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-rw-r--r--buffer.c14
-rw-r--r--command.c6
-rw-r--r--command.h5
-rw-r--r--find.c28
-rw-r--r--main.c79
-rw-r--r--menu.c5
-rw-r--r--node.c5
-rw-r--r--ted.cfg1
-rw-r--r--ted.h3
-rw-r--r--text.c58
-rw-r--r--text.h27
-rw-r--r--ui.c23
12 files changed, 121 insertions, 133 deletions
diff --git a/buffer.c b/buffer.c
index 5e5972b..2b23fe7 100644
--- a/buffer.c
+++ b/buffer.c
@@ -1970,7 +1970,6 @@ void buffer_render(TextBuffer *buffer, Rect r) {
text_state.max_y = y2;
float y = render_start_y;
- text_chars_begin(font);
u32 cursor_line = buffer->cursor_pos.line;
for (u32 line = start_line; line < nlines; ++line) {
char str[32] = {0};
@@ -1980,11 +1979,10 @@ void buffer_render(TextBuffer *buffer, Rect r) {
rgba_u32_to_floats(colors[line == cursor_line ? COLOR_CURSOR_LINE_NUMBER : COLOR_LINE_NUMBERS],
text_state.color);
text_state.x = x; text_state.y = y;
- text_render_chars_utf8(font, &text_state, str);
+ text_utf8_with_state(font, &text_state, str);
y += char_height;
if (y > y2) break;
}
- text_chars_end(font);
x1 += line_number_width;
x1 += 2; // a little bit of padding
@@ -2088,8 +2086,6 @@ void buffer_render(TextBuffer *buffer, Rect r) {
buffer->longest_line_on_screen = 0;
- text_chars_begin(font);
-
TextRenderState text_state = text_render_state_default;
text_state.x = render_start_x;
text_state.y = render_start_y;
@@ -2121,12 +2117,12 @@ void buffer_render(TextBuffer *buffer, Rect r) {
case '\t': {
uint tab_width = settings->tab_width;
do {
- text_render_char(font, &text_state, ' ');
+ text_char_with_state(font, &text_state, ' ');
++column;
} while (column % tab_width);
} break;
default:
- text_render_char(font, &text_state, c);
+ text_char_with_state(font, &text_state, c);
++column;
break;
}
@@ -2144,9 +2140,7 @@ void buffer_render(TextBuffer *buffer, Rect r) {
arr_free(char_types);
-
-
- text_chars_end(font);
+ text_render(font);
if (buffer == ted->active_buffer) {
// render cursor
diff --git a/command.c b/command.c
index 2c43258..5c6ae29 100644
--- a/command.c
+++ b/command.c
@@ -251,6 +251,12 @@ void command_execute(Ted *ted, Command c, i64 argument) {
if (ted->active_node) node_tab_switch(ted, ted->active_node, argument);
break;
+ case CMD_FIND:
+ ted->find = true;
+ buffer_clear(&ted->find_buffer);
+ ted->active_buffer = &ted->find_buffer;
+ break;
+
case CMD_ESCAPE:
if (*ted->error_shown) {
// dismiss error box
diff --git a/command.h b/command.h
index 906bf08..50741ed 100644
--- a/command.h
+++ b/command.h
@@ -45,10 +45,12 @@ ENUM_U16 {
CMD_NEW,
CMD_UNDO,
CMD_REDO,
+ CMD_QUIT,
+
CMD_COPY,
CMD_CUT,
CMD_PASTE,
- CMD_QUIT,
+ CMD_FIND,
CMD_TAB_CLOSE,
CMD_TAB_SWITCH, // argument = index of tab (starting at 0)
@@ -110,6 +112,7 @@ static CommandName const command_names[CMD_COUNT] = {
{"copy", CMD_COPY},
{"cut", CMD_CUT},
{"paste", CMD_PASTE},
+ {"find", CMD_FIND},
{"tab-close", CMD_TAB_CLOSE},
{"tab-switch", CMD_TAB_SWITCH},
{"tab-next", CMD_TAB_NEXT},
diff --git a/find.c b/find.c
new file mode 100644
index 0000000..85816ba
--- /dev/null
+++ b/find.c
@@ -0,0 +1,28 @@
+static float find_menu_height(Ted *ted) {
+ Font *font = ted->font, *font_bold = ted->font_bold;
+ float char_height = text_font_char_height(font),
