pos, nwords); buffer_scroll_to_cursor(buffer); return ret; } // insert `number` empty lines starting at index `where`. static void buffer_insert_lines(TextBuffer *buffer, u32 where, u32 number) { u32 old_nlines = buffer->nlines; u32 new_nlines = old_nlines + number; if (buffer_lines_set_min_capacity(buffer, new_nlines)) { assert(where <= old_nlines); // make space for new lines memmove(buffer->lines + where + (new_nlines - old_nlines), buffer->lines + where, (old_nlines - where) * sizeof *buffer->lines); // zero new lines util_zero_memory(buffer->lines + where, number * sizeof *buffer->lines); buffer->nlines = new_nlines; } } // inserts the given text, returning the position of the end of the text BufferPos buffer_insert_text_at_pos(TextBuffer *buffer, BufferPos pos, String32 str) { u32 line_idx = pos.line; u32 index = pos.index; Line *line = &buffer->lines[line_idx]; // `text` could consist of multiple lines, e.g. U"line 1\nline 2", // so we need to go through them one by one u32 n_added_lines = (u32)str32_count_char(str, U'\n'); if (n_added_lines) { buffer_insert_lines(buffer, line_idx + 1, n_added_lines); // move any text past the cursor on this line to the last added line. Line *last_line = &buffer->lines[line_idx + n_added_lines]; u32 chars_moved = line->len - index; if (chars_moved) { if (buffer_line_set_min_capacity(buffer, last_line, chars_moved)) { memcpy(last_line->str, line->str + index, chars_moved * sizeof(char32_t)); line->len -= chars_moved; last_line->len += chars_moved; } } } while (str.len) { u32 text_line_len = (u32)str32chr(str, U'\n'); u32 old_len = line->len; u32 new_len = old_len + text_line_len; if (new_len > old_len) { // handles both overflow and empty text lines if (buffer_line_set_min_capacity(buffer, line, new_len)) { // make space for text memmove(line->str + index + (new_len - old_len), line->str + index, (old_len - index) * sizeof(char32_t)); // insert text memcpy(line->str + index, str.str, text_line_len * sizeof(char32_t)); line->len = new_len; } str.str += text_line_len; str.len -= text_line_len; index += text_line_len; } if (str.len) { // we've got a newline. line_idx += 1; index = 0; ++line; ++str.str; --str.len; } } BufferPos b = {.line = line_idx, .index = index}; return b; } void buffer_insert_text_at_cursor(TextBuffer *buffer, String32 str) { buffer->cursor_pos = buffer_insert_text_at_pos(buffer, buffer->cursor_pos, str); buffer_scroll_to_cursor(buffer); } void buffer_insert_char_at_cursor(TextBuffer *buffer, char32_t c) { String32 s = {1, &c}; buffer_insert_text_at_cursor(buffer, s); } void buffer_insert_utf8_at_cursor(TextBuffer *buffer, char const *utf8) { String32 s32 = str32_from_utf8(utf8); if (s32.str) { buffer_insert_text_at_cursor(buffer, s32); str32_free(&s32); } } static void buffer_shorten_line(Line *line, u32 new_len) { assert(line->len >= new_len); line->len = new_len; // @OPTIMIZE(memory): decrease line capacity } // decrease the number of lines in the buffer. // DOES NOT DO ANYTHING TO THE LINES REMOVED! YOU NEED TO FREE THEM YOURSELF! static void buffer_shorten(TextBuffer *buffer, u32 new_nlines) { buffer->nlines = new_nlines; // @OPTIMIZE(memory): decrease lines capacity } // delete `nlines` lines starting from index `first_line_idx` void buffer_delete_lines(TextBuffer *buffer, u32 first_line_idx, u32 nlines) { assert(first_line_idx < buffer->nlines); assert(first_line_idx+nlines <= buffer->nlines); Line *first_line = &buffer->lines[first_line_idx]; Line *end = first_line + nlines; for (Line *l = first_line; l != end; ++l) { buffer_line_free(l); } memmove(first_line, end, (size_t)(buffer->lines + buffer->nlines - end) * sizeof(Line)); } void buffer_delete_chars_at_pos(TextBuffer *buffer, BufferPos pos, i64 nchars) { u32 line_idx = pos.line; u32 index = pos.index; Line *line = &buffer->lines[line_idx], *lines_end = &buffer->lines[buffer->nlines]; if (nchars + index > line->len) { // delete rest of line buffer_shorten_line(line, index); nchars -= line->len - index + 1; // +1 for the newline that got deleted Line *last_line; // last line in lines deleted for (last_line = line + 1; last_line < lines_end && nchars > last_line->len; ++last_line) { nchars -= last_line->len+1; } if (last_line == lines_end) { // delete everything to the end of the file for (u32 idx = line_idx + 1; idx < buffer->nlines; ++idx) { buffer_line_free(&buffer->lines[idx]); } buffer_shorten(buffer, line_idx + 1); } else { // join last_line to line. u32 last_line_chars_left = (u32)(last_line->len - nchars); if (buffer_line_set_min_capacity(buffer, line, line->len + last_line_chars_left)) { memcpy(line->str + line->len, last_line->str, last_line_chars_left * sizeof(char32_t)); line->len += last_line_chars_left; } // remove all lines between line + 1 and last_line (inclusive). buffer_delete_lines(buffer, line_idx + 1, (u32)(last_line - line)); u32 lines_removed = (u32)(last_line - line); buffer_shorten(buffer, buffer->nlines - lines_removed); } } else { // just delete characters from this line memmove(line->str + index, line->str + index + nchars, (size_t)(line->len - (nchars + index)) * sizeof(char32_t)); line->len -= (u32)nchars; } } // Delete characters between the given buffer positions. void buffer_delete_chars_between(TextBuffer *buffer, BufferPos p1, BufferPos p2) { buffer_pos_validate(buffer, &p1); buffer_pos_validate(buffer, &p2); i64 nchars = buffer_pos_diff(buffer, p1, p2); if (nchars < 0) { // swap positions if p1 comes after p2 nchars = -nchars; BufferPos tmp = p1; p1 = p2; p2 = tmp; } buffer_delete_chars_at_pos(buffer, p1, nchars); } void buffer_delete_chars_at_cursor(TextBuffer *buffer, i64 nchars) { buffer_delete_chars_at_pos(buffer, buffer->cursor_pos, nchars); } i64 buffer_backspace_at_pos(TextBuffer *buffer, BufferPos *pos, i64 ntimes) { i64 n = buffer_pos_move_left(buffer, pos, ntimes); buffer_delete_chars_at_pos(buffer, *pos, n); return n; } // returns number of characters backspaced i64 buffer_backspace_at_cursor(TextBuffer *buffer, i64 ntimes) { return buffer_backspace_at_pos(buffer, &buffer->cursor_pos, ntimes); } void buffer_delete_words_at_pos(TextBuffer *buffer, BufferPos pos, i64 nwords) { BufferPos pos2 = pos; buffer_pos_move_right_words(buffer, &pos2, nwords); buffer_delete_chars_between(buffer, pos, pos2); } void buffer_delete_words_at_cursor(TextBuffer *buffer, i64 nwords) { buffer_delete_words_at_pos(buffer, buffer->cursor_pos, nwords); } void buffer_backspace_words_at_pos(TextBuffer *buffer, BufferPos *pos, i64 nwords) { BufferPos pos2 = *pos; buffer_pos_move_left_words(buffer, pos, nwords); buffer_delete_chars_between(buffer, pos2, *pos); } void buffer_backspace_words_at_cursor(TextBuffer *buffer, i64 nwords) { buffer_backspace_words_at_pos(buffer, &buffer->cursor_pos, nwords); }