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-rw-r--r--main.c55
1 files changed, 42 insertions, 13 deletions
diff --git a/main.c b/main.c
index eab78ba..dfe314b 100644
--- a/main.c
+++ b/main.c
@@ -1,6 +1,7 @@
// @TODO:
-// - tabs, split
// - when closing tabs/window, warn on unsaved changes
+// - try opening a file you don't have read permission for
+// - split
// - Windows installation
#include "base.h"
no_warn_start
@@ -73,7 +74,17 @@ static Rect error_box_rect(Ted *ted) {
V2(menu_get_width(ted), 3 * char_height + 2 * padding));
}
-static void node_render(Ted *ted, Node *node, Rect r) {
+static void node_switch_to_tab(Ted *ted, Node *node, u16 new_tab_index) {
+ node->active_tab = new_tab_index;
+ if (node == ted->active_node) {
+ // switch active buffer
+ assert(node->tabs);
+ u16 buffer_idx = node->tabs[new_tab_index];
+ ted->active_buffer = &ted->buffers[buffer_idx];
+ }
+}
+
+static void node_frame(Ted *ted, Node *node, Rect r) {
if (node->tabs) {
bool is_active = node == ted->active_node;
Settings const *settings = &ted->settings;
@@ -89,6 +100,13 @@ static void node_render(Ted *ted, Node *node, Rect r) {
{ // tab bar
u16 ntabs = (u16)arr_len(node->tabs);
float tab_width = r.size.x / ntabs;
+ for (u16 c = 0; c < ted->nmouse_clicks[SDL_BUTTON_LEFT]; ++c) {
+ v2 click = ted->mouse_clicks[SDL_BUTTON_LEFT][c];
+ if (rect_contains_point(tab_bar_rect, click)) {
+ u16 tab_index = (u16)((click.x - r.pos.x) / tab_width);
+ node_switch_to_tab(ted, node, tab_index);
+ }
+ }
for (u16 i = 0; i < ntabs; ++i) {
TextBuffer *buffer = &ted->buffers[node->tabs[i]];
char tab_title[256];
@@ -116,6 +134,7 @@ static void node_render(Ted *ted, Node *node, Rect r) {
TextRenderState text_state = text_render_state_default;
text_state.max_x = rect_x2(tab_rect);
text_render_with_state(font, &text_state, tab_title, tab_rect.pos.x, tab_rect.pos.y);
+
}
}
@@ -349,13 +368,6 @@ int main(int argc, char **argv) {
//printf("\033[H\033[2J");
#endif
- {
- int window_width_int = 0, window_height_int = 0;
- SDL_GetWindowSize(window, &window_width_int, &window_height_int);
- ted->window_width = (float)window_width_int;
- ted->window_height = (float)window_height_int;
- }
- float window_width = ted->window_width, window_height = ted->window_height;
SDL_Event event;
Uint8 const *keyboard_state = SDL_GetKeyboardState(NULL);
@@ -374,7 +386,17 @@ int main(int argc, char **argv) {
//printf("%p\n",(void *)ted->drag_buffer);
+ float window_width = 0, window_height = 0;
+ {
+ int window_width_int = 0, window_height_int = 0;
+ SDL_GetWindowSize(window, &window_width_int, &window_height_int);
+ ted->window_width = (float)window_width_int;
+ ted->window_height = (float)window_height_int;
+ }
+ window_width = ted->window_width, window_height = ted->window_height;
+
while (SDL_PollEvent(&event)) {
+
TextBuffer *buffer = ted->active_buffer;
u32 key_modifier = (u32)ctrl_down << KEY_MODIFIER_CTRL_BIT
| (u32)shift_down << KEY_MODIFIER_SHIFT_BIT
@@ -489,7 +511,6 @@ int main(int argc, char **argv) {
ted->drag_buffer = NULL;
}
- menu_update(ted, ted->menu);
u32 key_modifier = (u32)ctrl_down << KEY_MODIFIER_CTRL_BIT
| (u32)shift_down << KEY_MODIFIER_SHIFT_BIT
@@ -517,7 +538,15 @@ int main(int argc, char **argv) {
if (keyboard_state[SDL_SCANCODE_RIGHT])
buffer_scroll(active_buffer, +scroll_amount_x, 0);
}
-
+
+ // update window dimensions
+ {
+ int window_width_int = 0, window_height_int = 0;
+ SDL_GetWindowSize(window, &window_width_int, &window_height_int);
+ ted->window_width = (float)window_width_int;
+ ted->window_height = (float)window_height_int;
+ }
+ window_width = ted->window_width, window_height = ted->window_height;
// set up GL
@@ -540,12 +569,12 @@ int main(int argc, char **argv) {
{
float x1 = 50, y1 = 50, x2 = window_width-50, y2 = window_height-50;
Node *node = ted->root;
- node_render(ted, node, rect4(x1, y1, x2, y2));
+ node_frame(ted, node, rect4(x1, y1, x2, y2));
}
Menu menu = ted->menu;
if (menu) {
- menu_render(ted, menu);
+ menu_frame(ted, menu);
}