+ char_height_bold = text_font_char_height(font_bold);
+ Settings const *settings = &ted->settings;
+ float padding = settings->padding;
+
+ return char_height_bold + char_height + 4 * padding;
+}
+
+static void find_menu_frame(Ted *ted) {
+ Font *font = ted->font, *font_bold = ted->font_bold;
+ float const char_height = text_font_char_height(font),
+ char_height_bold = text_font_char_height(font_bold);
+
+ Settings const *settings = &ted->settings;
+ float const padding = settings->padding;
+ float const menu_height = find_menu_height(ted);
+ float const window_width = ted->window_width, window_height = ted->window_height;
+ u32 const *colors = settings->colors;
+
+ Rect menu_bounds = rect(V2(padding, window_height - menu_height), V2(window_width - 2*padding, menu_height - padding));
+
+ gl_geometry_rect_border(menu_bounds, 1, colors[COLOR_BORDER]);
+
+ gl_geometry_draw();
+ (void)char_height; (void)char_height_bold;
+}
diff --git a/main.c b/main.c
index cf0af05..e6deb96 100644
--- a/main.c
+++ b/main.c
@@ -51,6 +51,7 @@ no_warn_end
#include "menu.c"
#include "command.c"
#include "config.c"
+#include "find.c"
#if PROFILE
#define PROFILE_TIME(var) double var = time_get_seconds();
@@ -93,6 +94,13 @@ static void APIENTRY gl_message_callback(GLenum source, GLenum type, unsigned in
}
#endif
+static void ted_update_window_dimensions(Ted *ted) {
+ int w = 0, h = 0;
+ SDL_GetWindowSize(ted->window, &w, &h);
+ gl_window_width = ted->window_width = (float)w;
+ gl_window_height = ted->window_height = (float)h;
+}
+
#if _WIN32
INT WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR lpCmdLine, INT nCmdShow) {
@@ -117,41 +125,6 @@ int main(int argc, char **argv) {
#endif
setlocale(LC_ALL, ""); // allow unicode
- int error = 0;
- PCRE2_SIZE error_pos = 0;
- pcre2_code *regex = pcre2_compile(U"a(.)b", 5, 0, &error, &error_pos, NULL);
- if (regex) {
- print("Compiled to %p\n",(void *)regex);
- pcre2_match_data *match_data = pcre2_match_data_create(100, NULL);
- if (match_data) {
- int ret = pcre2_match(regex, U"acb", 3, 0, 0, match_data, NULL);
- if (ret > 0) {
- size_t group_count = (size_t)ret;
- PCRE2_SIZE *groups = pcre2_get_ovector_pointer(match_data);
- for (size_t i = 0; i < group_count; ++i) {
- size_t start = (size_t)groups[2*i];
- size_t end = (size_t)groups[2*i+1];
- print("%zu-%zu\n", start, end);
- }
- print("Match\n");
- } else {
- print("No match\n");
- }
- pcre2_match_data_free(match_data);
- } else {
- print("Couldn't create match data.\n");
- }
- pcre2_code_free(regex);
- } else {
- char32_t buf[256] = {0};
- size_t len = (size_t)pcre2_get_error_message(error, buf, sizeof buf - 1);
- char *error_cstr = str32_to_utf8_cstr(str32(buf, len));
- if (error_cstr) {
- print("Error %d at %zu: %s\n", error, error_pos, error_cstr);
- free(error_cstr);
- }
- }
-
// read command-line arguments
char const *starting_filename = NULL;
@@ -272,6 +245,8 @@ int main(int argc, char **argv) {
SDL_WINDOWPOS_UNDEFINED, 1280, 720, SDL_WINDOW_SHOWN|SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE);
if (!window)
die("%s", SDL_GetError());
+
+ ted->window = window;
{ // set icon
char icon_filename[TED_PATH_MAX];
@@ -397,15 +372,7 @@ int main(int argc, char **argv) {
