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-rw-r--r--buffer.c43
1 files changed, 7 insertions, 36 deletions
diff --git a/buffer.c b/buffer.c
index 381d7a7..11b1b6c 100644
--- a/buffer.c
+++ b/buffer.c
@@ -48,6 +48,10 @@ bool buffer_empty(TextBuffer *buffer) {
return buffer->nlines == 1 && buffer->lines[0].len == 0;
}
+char const *buffer_get_filename(TextBuffer *buffer) {
+ return buffer->filename;
+}
+
// clear all undo and redo events
void buffer_clear_undo_redo(TextBuffer *buffer) {
buffer_clear_undo_history(buffer);
@@ -1834,7 +1838,9 @@ void buffer_check_valid(TextBuffer *buffer) {
#endif
// Render the text buffer in the given rectangle
-void buffer_render(TextBuffer *buffer, float x1, float y1, float x2, float y2) {
+void buffer_render(TextBuffer *buffer, Rect r) {
+ float x1, y1, x2, y2;
+ rect_coords(r, &x1, &y1, &x2, &y2);
// Correct the scroll, because the window size might have changed
buffer_correct_scroll(buffer);
@@ -1843,7 +1849,6 @@ void buffer_render(TextBuffer *buffer, float x1, float y1, float x2, float y2) {
Line *lines = buffer->lines;
float char_width = text_font_char_width(font),
char_height = text_font_char_height(font);
- float header_height = char_height;
Ted *ted = buffer->ted;
Settings const *settings = buffer_settings(buffer);
@@ -1875,40 +1880,6 @@ void buffer_render(TextBuffer *buffer, float x1, float y1, float x2, float y2) {
.render = true
};
-
- if (!buffer->is_line_buffer) { // header
- glColor3f(1,1,1);
- float x = x1, y = y1;
- if (buffer->filename) {
- char text[256] = {0};
- strbuf_printf(text, "%s%s%s", buffer->modified ? "*" : "", buffer->filename, buffer->modified ? "*" :"");
- text_render_with_state(font, &text_state, text, x, y);
- }
- #if DEBUG
- // show checksum
- char checksum[32] = {0};
- snprintf(checksum, sizeof checksum - 1, "%08llx", (ullong)buffer_checksum(buffer));
- gl_color1f(0.5f);
- float checksum_w = 0;
- text_get_size(font, checksum, &checksum_w, NULL);
- x = x2 - checksum_w;
- text_render_with_state(font, &text_state, checksum, x, y);
- #endif
-
- y1 += header_height + 0.5f * border_thickness;
-
- // line separating header from buffer proper
- glBegin(GL_QUADS);
- gl_color_rgba(border_color);
- glVertex2f(x1, y1 - 0.5f * border_thickness);
- glVertex2f(x2, y1 - 0.5f * border_thickness);
- glVertex2f(x2, y1 + 0.5f * border_thickness);
- glVertex2f(x1, y1 + 0.5f * border_thickness);
- glEnd();
- y1 += 0.5f * border_thickness;
- }
-
-
buffer->x1 = x1; buffer->y1 = y1; buffer->x2 = x2; buffer->y2 = y2;