diff options
Diffstat (limited to 'ted.h')
-rw-r--r-- | ted.h | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -593,7 +593,7 @@ typedef struct Ted { } Ted; // === colors.c === -ColorSetting color_setting_from_str(char const *str); +ColorSetting color_setting_from_str(const char *str); const char *color_setting_to_str(ColorSetting s); Status color_from_str(const char *str, u32 *color); ColorSetting color_for_symbol_kind(SymbolKind kind); @@ -604,13 +604,13 @@ void gl_rc_sab_decref(GlRcSAB **ps); GlRcTexture *gl_rc_texture_new(GLuint texture); void gl_rc_texture_incref(GlRcTexture *t); void gl_rc_texture_decref(GlRcTexture **pt); -GLuint gl_compile_shader(char error_buf[256], char const *code, GLenum shader_type); +GLuint gl_compile_shader(char error_buf[256], const char *code, GLenum shader_type); GLuint gl_link_program(char error_buf[256], GLuint *shaders, size_t count); -GLuint gl_compile_and_link_shaders(char error_buf[256], char const *vshader_code, char const *fshader_code); +GLuint gl_compile_and_link_shaders(char error_buf[256], const char *vshader_code, const char *fshader_code); // prints a debug message if `attrib` is not found -GLuint gl_attrib_location(GLuint program, char const *attrib); +GLuint gl_attrib_location(GLuint program, const char *attrib); // prints a debug message if `uniform` is not found -GLint gl_uniform_location(GLuint program, char const *uniform); +GLint gl_uniform_location(GLuint program, const char *uniform); void gl_geometry_init(void); void gl_geometry_rect(Rect r, u32 color_rgba); void gl_geometry_rect_border(Rect r, float border_thickness, u32 color); |