//printf("%p\n",(void *)ted->drag_buffer);
- float window_width = 0, window_height = 0;
- {
- int window_width_int = 0, window_height_int = 0;
- SDL_GetWindowSize(window, &window_width_int, &window_height_int);
- ted->window_width = (float)window_width_int;
- ted->window_height = (float)window_height_int;
- }
- window_width = ted->window_width, window_height = ted->window_height;
- gl_window_width = window_width, gl_window_height = window_height;
+ ted_update_window_dimensions(ted);
while (SDL_PollEvent(&event)) {
TextBuffer *buffer = ted->active_buffer;
@@ -582,15 +549,8 @@ int main(int argc, char **argv) {
buffer_scroll(active_buffer, +scroll_amount_x, 0);
}
- // update window dimensions
- {
- int window_width_int = 0, window_height_int = 0;
- SDL_GetWindowSize(window, &window_width_int, &window_height_int);
- ted->window_width = (float)window_width_int;
- ted->window_height = (float)window_height_int;
- }
- window_width = ted->window_width, window_height = ted->window_height;
-
+ ted_update_window_dimensions(ted);
+ float window_width = ted->window_width, window_height = ted->window_height;
// set up GL
glEnable(GL_BLEND);
@@ -603,16 +563,20 @@ int main(int argc, char **argv) {
}
glClear(GL_COLOR_BUFFER_BIT);
-
Font *font = ted->font;
if (ted->active_node) {
float x1 = 25, y1 = 25, x2 = window_width-25, y2 = window_height-25;
+ if (ted->find) {
+ find_menu_frame(ted);
+ if (ted->find) y2 -= find_menu_height(ted);
+ }
Node *node = ted->root;
node_frame(ted, node, rect4(x1, y1, x2, y2));
} else {
- text_render_anchored(font, "Press Ctrl+O to open a file or Ctrl+N to create a new one.",
+ text_utf8_anchored(font, "Press Ctrl+O to open a file or Ctrl+N to create a new one.",
window_width * 0.5f, window_height * 0.5f, colors[COLOR_TEXT_SECONDARY], ANCHOR_MIDDLE);
+ text_render(font);
}
Menu menu = ted->menu;
@@ -671,9 +635,12 @@ int main(int argc, char **argv) {
TextRenderState text_state = text_render_state_default;
text_state.min_x = text_x1;
text_state.max_x = text_x2;
+ text_state.x = text_x1;
+ text_state.y = text_y1;
text_state.wrap = true;
rgba_u32_to_floats(colors[COLOR_ERROR_TEXT], text_state.color);
- text_render_with_state(font, &text_state, ted->error_shown, text_x1, text_y1);
+ text_utf8_with_state(font, &text_state, ted->error_shown);
+ text_render(font);
}
}
diff --git a/menu.c b/menu.c
index 8600136..60bdd7a 100644
--- a/menu.c
+++ b/menu.c
@@ -234,10 +234,11 @@ static void menu_render(Ted *ted, Menu menu) {
if (menu == MENU_OPEN) {
- text_render(font_bold, "Open...", menu_x1, menu_y1, colors[COLOR_TEXT]);
+ text_utf8(font_bold, "Open...", menu_x1, menu_y1, colors[COLOR_TEXT]);
} else if (menu == MENU_SAVE_AS) {
- text_render(font_bold, "Save as...", menu_x1, menu_y1, colors[COLOR_TEXT]);
+ text_utf8(font_bold, "Save as...", menu_x1, menu_y1, colors[COLOR_TEXT]);
}
+ text_render(font_bold);
menu_y1 += char_height_bold * 0.75f + padding;
diff --git a/node.c b/node.c
index c61f04d..3e2c117 100644
--- a/node.c
+++ b/node.c
@@ -126,7 +126,6 @@ static void node_frame(Ted *ted, Node *node, Rect r) {
}
TextRenderState text_state = text_render_state_default;
- text_chars_begin(font);
for (u16 i = 0; i < ntabs; ++i) {
TextBuffer *buffer = &ted->buffers[node->tabs[i]];
