diff options
Diffstat (limited to 'ted.h')
-rw-r--r-- | ted.h | 54 |
1 files changed, 30 insertions, 24 deletions
@@ -224,28 +224,24 @@ typedef enum { MESSAGE_ERROR = 0x30000, } MessageType; -typedef enum { - /// No menu is open - MENU_NONE, - /// "Open file" - MENU_OPEN, - /// "Save file as" - MENU_SAVE_AS, - /// "X has unsaved changes" - MENU_WARN_UNSAVED, - /// "X has been changed by another program" - MENU_ASK_RELOAD, - /// "Go to definition of..." - MENU_GOTO_DEFINITION, - /// "Go to line" - MENU_GOTO_LINE, - /// "Command palette" - MENU_COMMAND_SELECTOR, - /// "Run a shell command" - MENU_SHELL, - /// "Rename symbol" - MENU_RENAME_SYMBOL, -} Menu; +/// "Open file" +#define MENU_OPEN "ted-open-file" +/// "Save file as" +#define MENU_SAVE_AS "ted-save-as" +/// "X has unsaved changes" +#define MENU_WARN_UNSAVED "ted-warn-unsaved" +/// "X has been changed by another program" +#define MENU_ASK_RELOAD "ted-ask-reload" +/// "Go to definition of..." +#define MENU_GOTO_DEFINITION "ted-goto-defn" +/// "Go to line" +#define MENU_GOTO_LINE "ted-goto-line" +/// "Command palette" +#define MENU_COMMAND_SELECTOR "ted-cmd-sel" +/// "Run a shell command" +#define MENU_SHELL "ted-shell" +/// "Rename symbol" +#define MENU_RENAME_SYMBOL "ted-rename-sym" /// Information about a programming language /// @@ -266,7 +262,9 @@ typedef struct { typedef struct { /// identifier used to open the menu. - char name[16]; + /// + /// try to pick a unique name. + char name[24]; /// if non-NULL this will be called right after the menu is opened void (*open)(Ted *ted); /// if non-NULL this will be called every frame @@ -796,7 +794,15 @@ void macro_execute(Ted *ted, u32 index); // === menu.c === void menu_close(Ted *ted); -void menu_open(Ted *ted, Menu menu); +void menu_open(Ted *ted, const char *menu_name); +void menu_open_with_context(Ted *ted, const char *menu_name, void *context); +/// get the `context` value passed to the last \ref menu_open_with_context, +/// or `NULL` if no menu is open. +void *menu_get_context(Ted *ted); +/// is this menu open? +bool menu_is_open(Ted *ted, const char *menu_name); +/// is any menu open? +bool menu_is_any_open(Ted *ted); /// process a :escape command (by default this happens when the escape key is pressed) void menu_escape(Ted *ted); /// get rectangle which menu takes up |