diff options
Diffstat (limited to 'ted.h')
-rw-r--r-- | ted.h | 52 |
1 files changed, 46 insertions, 6 deletions
@@ -180,6 +180,7 @@ typedef struct { /// extract key modifier from \ref KeyCombo #define KEY_COMBO_MODIFIER(combo) ((u32)((combo.value) & 0xff)) +/// enum used with \ref autocomplete_open enum { /// autocomplete/signature help was manually triggered TRIGGER_INVOKED = 0x12000, @@ -245,7 +246,7 @@ typedef enum { /// Information about a programming language /// -/// Used for dynamic language registration. +/// Used for dynamic language registration (\ref syntax_register_language). /// Please zero all the fields of the struct which you aren't using. /// /// The fields `id` and `name` MUST NOT be 0, or `ted` will reject your language. @@ -254,12 +255,19 @@ typedef struct { /// /// To avoid conflict, try picking a unique number. Language id; + /// Unique name for the language char name[30]; + /// LSP identifier given by the specification https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/ char lsp_identifier[32]; + /// function used for syntax highlighting SyntaxHighlightFunction highlighter; + /// reserved for future use char reserved[128]; } LanguageInfo; +/// information about a menu +/// +/// used for dynamic menu registration (see \ref menu_register) typedef struct { /// identifier used to open the menu. /// @@ -308,6 +316,9 @@ typedef struct { /// which was passed to \ref ted_add_edit_notify. typedef void (*EditNotify)(void *context, TextBuffer *buffer, const EditInfo *info); +/// ID number of an \ref EditNotify callback. +/// +/// Can be used to remove the callback with \ref ted_remove_edit_notify. typedef u64 EditNotifyID; // === buffer.c === @@ -699,9 +710,13 @@ u32 color_blend(u32 bg, u32 fg); u32 color_apply_opacity(u32 color, float opacity); // === command.c === +/// parse command Command command_from_str(const char *str); +/// get string representation of command const char *command_to_str(Command c); +/// execute command with integer argument void command_execute(Ted *ted, Command c, i64 argument); +/// execute command with string argument void command_execute_string_argument(Ted *ted, Command c, const char *string); // === config.c === @@ -714,6 +729,7 @@ char *settings_get_root_dir(Settings *settings, const char *path); /// which buffer will be searched? TextBuffer *find_search_buffer(Ted *ted); /// update find results. +/// /// if `force` is true, the results will be updated even if the pattern & flags have not been changed. void find_update(Ted *ted, bool force); /// replace the match we are currently highlighting, or do nothing if there is no highlighted match @@ -736,8 +752,12 @@ u32 gl_compile_shader(char error_buf[256], const char *code, u32 shader_type); u32 gl_link_program(char error_buf[256], u32 *shaders, size_t count); /// create a shader program from vertex shader and fragment shader source u32 gl_compile_and_link_shaders(char error_buf[256], const char *vshader_code, const char *fshader_code); +/// get vertex attribute location +/// /// prints a debug message if `attrib` is not found u32 gl_attrib_location(u32 program, const char *attrib); +/// get shader uniform location +/// /// prints a debug message if `uniform` is not found i32 gl_uniform_location(u32 program, const char *uniform); /// queue a filled rectangle with the given color. @@ -757,6 +777,7 @@ bool autocomplete_has_phantom(Ted *ted); /// is this point in the autocomplete box? bool autocomplete_box_contains_point(Ted *ted, vec2 point); /// open autocomplete +/// /// trigger should either be a character (e.g. '.') or one of the TRIGGER_* constants. void autocomplete_open(Ted *ted, uint32_t trigger); /// select the completion the cursor is on, @@ -778,30 +799,32 @@ void definition_cancel_lookup(Ted *ted); // === ide-document-link.c === /// get document link at this position in the active buffer. /// +/// this will always return `NULL` if the document link activation key isn't presed. /// the returned pointer won't be freed immediately, but could be on the next frame, /// so don't keep it around long. const char *document_link_at_buffer_pos(Ted *ted, BufferPos pos); -void document_link_clear(Ted *ted); // === ide-highlights.c === -void highlights_close(Ted *ted); // === ide-hover.c === /// called for example whenever the mouse moves to reset the timer before hover info is displayed void hover_reset_timer(Ted *ted); -void hover_close(Ted *ted); // === ide-rename-symbol.c === +/// renname symbol at cursor of `buffer` to `new_name` void rename_symbol_at_cursor(Ted *ted, TextBuffer *buffer, const char *new_name); -void rename_symbol_clear(Ted *ted); // === ide-signature-help.c === /// figure out new signature help void signature_help_retrigger(Ted *ted); -/// open signature help. `trigger` should either be the trigger character (e.g. ',') +/// open signature help. +/// +/// `trigger` should either be the trigger character (e.g. ',') /// or one of the TRIGGER_* constants. void signature_help_open(Ted *ted, uint32_t trigger); +/// is the signature help window open? bool signature_help_is_open(Ted *ted); +/// close the signature help window void signature_help_close(Ted *ted); // === ide-usages.c === @@ -811,8 +834,11 @@ void usages_cancel_lookup(Ted *ted); void usages_find(Ted *ted); // === macro.c === +/// start recording macro with index void macro_start_recording(Ted *ted, u32 index); +/// stop recording macro void macro_stop_recording(Ted *ted); +/// execute macro with index void macro_execute(Ted *ted, u32 index); // === menu.c === @@ -876,7 +902,9 @@ void node_split_switch(Ted *ted); void node_split_swap(Ted *ted); // === session.c === +/// store ted session void session_write(Ted *ted); +/// load ted session void session_read(Ted *ted); // === syntax.c === @@ -1056,23 +1084,35 @@ void selector_down(Ted *ted, Selector *s, i64 n); /// sort entries alphabetically void selector_sort_entries_by_name(Selector *s); /// returns a null-terminated UTF-8 string of the entry selected, or NULL if none was. +/// /// also, sel->cursor will be set to the index of the entry, even if the mouse was used. /// you should call free() on the return value. char *selector_update(Ted *ted, Selector *s); +/// render selector +/// /// NOTE: also renders the line buffer void selector_render(Ted *ted, Selector *s); +/// free resources uesd by file selecor void file_selector_free(FileSelector *fs); /// returns the name of the selected file, or NULL if none was selected. +/// /// the returned pointer should be freed. char *file_selector_update(Ted *ted, FileSelector *fs); +/// render file selector void file_selector_render(Ted *ted, FileSelector *fs); +/// get a good size of button for this text vec2 button_get_size(Ted *ted, const char *text); +/// render button void button_render(Ted *ted, Rect button, const char *text, u32 color); /// returns true if the button was clicked on. bool button_update(Ted *ted, Rect button); /// returns selected option, or POPUP_NONE if none was selected PopupOption popup_update(Ted *ted, u32 options); +/// render popup menu. +/// +/// `options` should be a bitwise or of the POPUP_* constants. void popup_render(Ted *ted, u32 options, const char *title, const char *body); +/// update and render checkbox vec2 checkbox_frame(Ted *ted, bool *value, const char *label, vec2 pos); |