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-rw-r--r--main.c13
1 files changed, 6 insertions, 7 deletions
diff --git a/main.c b/main.c
index 0588752..513258f 100644
--- a/main.c
+++ b/main.c
@@ -1,7 +1,6 @@
/*
@TODO:
-- ted.h documentation
-- document lsp.h and lsp.c.
+- document lsp.h.
- debug-lsp option (which logs LSP messages)
- check LSP process status (TEST: what happens if LSP server is not installed)
- make tags_dir the root folder
@@ -876,7 +875,7 @@ int main(int argc, char **argv) {
glViewport(0, 0, (GLsizei)window_width, (GLsizei)window_height);
{ // clear (background)
float bg_color[4];
- rgba_u32_to_floats(ted_color(ted, COLOR_BG), bg_color);
+ rgba_u32_to_floats(ted_active_color(ted, COLOR_BG), bg_color);
glClearColor(bg_color[0], bg_color[1], bg_color[2], bg_color[3]);
}
glClear(GL_COLOR_BUFFER_BIT);
@@ -973,7 +972,7 @@ int main(int argc, char **argv) {
} else {
autocomplete_close(ted);
text_utf8_anchored(font, "Press Ctrl+O to open a file or Ctrl+N to create a new one.",
- window_width * 0.5f, window_height * 0.5f, ted_color(ted, COLOR_TEXT_SECONDARY), ANCHOR_MIDDLE);
+ window_width * 0.5f, window_height * 0.5f, ted_active_color(ted, COLOR_TEXT_SECONDARY), ANCHOR_MIDDLE);
text_render(font);
}
}
@@ -1026,8 +1025,8 @@ int main(int argc, char **argv) {
ted_color_settings_for_message_type(ted->message_type, &bg_color, &border_color);
- gl_geometry_rect(r, ted_color(ted, bg_color));
- gl_geometry_rect_border(r, settings->border_thickness, ted_color(ted, border_color));
+ gl_geometry_rect(r, ted_active_color(ted, bg_color));
+ gl_geometry_rect_border(r, settings->border_thickness, ted_active_color(ted, border_color));
float text_x1 = rect_x1(r) + padding, text_x2 = rect_x2(r) - padding;
float text_y1 = rect_y1(r) + padding;
@@ -1039,7 +1038,7 @@ int main(int argc, char **argv) {
text_state.x = text_x1;
text_state.y = text_y1;
text_state.wrap = true;
- rgba_u32_to_floats(ted_color(ted, COLOR_TEXT), text_state.color);
+ rgba_u32_to_floats(ted_active_color(ted, COLOR_TEXT), text_state.color);
text_utf8_with_state(font, &text_state, ted->message_shown);
gl_geometry_draw();
text_render(font);