Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-03 | custom shaders now use #version 130 if possible | pommicket | |
like i promised they would | |||
2022-11-02 | multiline config value strings, fix search_cwd (debug feature) | pommicket | |
2021-04-20 | silence GCC warnings | Leo Tenenbaum | |
2021-03-05 | fix rendering if border-thickness is big | Leo Tenenbaum | |
2021-02-25 | node resizing working | Leo Tenenbaum | |
2021-02-11 | highlight matching parentheses | Leo Tenenbaum | |
2021-02-05 | sleep before SDL_GL_SwapWindow to stop busy loop | Leo Tenenbaum | |
2021-02-05 | switch to getting all gl procs manually | Leo Tenenbaum | |
2021-02-05 | converted everything to modern opengl | Leo Tenenbaum | |
for some reason SDL_GL_SwapWindow seems to be in a busy loop? | |||
2021-02-05 | got text working with modern OpenGL | Leo Tenenbaum | |
2021-02-04 | tried switching to new api for text, not working yet | Leo Tenenbaum | |
2021-02-04 | small modern gl geometry api | Leo Tenenbaum | |
2021-02-04 | changed color to a vertex attribute | Leo Tenenbaum | |
2021-02-04 | started modern opengl | Leo Tenenbaum | |