diff options
Diffstat (limited to 'main.c')
-rw-r--r-- | main.c | 9 |
1 files changed, 4 insertions, 5 deletions
@@ -1,9 +1,8 @@ /* TODO: -- figure out how to deal with godot language server being so slow - one comparatively solution is to wait x seconds before sending a batch of requests in the communication thread - (this gives us time to cancel the irrelevant requests before they get sent to the server, - and we can remove stale full-sync didChange requests) +- on the last line of a buffer, shift+up end backspace acts weird +- restart LSP server automatically? + FUTURE FEATURES: - autodetect indentation (tabs vs spaces) - custom file/build command associations @@ -764,7 +763,7 @@ int main(int argc, char **argv) { char32_t last_char = 0; unicode_utf8_to_utf32(&last_char, &text[last_code_point], strlen(text) - last_code_point); - arr_foreach_ptr(lsp->completion_trigger_chars, char32_t, c) { + arr_foreach_ptr(lsp_completion_trigger_chars(lsp), const char32_t, c) { if (*c == last_char) { autocomplete_open(ted, last_char); break; |