diff options
Diffstat (limited to 'text.h')
-rw-r--r-- | text.h | 14 |
1 files changed, 13 insertions, 1 deletions
@@ -68,7 +68,15 @@ const char *text_get_err(void); void text_clear_err(void); /// Load a TTF font found in ttf_filename with the given font size (character pixel height) Font *text_font_load(const char *ttf_filename, float font_size); -/// Change size of font. Avoid calling this function too often, since all font textures are trashed. +/// Set a fallback font to use if a character is not defined by `font`. +/// +/// You can pass `NULL` to clear any previous fallback. +/// Do not create a loop of fallback fonts. +void text_font_set_fallback(Font *font, Font *fallback); +/// Change size of font. +/// +/// Avoid calling this function too often, since all font textures are trashed. +/// Also changes size of fallback fonts. void text_font_change_size(Font *font, float new_size); /// Height of a character of this font in pixels. float text_font_char_height(Font *font); @@ -91,8 +99,12 @@ void text_char_with_state(Font *font, TextRenderState *state, char32_t c); /// Draw some UTF-8 text with a \ref TextRenderState. void text_utf8_with_state(Font *font, TextRenderState *state, const char *str); /// Free memory used by font. +/// +/// Does NOT free the font's fallback. void text_font_free(Font *font); /// Render all text drawn with \ref text_utf8, etc. +/// +/// This will render the fallback font and its fallback, and so on. void text_render(Font *font); /// The "default" text rendering state - everything you need to just render text normally. /// This lets you do stuff like: |