diff options
Diffstat (limited to 'main.c')
-rw-r--r-- | main.c | 34 |
1 files changed, 22 insertions, 12 deletions
@@ -1,3 +1,15 @@ +/* +@TODO: +- make sure [/path//extensions] works + +FUTURE FEATURES: +- path-based settings +- custom shaders + - texture, time, time since last save +- config variables +- config multi-line strings +*/ + #include "base.h" no_warn_start #if _WIN32 @@ -95,7 +107,7 @@ bool tag_goto(Ted *ted, char const *tag); static Rect error_box_rect(Ted *ted) { Font *font = ted->font; - Settings const *settings = ted->settings; + Settings const *settings = ted_active_settings(ted); float padding = settings->padding; float window_width = ted->window_width, window_height = ted->window_height; float char_height = text_font_char_height(font); @@ -318,8 +330,6 @@ int main(int argc, char **argv) { die("Not enough memory available to run ted."); } - ted->settings = &ted->settings_by_language[0]; - // make sure signal handler has access to ted. error_signal_handler_ted = ted; @@ -510,7 +520,6 @@ int main(int argc, char **argv) { } - u32 *colors = ted->settings->colors; (void)colors; ted->cursor_ibeam = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_IBEAM); ted->cursor_arrow = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW); @@ -765,7 +774,7 @@ int main(int argc, char **argv) { glViewport(0, 0, (GLsizei)window_width, (GLsizei)window_height); { // clear (background) float bg_color[4]; - rgba_u32_to_floats(colors[COLOR_BG], bg_color); + rgba_u32_to_floats(ted_color(ted, COLOR_BG), bg_color); glClearColor(bg_color[0], bg_color[1], bg_color[2], bg_color[3]); } glClear(GL_COLOR_BUFFER_BIT); @@ -777,7 +786,7 @@ int main(int argc, char **argv) { { - float const padding = ted->settings->padding; + float const padding = ted_active_settings(ted)->padding; float x1 = padding, y = window_height-padding, x2 = window_width-padding; Node *node = &ted->nodes[0]; if (ted->find) { @@ -827,7 +836,7 @@ int main(int argc, char **argv) { } else { ted->autocomplete = false; text_utf8_anchored(font, "Press Ctrl+O to open a file or Ctrl+N to create a new one.", - window_width * 0.5f, window_height * 0.5f, colors[COLOR_TEXT_SECONDARY], ANCHOR_MIDDLE); + window_width * 0.5f, window_height * 0.5f, ted_color(ted, COLOR_TEXT_SECONDARY), ANCHOR_MIDDLE); text_render(font); } } @@ -873,15 +882,16 @@ int main(int argc, char **argv) { if (*ted->error_shown) { double t = time_get_seconds(); double time_passed = t - ted->error_time; - if (time_passed > ted->settings->error_display_time) { + Settings *settings = ted_active_settings(ted); + if (time_passed > settings->error_display_time) { // stop showing error *ted->error_shown = '\0'; } else { Rect r = error_box_rect(ted); - float padding = ted->settings->padding; + float padding = settings->padding; - gl_geometry_rect(r, colors[COLOR_ERROR_BG]); - gl_geometry_rect_border(r, ted->settings->border_thickness, colors[COLOR_ERROR_BORDER]); + gl_geometry_rect(r, ted_color(ted, COLOR_ERROR_BG)); + gl_geometry_rect_border(r, settings->border_thickness, ted_color(ted, COLOR_ERROR_BORDER)); float text_x1 = rect_x1(r) + padding, text_x2 = rect_x2(r) - padding; float text_y1 = rect_y1(r) + padding; @@ -893,7 +903,7 @@ int main(int argc, char **argv) { text_state.x = text_x1; text_state.y = text_y1; text_state.wrap = true; - rgba_u32_to_floats(colors[COLOR_ERROR_TEXT], text_state.color); + rgba_u32_to_floats(ted_color(ted, COLOR_ERROR_TEXT), text_state.color); text_utf8_with_state(font, &text_state, ted->error_shown); gl_geometry_draw(); text_render(font); |