char tab_title[256];
@@ -150,11 +149,11 @@ static void node_frame(Ted *ted, Node *node, Rect r) {
rgba_u32_to_floats(colors[COLOR_TEXT], text_state.color);
text_state.x = tab_rect.pos.x;
text_state.y = tab_rect.pos.y;
- text_render_chars_utf8(font, &text_state, tab_title);
+ text_utf8_with_state(font, &text_state, tab_title);
}
gl_geometry_draw();
- text_chars_end(font);
+ text_render(font);
}
u16 buffer_index = node->tabs[node->active_tab];
diff --git a/ted.cfg b/ted.cfg
index 6ad3672..305246a 100644
--- a/ted.cfg
+++ b/ted.cfg
@@ -81,6 +81,7 @@ Ctrl+Shift+s = :save-as
Ctrl+q = :quit
Ctrl+z = :undo
Ctrl+Shift+z = :redo
+Ctrl+f = :find
Ctrl+c = :copy
Ctrl+x = :cut
Ctrl+v = :paste
diff --git a/ted.h b/ted.h
index 7afc69c..f1570e5 100644
--- a/ted.h
+++ b/ted.h
@@ -191,6 +191,7 @@ typedef struct Node {
// max tabs per node
#define TED_MAX_TABS 100
typedef struct Ted {
+ SDL_Window *window;
Font *font_bold;
Font *font;
TextBuffer *active_buffer;
@@ -210,10 +211,12 @@ typedef struct Ted {
Menu menu;
FileSelector file_selector;
TextBuffer line_buffer; // general-purpose line buffer for inputs -- used for menus
+ TextBuffer find_buffer; // use for "find" term in find/find+replace
double error_time; // time error box was opened (in seconds -- see time_get_seconds)
KeyAction key_actions[KEY_COMBO_COUNT];
bool search_cwd; // should the working directory be searched for files? set to true if the executable isn't "installed"
bool quit; // if set to true, the window will close next frame. NOTE: this doesn't check for unsaved changes!!
+ bool find; // is the find menu open?
Command warn_unsaved; // if non-zero, the user is trying to execute this command, but there are unsaved changes
char warn_unsaved_names[TED_PATH_MAX]; // comma-separated list of files with unsaved changes (only applicable if warn_unsaved != 0)
char warn_overwrite[TED_PATH_MAX]; // file name user is trying to overwrite
diff --git a/text.c b/text.c
index 9a9b696..074dde6 100644
--- a/text.c
+++ b/text.c
@@ -32,7 +32,6 @@ struct Font {
// TTF data (i.e. the contents of the TTF file)
u8 *ttf_data;
TextTriangle *triangles[CHAR_PAGE_COUNT]; // triangles to render for each page
- int curr_page;
};
TextRenderState const text_render_state_default = {
@@ -182,7 +181,6 @@ Font *text_font_load(char const *ttf_filename, float font_size) {
'a', &x, &y, &q, 1);
font->char_width = x;
}
- font->curr_page = -1;
} else {
text_set_err("Couldn't read font file.");
}
@@ -212,15 +210,7 @@ float text_font_char_width(Font *font) {
return font->char_width;
}
-static void text_render_with_page(Font *font, int page) {
- font->curr_page = page;
-}
-
-void text_chars_begin(Font *font) {
- text_render_with_page(font, 0); // start by loading Latin text
-}
-
-void text_chars_end(Font *font) {
+void text_render(Font *font) {
for (uint i = 0; i < CHAR_PAGE_COUNT; ++i) {
if (font->triangles[i]) {
// render these triangles
@@ -254,7 +244,7 @@ void text_chars_end(Font *font) {
}
}
-void text_render_char(Font *font, TextRenderState *state, char32_t c) {
+void text_char_with_state(Font *font, TextRenderState *state, char32_t c) {
top:
if (c >= 0x40000 && c < 0xE0000){
// these Unicode code points are currently unassigned. replace them with a Unicode box.
