diff options
Diffstat (limited to 'ui.c')
-rw-r--r-- | ui.c | 35 |
1 files changed, 19 insertions, 16 deletions
@@ -193,14 +193,7 @@ void selector_sort_entries_by_name(Selector *s) { qsort(s->entries, arr_len(s->entries), sizeof *s->entries, selectory_entry_cmp_name); } -static void selector_entry_rect_clip(Ted *ted, Selector *s, Rect *r) { - Rect entry_bounds = s->bounds; - entry_bounds.pos.y = selector_entries_start_y(ted, s); - entry_bounds.size.y -= entry_bounds.pos.y - s->bounds.pos.y; - rect_clip_to_rect(r, entry_bounds); -} - -static Rect selector_entry_rect(Ted *ted, Selector *s, u32 i_display) { +static Rect selector_entry_rect_unclipped(Ted *ted, Selector *s, u32 i_display) { float char_height = text_font_char_height(ted->font); Rect r = { .pos = { @@ -214,7 +207,15 @@ static Rect selector_entry_rect(Ted *ted, Selector *s, u32 i_display) { char_height, } }; - selector_entry_rect_clip(ted, s, &r); + return r; +} + +static Rect selector_entry_rect_clipped(Ted *ted, Selector *s, u32 i_display) { + Rect r = selector_entry_rect_unclipped(ted, s, i_display); + Rect entry_bounds = s->bounds; + entry_bounds.pos.y = selector_entries_start_y(ted, s); + entry_bounds.size.y -= entry_bounds.pos.y - s->bounds.pos.y; + rect_clip_to_rect(&r, entry_bounds); return r; } @@ -235,7 +236,7 @@ char *selector_update(Ted *ted, Selector *s) { u32 i_display = 0; arr_foreach_ptr(s->entries, const SelectorEntry, e) { if (!selector_show_entry(s, e)) continue; - Rect entry_rect = selector_entry_rect(ted, s, i_display++); + Rect entry_rect = selector_entry_rect_clipped(ted, s, i_display++); // check if this entry was clicked on if (ted_clicked_in_rect(ted, entry_rect)) { @@ -307,7 +308,7 @@ void selector_render(Ted *ted, Selector *s) { TextRenderState text_state = text_render_state_default; text_state.min_x = x1; text_state.max_x = x2; - text_state.min_y = y1; + text_state.min_y = selector_entries_start_y(ted, s); text_state.max_y = y2; text_state.render = true; @@ -316,14 +317,16 @@ void selector_render(Ted *ted, Selector *s) { for (u32 i = 0; i < arr_len(s->entries); ++i) { const SelectorEntry *entry = &s->entries[i]; if (!selector_show_entry(s, entry)) continue; - Rect r = selector_entry_rect(ted, s, i_display++); - if (r.size.x * r.size.y <= 0) continue; - float x = r.pos.x, y = r.pos.y; + Rect r_unclipped = selector_entry_rect_unclipped(ted, s, i_display); + Rect r_clipped = selector_entry_rect_clipped(ted, s, i_display); + ++i_display; + if (r_clipped.size.x * r_clipped.size.y <= 0) continue; + float x = r_unclipped.pos.x, y = r_unclipped.pos.y; text_state.x = x; text_state.y = y; - if (rect_contains_point(r, ted->mouse_pos) || (s->enable_cursor && s->cursor == i)) { + if (rect_contains_point(r_clipped, ted->mouse_pos) || (s->enable_cursor && s->cursor == i)) { // highlight it - gl_geometry_rect(r, settings_color(settings, COLOR_MENU_HL)); + gl_geometry_rect(r_clipped, settings_color(settings, COLOR_MENU_HL)); } // draw name |