diff options
Diffstat (limited to 'main.c')
-rw-r--r-- | main.c | 11 |
1 files changed, 2 insertions, 9 deletions
@@ -1040,15 +1040,8 @@ int main(int argc, char **argv) { glUniform1f(glGetUniformLocation(shader, "t_time"), (float)fmod(t - start_time, 3600)); glUniform2f(glGetUniformLocation(shader, "t_aspect"), (float)window_width / (float)window_height, 1); glUniform1f(glGetUniformLocation(shader, "t_save_time"), (float)(t - ted->last_save_time)); - if (s->bg_texture) { - GLuint texture = s->bg_texture->texture; - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, texture); - glUniform1i(glGetUniformLocation(shader, "t_texture"), 0); - } else { - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, 0); - } + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, 0); glBindBuffer(GL_ARRAY_BUFFER, buffer); if (!array) { GLuint v_pos = (GLuint)glGetAttribLocation(shader, "v_pos"); |