@@ -265,8 +255,11 @@ top:
if (c >= UNICODE_CODE_POINTS) c = UNICODE_BOX_CHARACTER; // code points this big should never appear in valid Unicode
uint page = c / CHAR_PAGE_SIZE;
uint index = c % CHAR_PAGE_SIZE;
- if (state->render)
- text_render_with_page(font, (int)page);
+ if (state->render) {
+ if (!font->char_pages[page])
+ if (!text_load_char_page(font, (int)page))
+ return;
+ }
stbtt_bakedchar *char_data = font->char_pages[page];
float const char_height = font->char_height;
if (char_data) { // if page was successfully loaded
@@ -317,13 +310,13 @@ top:
TextVertex v4 = {{x1, y0}, {s1, t0}, {r, g, b, a}};
TextTriangle triangle1 = {v1, v2, v3};
TextTriangle triangle2 = {v3, v4, v1};
- arr_add(font->triangles[font->curr_page], triangle1);
- arr_add(font->triangles[font->curr_page], triangle2);
+ arr_add(font->triangles[page], triangle1);
+ arr_add(font->triangles[page], triangle2);
}
}
}
-void text_render_chars_utf8(Font *font, TextRenderState *state, char const *str) {
+void text_utf8_with_state(Font *font, TextRenderState *state, char const *str) {
char const *end = str + strlen(str);
while (str != end) {
char32_t c = 0;
@@ -332,38 +325,31 @@ void text_render_chars_utf8(Font *font, TextRenderState *state, char const *str)
break;
} else if (ret == (size_t)-1) {
// invalid UTF-8
- text_render_char(font, state, '?');
+ text_char_with_state(font, state, '?');
++str;
} else {
str += ret;
- text_render_char(font, state, c);
+ text_char_with_state(font, state, c);
}
}
}
-void text_render_with_state(Font *font, TextRenderState *render_state, char const *text, float x, float y) {
- if (render_state->render) text_chars_begin(font);
- render_state->x = x;
- render_state->y = y;
- text_render_chars_utf8(font, render_state, text);
- if (render_state->render) text_chars_end(font);
-
-}
-
-static void text_render_internal(Font *font, char const *text, float *x, float *y, u32 color, bool render) {
+static void text_render_utf8_internal(Font *font, char const *text, float *x, float *y, u32 color, bool render) {
TextRenderState render_state = text_render_state_default;
render_state.render = render;
+ render_state.x = *x;
+ render_state.y = *y;
rgba_u32_to_floats(color, render_state.color);
- text_render_with_state(font, &render_state, text, *x, *y);
+ text_utf8_with_state(font, &render_state, text);
*x = render_state.x;
*y = render_state.y;
}
-void text_render(Font *font, char const *text, float x, float y, u32 color) {
- text_render_internal(font, text, &x, &y, color, true);
+void text_utf8(Font *font, char const *text, float x, float y, u32 color) {
+ text_render_utf8_internal(font, text, &x, &y, color, true);
}
-void text_render_anchored(Font *font, char const *text, float x, float y, u32 color, Anchor anchor) {
+void text_utf8_anchored(Font *font, char const *text, float x, float y, u32 color, Anchor anchor) {
float w = 0, h = 0; // width, height of text
text_get_size(font, text, &w, &h);
float hw = w * 0.5f, hh = h * 0.5f; // half-width, half-height
@@ -378,12 +364,12 @@ void text_render_anchored(Font *font, char const *text, float x, float y, u32 co
case ANCHOR_BOTTOM_MIDDLE: x -= hw; y -= h; break;
case ANCHOR_BOTTOM_RIGHT: x -= w; y -= h; break;
}
- text_render(font, text, x, y, color);
