diff options
Diffstat (limited to 'ui.c')
-rw-r--r-- | ui.c | 17 |
1 files changed, 10 insertions, 7 deletions
@@ -3,12 +3,10 @@ #endif static float selector_entries_start_y(Ted const *ted, Selector const *s) { - Font *font = ted->font; - float char_height = text_font_char_height(font); float padding = ted->settings.padding; return s->bounds.pos.y - + char_height * 1.25f + padding; // make room for line buffer + + ted_line_buffer_height(ted) + padding; // make room for line buffer } // number of entries that can be displayed on the screen @@ -107,7 +105,6 @@ static void selector_render(Ted *ted, Selector *s) { Settings const *settings = &ted->settings; u32 const *colors = settings->colors; Font *font = ted->font; - float char_height = text_font_char_height(font); Rect bounds = s->bounds; @@ -127,7 +124,7 @@ static void selector_render(Ted *ted, Selector *s) { float x1, y1, x2, y2; rect_coords(bounds, &x1, &y1, &x2, &y2); // search buffer - float line_buffer_height = char_height; + float line_buffer_height = ted_line_buffer_height(ted); buffer_render(&ted->line_buffer, rect4(x1, y1, x2, y1 + line_buffer_height)); y1 += line_buffer_height; @@ -514,6 +511,11 @@ static void file_selector_render(Ted *ted, FileSelector *fs) { selector_render(ted, sel); } +static v2 button_get_size(Ted *ted, char const *text) { + float border_thickness = ted->settings.border_thickness; + return v2_add_const(text_get_size_v2(ted->font, text), 2 * border_thickness); +} + static void button_render(Ted *ted, Rect button, char const *text, u32 color) { u32 const *colors = ted->settings.colors; @@ -643,6 +645,7 @@ static v2 checkbox_frame(Ted *ted, bool *value, char const *label, v2 pos) { Settings const *settings = &ted->settings; u32 const *colors = settings->colors; float padding = settings->padding; + float border_thickness = settings->border_thickness; Rect checkbox_rect = rect(pos, V2(checkbox_size, checkbox_size)); @@ -653,9 +656,9 @@ static v2 checkbox_frame(Ted *ted, bool *value, char const *label, v2 pos) { } checkbox_rect.pos = v2_add(checkbox_rect.pos, V2(0.5f, 0.5f)); - gl_geometry_rect_border(checkbox_rect, 1, colors[COLOR_TEXT]); + gl_geometry_rect_border(checkbox_rect, border_thickness, colors[COLOR_TEXT]); if (*value) { - gl_geometry_rect(rect_shrink(checkbox_rect, checkbox_size * 0.2f), colors[COLOR_TEXT]); + gl_geometry_rect(rect_shrink(checkbox_rect, border_thickness + 2), colors[COLOR_TEXT]); } v2 text_pos = v2_add(pos, V2(checkbox_size + padding * 0.5f, 0)); |