diff options
Diffstat (limited to 'main.c')
-rw-r--r-- | main.c | 60 |
1 files changed, 45 insertions, 15 deletions
@@ -268,7 +268,8 @@ INT WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, int main(int argc, char **argv) { #endif PROFILE_TIME(init_start) - + PROFILE_TIME(basic_init_start) + #if __unix__ { struct sigaction act = {0}; @@ -287,6 +288,7 @@ int main(int argc, char **argv) { #endif setlocale(LC_ALL, ""); // allow unicode + // read command-line arguments @@ -305,11 +307,15 @@ int main(int argc, char **argv) { return EXIT_FAILURE; } + PROFILE_TIME(basic_init_end) - + PROFILE_TIME(sdl_start) SDL_SetHint(SDL_HINT_NO_SIGNAL_HANDLERS, "1"); // if this program is sent a SIGTERM/SIGINT, don't turn it into a quit event if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER) < 0) die("%s", SDL_GetError()); + PROFILE_TIME(sdl_end) + + PROFILE_TIME(misc_start) Ted *ted = calloc(1, sizeof *ted); if (!ted) { @@ -393,9 +399,12 @@ int main(int argc, char **argv) { ted->search_cwd = true; #endif + Settings *settings = &ted->settings; char config_err[sizeof ted->error] = {0}; + PROFILE_TIME(misc_end) + PROFILE_TIME(configs_start) { // copy global config to local config char local_config_filename[TED_PATH_MAX]; @@ -423,8 +432,9 @@ int main(int argc, char **argv) { config_read(ted, TED_CFG); } } + PROFILE_TIME(configs_end) - + PROFILE_TIME(window_start) SDL_Window *window = SDL_CreateWindow("ted", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 1280, 720, SDL_WINDOW_SHOWN|SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE); if (!window) @@ -440,7 +450,10 @@ int main(int argc, char **argv) { SDL_FreeSurface(icon); } // if we can't find the icon file, it's no big deal } - + + PROFILE_TIME(window_end) + PROFILE_TIME(gl_start) + gl_version_major = 4; gl_version_minor = 3; SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, gl_version_major); @@ -475,19 +488,17 @@ int main(int argc, char **argv) { } } #endif - + gl_geometry_init(); text_init(); + PROFILE_TIME(gl_end) + - SDL_GL_SetSwapInterval(1); // vsync PROFILE_TIME(fonts_start) ted_load_fonts(ted); PROFILE_TIME(fonts_end) -#if PROFILE - -#endif - + PROFILE_TIME(create_start) if (ted_haserr(ted)) die("Error loading font: %s", ted_geterr(ted)); { @@ -524,15 +535,33 @@ int main(int argc, char **argv) { ted->cursor_resize_v = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENS); ted->cursor_hand = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND); ted->cursor_move = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEALL); + + PROFILE_TIME(create_end) - + PROFILE_TIME(get_ready_start) Uint32 time_at_last_frame = SDL_GetTicks(); strbuf_cpy(ted->error, config_err); - SDL_DisplayMode display_mode = {0}; - SDL_GetDisplayMode(0, 0, &display_mode); + SDL_GL_SetSwapInterval(1); // vsync + + PROFILE_TIME(get_ready_end) + + PROFILE_TIME(init_end) + +#if PROFILE + print("Initialization: %.1fms\n", 1000 * (init_end - init_start)); + print(" - Basic init: %.1fms\n", 1000 * (basic_init_end - basic_init_start)); + print(" - SDL: %.1fms\n", 1000 * (sdl_end - sdl_start)); + print(" - SDL window: %.1fms\n", 1000 * (window_end - window_start)); + print(" - Create: %.1fms\n", 1000 * (create_end - create_start)); + print(" - OpenGL: %.1fms\n", 1000 * (gl_end - gl_start)); + print(" - misc: %.1fms\n", 1000 * (misc_end - misc_start)); + print(" - Loading fonts: %.1fms\n", 1000 * (fonts_end - fonts_start)); + print(" - Read configs: %.1fms\n", 1000 * (configs_end - configs_start)); + print(" - Get ready: %.1fms\n", 1000 * (get_ready_end - get_ready_start)); +#endif while (!ted->quit) { #if DEBUG @@ -871,7 +900,8 @@ int main(int argc, char **argv) { SDL_SetCursor(ted->cursor); // annoyingly, SDL_GL_SwapWindow seems to be a busy loop on my laptop for some reason... - int refresh_rate = display_mode.refresh_rate; + // enforce a framerate of 60. this isn't ideal but SDL_GetDisplayMode is *extremely slow* (250ms), so we don't really have a choice. + int refresh_rate = 60; if (refresh_rate) { i32 ms_wait = 1000 / refresh_rate - (i32)((frame_end_noswap - frame_start) * 1000); if (ms_wait > 0) { @@ -880,7 +910,7 @@ int main(int argc, char **argv) { } } SDL_GL_SwapWindow(window); - PROFILE_TIME(frame_end); + PROFILE_TIME(frame_end) assert(glGetError() == 0); |