+ text_utf8(font, text, x, y, color);
}
void text_get_size(Font *font, char const *text, float *width, float *height) {
float x = 0, y = 0;
- text_render_internal(font, text, &x, &y, 0, false);
+ text_render_utf8_internal(font, text, &x, &y, 0, false);
if (width) *width = x;
if (height) *height = y + font->char_height;
}
@@ -392,7 +378,7 @@ void text_get_size32(Font *font, char32_t const *text, u64 len, float *width, fl
TextRenderState render_state = text_render_state_default;
render_state.render = false;
for (u64 i = 0; i < len; ++i) {
- text_render_char(font, &render_state, text[i]);
+ text_char_with_state(font, &render_state, text[i]);
}
if (width) *width = render_state.x;
if (height) *height = render_state.y + font->char_height * (2/3.0f);
diff --git a/text.h b/text.h
index e3e2b79..362516a 100644
--- a/text.h
+++ b/text.h
@@ -4,8 +4,13 @@
#include <uchar.h>
// A text-rendering interface.
-// You can either use the simple API (text_render)
-// or the character-by-character API (text_chars_begin, text_chars_end, text_render_char)
+// Example usage:
+// Font *font = text_font_load("font.ttf", 18);
+// if (font) {
+// text_utf8(font, "Hello", 5, 5, 0xFF0000FF);
+// text_utf8(font, "Goodbye", 5, 100, 0x00FF00FF);
+// text_render(font);
+// }
typedef struct Font Font;
@@ -46,24 +51,16 @@ extern float text_font_char_height(Font *font);
// Width of the character 'a' of this font in pixels.
// This is meant to be only used for monospace fonts.
extern float text_font_char_width(Font *font);
-// Render some UTF-8 text to the screen (simple interface).
-extern void text_render(Font *font, char const *text, float x, float y, u32 color);
// Get the dimensions of some text.
extern void text_get_size(Font *font, char const *text, float *width, float *height);
extern void text_get_size32(Font *font, char32_t const *text, u64 len, float *width, float *height);
-// Write text, but using a state, starting at (x, y) -- state->x and state->y are ignored. This allows you to control min/max_x/y.
-extern void text_render_with_state(Font *font, TextRenderState *state, char const *text, float x, float y);
-extern void text_render_anchored(Font *font, char const *text, float x, float y, u32 color, Anchor anchor);
-// Begin writing characters.
-extern void text_chars_begin(Font *font);
-// Finish writing characters.
-extern void text_chars_end(Font *font);
-// Render a single character.
-extern void text_render_char(Font *font, TextRenderState *state, char32_t c);
-// Render a null-terminated UTF-8 string (must be within text_chars_begin/end).
-extern void text_render_chars_utf8(Font *font, TextRenderState *state, char const *str);
+extern void text_utf8(Font *font, char const *text, float x, float y, u32 color);
+extern void text_utf8_anchored(Font *font, char const *text, float x, float y, u32 color, Anchor anchor);
+extern void text_char_with_state(Font *font, TextRenderState *state, char32_t c);
+extern void text_utf8_with_state(Font *font, TextRenderState *state, char const *str);
// Free memory used by font.
extern void text_font_free(Font *font);
+extern void text_render(Font *font);
// The "default" text rendering state - everything you need to just render text normally.
// This lets you do stuff like:
diff --git a/ui.c b/ui.c
index b74d75f..49c0dc8 100644
--- a/ui.c
+++ b/ui.c
@@ -8,7 +8,7 @@ static float file_selector_entries_start_y(Ted const *ted, FileSelector const *f
float char_height = text_font_char_height(ted->font);
return bounds.pos.y
+ char_height * 0.75f + padding // make room for cwd
- + char_height * 1.75f + padding; // make room for line buffer
+ + char_height * 1.25f + padding; // make room for line buffer
}
// number of file entries that can be displayed on the screen
@@ -423,7 +423,7 @@ static void file_selector_render(Ted *ted, FileSelector *fs) {
rect_coords(bounds, &x1, &y1, &x2, &y2);
// current working directory
- text_render(font, fs->cwd, x1, y1, colors[COLOR_TEXT]);
+ text_utf8(font, fs->cwd, x1, y1, colors[COLOR_TEXT]);
y1 += char_height + padding;
// search buffer
@@ -438,7 +438,7 @@ static void file_selector_render(Ted *ted, FileSelector *fs) {
Rect r;
if (file_selector_entry_pos(ted, fs, i, &r)) {
rect_clip_to_rect(&r, text_bounds);
- if (rect_contains_point(r, ted->mouse_pos) ||
+ if (rect_contains_point(r, ted->mouse_pos) ||
((!fs->create_menu || buffer_empty(&ted->line_buffer)) // only highlight selected for create menus if there is no search term (because that will be the name of the file)
&& fs->selected == i)) {
gl_geometry_rect(r, colors[COLOR_MENU_HL]);
@@ -453,7 +453,7 @@ static void file_selector_render(Ted *ted, FileSelector *fs) {
text_state.min_y = y1;
text_state.max_y = y2;
text_state.render = true;
- text_chars_begin(font);
+
// render file names themselves
for (u32 i = 0; i < n_entries; ++i) {
Rect r;
@@ -473,13 +473,12 @@ static void file_selector_render(Ted *ted, FileSelector *fs) {
}
text_state.x = x; text_state.y = y;
rgba_u32_to_floats(colors[color], text_state.color);
- text_render_chars_utf8(font, &text_state, entries[i].name);
+ text_utf8_with_state(font, &text_state, entries[i].name);
}
}
- text_chars_end(font);
+ text_render(font);
}
-// make sure you call gl_geometry_draw when you are ready to draw all the buttons that have been rendered!
static void button_render(Ted *ted, Rect button, char const *text, u32 color) {
u32 const *colors = ted->settings.colors;
@@ -493,7 +492,8 @@ static void button_render(Ted *ted, Rect button, char const *text, u32 color) {
gl_geometry_draw();
v2 pos = rect_center(button);
- text_render_anchored(ted->font, text, pos.x, pos.y, color, ANCHOR_MIDDLE);
+ text_utf8_anchored(ted->font, text, pos.x, pos.y, color, ANCHOR_MIDDLE);
+ text_render(ted->font);
}
// returns true if the button was clicked on.
@@ -581,7 +581,7 @@ static void popup_render(Ted *ted, u32 options, char const *title, char const *b
v2 title_size = {0};
text_get_size(font_bold, title, &title_size.x, &title_size.y);
v2 title_pos = v2_sub(V2(window_width * 0.5f, y), V2(title_size.x * 0.5f, 0));
- text_render(font_bold, title, title_pos.x, title_pos.y, colors[COLOR_TEXT]);
+ text_utf8(font_bold, title, title_pos.x, title_pos.y, colors[COLOR_TEXT]);
// body text
float text_x1 = rect_x1(r) + padding;
@@ -591,7 +591,10 @@ static void popup_render(Ted *ted, u32 options, char const *title, char const *b
state.min_x = text_x1;
state.max_x = text_x2;
state.wrap = true;
+ state.x = text_x1;
+ state.y = y + char_height_bold + padding;
rgba_u32_to_floats(colors[COLOR_TEXT], state.color);
- text_render_with_state(font, &state, body, text_x1, y + char_height_bold + padding);
+ text_utf8_with_state(font, &state, body);
+ text_render(font);
}